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  • 6 months later...
Posted

Marked as Accepted for current dev 1.0.0 guide.

@Greg did indicate he had an incident in the game where "I killed a raider that landed at the foot of a desk/chair with a terminal. When I activated the terminal, the animation collided with the raider and took a while to finally get my character seated to look at the terminal."

I think this is a minor issue, and perhaps a good idea would be to bear this in mind around corpses, potentially activating them and moving them as necessary.

Posted

I think it's safe to say that all of the issues I've run into with this mod have been relatively minor. It's mostly corpses that fall into an entryway that need to be pushed out of the way or jumped over if room height allows.

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