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Posted

I seen this one a while back and ignored it because I've never really noticed this. I usually play in first-person. If there are no conflicts with the other animation mods, then I don't see any reason not to accept it. Just needs a bit of testing.

  • 5 months later...
Posted
  On 11/11/2021 at 5:18 PM, TechAngel85 said:

I seen this one a while back and ignored it because I've never really noticed this. I usually play in first-person. If there are no conflicts with the other animation mods, then I don't see any reason not to accept it. Just needs a bit of testing.

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I use first person too.

  On 11/11/2021 at 4:32 AM, Mercury71 said:

Tested this one. Nice little change.

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Works for me. I vote to accept as well. Marked accepted for 2.1.0.

  • 1 month later...
Posted
  On 7/1/2022 at 1:38 AM, TechAngel85 said:

This mod has a patch for it in Nemesis. I assume that it should be checked? Haven't seen any talk of this.

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It should, but we need to think about this mod and XPM+Nemesis mods. If we only use the XP32 meshes, need to see if this mod is still relevant. I use FP, so it matters little to me.

  • 1 year later...

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