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Posted

So, after following the Clear and Present Danger guide pretty thoroughly, installing everything needed, and making sure all cleaning and tweaks were done the game CTD's after character creation. The exact point is after FWE (or whichever mod) asks if you want the alternate start or not (I choose not) and right when the brightness clears it just CTD's. I've tried most "fixes" I could find on google and none I could find worked. I am just really stumped on what's causing the crash and hoping some here has any ideas.

Here's the load order:

   0  0     Fallout3.esm


  1  1     Anchorage.esm
  2  2     ThePitt.esm
  3  3     StreetLights.esm
  4  4     BrokenSteel.esm
  5  5     PointLookout.esm
  6  6     Zeta.esm
  7  7     Unofficial Fallout 3 Patch.esm
  8  8     CRAFT.esm
  9  9     CALIBR.esm
 10  a     Advanced Recon Tech.esm
 11  b     Point Lookout Reborn.esm
 12  c     RH_IRONSIGHTS.esm
 13  d     Simply Uncut.esm
 14  e     FO3 Wanderers Edition - Main File.esm
 15  f     Detect Traps.esm
 16 10     iHUD.esm
 17 11     Mart's Mutant Mod.esm
 18 12     ArefuExpandedByAzar.esm
 19 13     DCInteriors_ComboEdition.esm
 20 14     AWorldOfPainFO3.esm
 21 15     Abbreviated Effects.esm
 22 16     Project Beauty.esm
 23 17     EVE.esm
 24 18     Mothership Crew.esm
 25 19     AQFH3.esm
 26 1a     AQFH1.esm
 27 1b     TheInstitute.esm
 28 1c     Vault 101 Revisited.esm
 29 1d     GeorgetownExpansion.esm
 30 1e     DocLeskosResearch.esm
 31 1f     The Librarian.esm
 32 20     Project Genesis.esm
 33 21     Enhanced Weather - Rain and Snow.esm
 34 22     RiversideCafe.esm
 35 23     WastelandGuards01.esm
 36 24     Companion Core.esm
 37 25     RobCo Certified v2.esm
 38 26     tubrrCompound.esm
 39 27     Crowded Cities Redux.esm
 40 28     UF3P - Exotic Caravans.esm
 41 29     Xepha's Dynamic Weather.esm
 42 2a     Goodies.esp
                Advanced Recon Tech - Detect Traps.esp
 43 2b     Advanced Recon Tech.esp
 44 2c     DarNifiedUIF3.esp
                 Detect Traps - DLC.esp
                Detect Traps - Perk.esp
 45 2d     Advanced Recon Range Finder.esp
 46 2e     Flashlight-LOS.esp
 47 2f     DynamicCrosshair.esp
 48 30     Stimpak Counter.esp
 49 31     JIP Realistic Weapon Overheating.esp
 50 32     JIP Selective-Fire.esp
 51 33     YearlingBooks.esp
 52 34     Confessor Cromwell has a Break_EV.esp
 53 35     FWEAlienWorkBenchFix.esp
 54 36     rmSaveManager.esp
               The Mantis Imperative - Nasty Zeta No Scaling.esp
 55 37     MetroCars.esp
 56 38     Big Town Overhaul [GangStore].esp
 57 39     DC Moods.esp
                No UI Blur.esp
 58 3a     FortIndependenceRedesigned.esp
 59 3b     Regulators.esp
 60 3c     ArlingtonRestoration.esp
 61 3d     DCStreet - BS.esp
 62 3e     The Mantis Imperative - Mantis.esp
 63 3f     FO3 Wanderers Edition - Main File.esp
 64 40     RobCo Certified v2 Omnipatch.esp
 65 41     WeaponModKits.esp
 66 42     WeaponModKits - FWE Master Release.esp
 67 43     FO3 Wanderers Edition - DLC Anchorage.esp
 68 44     FO3 Wanderers Edition - DLC The Pitt.esp
 69 45     FO3 Wanderers Edition - DLC Broken Steel.esp
 70 46     FO3 Wanderers Edition - DLC Point Lookout.esp
 71 47     FO3 Wanderers Edition - DLC Mothership Zeta.esp
                delaypl.esp
 72 48     UUF3P - FWE Patch.esp
 73 49     Realistic Interior Lighting.esp
 74 4a     IMPACT.esp
 75 4b     Blackened FWE + MMM + EVE + Project Beauty.esp
 76 4c     aqfh3.esp
 77 4d     Rivet City Realignment.esp
 78 4e     Temple of the Union Overhaul.esp
 79 4f     The Mantis Imperative - Jello.esp
 80 50     HeirApparent.esp
 81 51     Another Interior Mod.esp
 82 52     PointLookout Moods.esp
 83 53     The  Pitt Moods.esp
 84 54     overhead.esp
 85 55     WeaponModKits - OperationAnchorage.esp
 86 56     WeaponModKits - ThePitt.esp
 87 57     WeaponModKits - BrokenSteel.esp
 88 58     Laurens_Bathroom_poetry_V1.esp
 89 59     Advanced Recon Tech FWE.esp
                FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp
 90 5a     Enhanced Weather - Weather Sounds in Interiors.esp
 91 5b     krzymar-MoonSize_080%.esp
 9 2 5c     UrgeWashingtonBoS.esp
                Flora Overhaul.esp
 93 5d     K9Breeds.esp
                K9BreedsPatchDLCPitt.esp
 94 5e     FeralGhoulTest.esp
 95 5f     JIP Companions Command & Control.esp
 96 60     RagdollOverhaulFo3.esp
 97 61     T3_leather armors.esp
 98 62     bzFatigues.esp
 99 63     bzJocks.esp
100 64     Headwraps Galore.esp
101 65     Merc Adventurer Armor - eng.esp
102 66     Real Radiation Suit FO3.esp
103 67     Tribal_DX.esp
           Bornagain Zeta Combat Armor Texture Patch.esp
104 68     EVE Grenade Explosion.esp
105 69     Millenia_AKS74U.esp
           FO3_WRP.esp
           Chems and Meds Re-Textures Pack.esp
           schematics2.esp
106 6a     dD - Enhanced Blood Main.esp
107 6b     GNR Enhanced.esp
108 6c     GaryIterrogationHolo.esp
109 6d     Armor Repair Kits PL - FO3.esp
                  Barkskin.esp
                 Mart's Mutant Mod - DC Interiors.esp
110 6e     Mart's Mutant Mod - Project Beauty.esp
                 Zeta Turret Drone Karma Fix - MMM Merged.esp
111 6f     WeaponModKits - PointLookout.esp
112 70     WeaponModKits - Zeta.esp
                 DIFF WMK.esp
113 71     DIFF.esp
114 72     Blackened RH + FWE + EVE.esp
115 73     AQFH2.esp
116 74     01AtM - Firefly Ranch.esp
                  WMK Uniques for FWE_EVE Addon.esp
117 75     Advanced Recon Gear.esp
118 76     Detect Traps - The Traponator 4000.esp
119 77     tubRRCompound.esp
120 78     lexx_brahmin-variant-Fo3.esp
121 79     PLweightadjust.esp
122 7a     ChopShopModv13.esp
123 7b     NotSoFast.esp
124 7c     CALIBRv14 Ammunition Schematics for FWE-WMK-CRAFT-V1_3-18639.esp
125 7d     MoreMapMarkers.esp
126 7e     BaileysCrossingMetro.esp
127 7f     Assaultrifle_replacers_WMK+RH+FWE.esp
128 80     BBBackpacks-v1-1.esp
129 81     Shadows and Dust - Southwest DC - Public.esp
130 82     Compiled fixes for Fallout 3 ( compatible with UOFO3P ).esp
131 83     BauPetSupplies.esp
132 84     TrentonTowers.esp
133 85     Museum.esp
134 86     K9BreedsMoreDogs.esp
135 87     Dree Perks.esp
136 88     Scorched Earth Chapter Linker.esp
137 89     MegatonClinicRefurb.esp
138 8a     BornAgain Outcast v3.esp
139 8b     HKG3.esp
                 Paradise Lost - Unique Texture and Icon.esp
140 8c     Brahmin Dairy Products.esp
141 8d     megalight.esp
142 8e     ZL-MP5 Pack.esp
143 8f     DelayAnchorage.esp
                (TWPC) DIFF3-UUF3P-FWE Patch.esp
144 90     UniqueWeaponsRetextured.esp
                 UniqueWeaponsRetextured_FWE.esp
                 RH_IronSights_Basic_VanillaPlugin.esp
                 RH_IronSights_Basic_AnchoragePlugin.esp
145 91     RH_IronSights_Basic_PittPlugin.esp
                 RH_IronSights_Basic_BrokenSteelPlugin.esp
146 92     RH_IronSights_Basic_PointLookoutPlugin.esp
147 93     RH_IronSights_Basic_ZetaPlugin.esp
148 94     RH_WMK_Bridge.esp
149 95     Tinker Joe fix for UOF3P.esp
150 96     PotomacSteamworks.esp
151 97     CanterburyCommonsInteriors.esp
152 98     A Trail of Crumbs.esp
153 99     Radio Ownership Fix Fixed.esp
154 9a     DriveableMotorCycle.esp
155 9b     RH_IronSights_PL_NewItems.esp
156 9c     DelaySteel.esp
157 9d     IntoTheDeepWoods.esp
158 9e     Existence 2.0.esp
159 9f     CouncilSeatFix.esp
160 a0     ArefuExpandedByAzar-Radio.esp
161 a1     NewMall.esp
162 a2     Better RC Church.esp
163 a3     MusTechGenRoom.esp
164 a4     House.esp
165 a5     Scout Outfits.esp
166 a6     RockopolisRebuilt.esp
167 a7     ZL-SVD-CALIBR.esp
168 a8     delayzeta.esp
169 a9     Safe - Safe Regulator HQ.esp
170 aa     Lookout Outfits.esp
171 ab     MTCBigTownRobotFix.esp
172 ac     Purity Crash Fix.esp
173 ad     Tattered_suits.esp
174 ae     Freebooter_Armor.esp
175 af     DIM TYPE3clothesRETAIL.esp
176 b0     Companion Core DLC Addon.esp
177 b1     FO3NeckChains.esp
178 b2     WinterizedT51bDX.esp
179 b3     Double barreled shotgun fix.esp
                 DeNerfing Colonel Autumns Laser Pistol.esp
180 b4     Deathclaw Gauntlet Man Opener Armor Piercing Restored.esp
181 b5     PlasmaRifleAwesomefiedWMK.esp
                 Millenia_C96_replacer_WMKpatch.esp
                 ClearAndPresentAdjustment_Beauty_Weapons_1_1-1.esp
                 32S&W.esp
                Millenia_CombatShotgun_replacer.esp
                Millenia_C96_replacer.esp
                 Millenia_AK47_replacer.esp
182 b6     UniqueWeaponsRetexturedPITT.esp
                 UniqueWeaponsRetexturedPITT_FWE.esp
183 b7     RH_IronSights_Pitt_NewRifleSights.esp
184 b8     RH_IronSights_RemoveReticule.esp
185 b9     GilbertToys.esp
186 ba     Conelrad 640-1240.esp
                 (TWPC) CPWM-UUF3P-FWE Patch.esp
                 (TWPC) MMM-EBTMGFWE-UUF3P-FWE Patch.esp
                 (TWPC) PLR-MMM Patch.esp
                CPD_General_Patch.esp
                 EVE Grenade - FWE Patch.esp
187 bb     Xepha's Dynamic Weather - Main + DLC Merged.esp
                 Xepha's Dynamic Weather - Green Tint Remover.esp
188 bc     Xepha's Dynamic Weather - Dynamic Sneak Bonus.esp
189 bd     Xepha's Dynamic Weather - Rain.esp
190 be     Xepha's Dynamic Weather - Sandstorms + Armor Damage (FOSE).esp
191 bf     Xepha's Dynamic Weather - Weather Machine (Vendor Added).esp
192 c0     (TWPC) DM-UUF3P-DW Patch.esp
193 c1     WeaponModKits - FWE Talon Loot Crash Fix.esp
194 c2     STDG.esp
195 c3     PLFewerItems.esp
196 c4     Bashed Patch, 0.esp
197 c5     (TWPC) RIL-UUF3P-DM Patch.esp
                 (TWPC) BBB-UUF3P-FWE Patch.esp
                 (TWPC) BFO-MMM-EVE-UUF3P-FWE Patch.esp
                (TWPC) BRCC-PB Patch.esp
                 (TWPC) BVR-FWE Patch.esp
                (TWPC) CMRP-FWE Patch.esp
                (TWPC) GE-UUF3P Patch.esp
                (TWPC) K9B-MMM-UUF3P-FWE Patch.esp
198 c6     (TWPC) PLR-UUF3P-ISS Patch.esp
                (TWPC) RRE-PB-FWE Patch.esp
                (TWPC) TMI-FWE Patch.esp
                (TWPC) WD-DIFF3-UUF3P-FWE Patch.esp
                 CPD_Ingestible_Patch.esp   

Posted

This almost always comes down to a mod not playing nicely due to invalid options/version OR due to plugin sorting issues. Try disabling Alternate Start and re-sorting with LOOT (if applicable for FO3). Then test. If you don't crash, you know Alt Start isn't plaing nicely with something. Try disabling mods in batches (leaving Alt Start enabled). I would disable the last half of mods and then first half with Alt Start enabled. Note that you should run LOOT each time mod list changes (note all LOOT messages), checking that all plugins are activated beforehand. Whichever half contains the faulty mod, split that list in half, and so on.

Posted

If you merged any of the mods in the guide, you might start by disabling all of the merges and the bashed patch after disabling alternate start to see if this solves the issue.

I also see a potential conflict in that the guide contains instructions at the top to clean the DLCs and to clean the deleted navmeshes, but the Updated Unofficial Fallout 3 Patch overrides the deleted navmeshes and overrides and disables all deleted objects (or appears to undelete and restore in some cases) so cleaning isn't necessary.

EDIT: I just found confirmation from RoyBatterian that cleaning the DLCs will break the Updated Unofficial Fallout 3 Patch.

If you cleaned the DLCs (Anchorage.esm, BrokenSteel.esm, PointLookout.esm, ThePitt.esm, Zeta.esm), revert to the uncleaned versions of these files to see if this helps.

Posted

Alright, after a lot more trial and error it was Wasteland clothing hires retexture that was causing problems. It was probably me not removing the textures I needed too. Thanks for your guys' help.

Posted
3 hours ago, BreadWiz42 said:

Alright, after a lot more trial and error it was Wasteland clothing hires retexture that was causing problems. It was probably me not removing the textures I needed too. Thanks for your guys' help.

No prob ;)

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