DarkladyLexy Posted June 10, 2019 Author Share Posted June 10, 2019 Hey Guys the STEP Version of the guide have been updated so please check the Changelog. Link to comment
Smile44 Posted June 10, 2019 Share Posted June 10, 2019 I am currently updating my install which I am not varying from the guide in any way, I will be redoing all the merge and finishing pages post update. I have a couple of questions with respect to some specific event ctds I had before the update. Every time I tried to go near Solitude, Dawnstar or Windhem. Fine in other cities. Is this likely to to with errors in patching DYNDOLOD etc.. or with specific parts of the install. I'm not expecting a specific answer but am hoping that this sort of locational ctd is typical of a certain type of error. In other words I am hoping to narrow down my search for answers before I get carried away and reinstall the whole thing. Thanks in advance. Link to comment
DarkladyLexy Posted June 10, 2019 Author Share Posted June 10, 2019 I am currently updating my install which I am not varying from the guide in any way, I will be redoing all the merge and finishing pages post update. I have a couple of questions with respect to some specific event ctds I had before the update. Every time I tried to go near Solitude, Dawnstar or Windhem. Fine in other cities. Is this likely to to with errors in patching DYNDOLOD etc.. or with specific parts of the install. I'm not expecting a specific answer but am hoping that this sort of locational ctd is typical of a certain type of error. In other words I am hoping to narrow down my search for answers before I get carried away and reinstall the whole thing. Thanks in advance. I would say this is more a Stunning Statue of Skyrim issue then DynDOLOD as Solitude has the statue of meridia, Windheld and Statue of Talos and Dawnstar a Statue of Dibella very close to the cites if you have not followed my destruction carefully enough you will get a CTD when near any of those statue en approaching by road will CTD. The other thing i have seen is users doing is forgetting to active the Majestic mountain esm Link to comment
Ostegun Posted June 10, 2019 Share Posted June 10, 2019 Lexy and Mathias thank you for this guide.Just got it working. The CTD was caused by an old version of to your face. Only played one hour but what a blast. Any ENB's you recommend? Link to comment
DarkladyLexy Posted June 10, 2019 Author Share Posted June 10, 2019 Lexy and Mathias thank you for this guide.Just got it working. The CTD was caused by an old version of to your face. Only played one hour but what a blast. Any ENB's you recommend?most of the user that user ENB with the current guide suggest either Semirealis or Silent Horizons Link to comment
Smile44 Posted June 10, 2019 Share Posted June 10, 2019 I would say this is more a Stunning Statue of Skyrim issue then DynDOLOD as Solitude has the statue of meridia, Windheld and Statue of Talos and Dawnstar a Statue of Dibella very close to the cites if you have not followed my destruction carefully enough you will get a CTD when near any of those statue en approaching by road will CTD. The other thing i have seen is users doing is forgetting to active the Majestic mountain esmThanks I'll look into that. I did the statue coc test on the finishing touches page and had no problems, certainly did not crash until near the junction with the docks or up to the city which is past Merida. I'll re-install anyway just to be sure. Link to comment
berndaroy Posted June 10, 2019 Share Posted June 10, 2019 Thanks I'll look into that. I did the statue coc test on the finishing touches page and had no problems, certainly did not crash until near the junction with the docks or up to the city which is past Merida. I'll re-install anyway just to be sure. Smile44 hi! Just another thought....in your Skyrim Immersive Creatures mcm, ensure that you don't have additional spawns as in goblins etc enabled. This too has caused random issues of ctd if any are near your area. As Lexy says the first port of call is statues....this is just another known issue Link to comment
Smile44 Posted June 10, 2019 Share Posted June 10, 2019 Smile44 hi! Just another thought....in your Skyrim Immersive Creatures mcm, ensure that you don't have additional spawns as in goblins etc enabled. This too has caused random issues of ctd if any are near your area. As Lexy says the first port of call is statues....this is just another known issueThanks again, known issues are what I'm after. Link to comment
Odader Posted June 10, 2019 Share Posted June 10, 2019 Hello, may be can you help me?I lost ground around the Hall of vigilant and Frostmere crypt.I have only tree rock and some snow. If I walk ahead, I fall in the sea...I don't know how to repair this bug. Link to comment
madskyrim Posted June 10, 2019 Share Posted June 10, 2019 Helgen reborn and ICOW in LOOT says to auto-clean, but the guide does not mention it. Whta should one do ? Link to comment
Rosewell8 Posted June 10, 2019 Share Posted June 10, 2019 I Installed this pack about a week ago, and have just now run into a pretty big issue. The staff Of Magnus isn't draining the health from human enemies, only animals and other creatures. Does anybody know what's up? Link to comment
DarkladyLexy Posted June 10, 2019 Author Share Posted June 10, 2019 Helgen reborn and ICOW in LOOT says to auto-clean, but the guide does not mention it. Whta should one do ? don't clean unless i say so. I Installed this pack about a week ago, and have just now run into a pretty big issue. The staff Of Magnus isn't draining the health from human enemies, only animals and other creatures. Does anybody know what's up?mmmm there could be a conflict in xEdit would need to look into that Link to comment
Ostegun Posted June 11, 2019 Share Posted June 11, 2019 God I'm so happy second time around and skyrim is running flawlessly.Thinking of doing a playthough with a 100% mage.Lost Grimoire and useful alteration are old mods. In they past they never conflicted with anything.Anyone knows if they have conflicts with this setup? I was going to put them at the end of the load order, would that work since they add and modify nothing (except A leveled list for spell tomes in Apocrapha and some Animation nodes for a few creatures to enable Transformation to work (note, this doesn't change creature animations in any way) Link to comment
berndaroy Posted June 11, 2019 Share Posted June 11, 2019 God I'm so happy second time around and skyrim is running flawlessly.Thinking of doing a playthough with a 100% mage.Lost Grimoire and useful alteration are old mods. In they past they never conflicted with anything.Anyone knows if they have conflicts with this setup? I was going to put them at the end of the load order, would that work since they add and modify nothing (except A leveled list for spell tomes in Apocrapha and some Animation nodes for a few creatures to enable Transformation to work (note, this doesn't change creature animations in any way)Ostegun just open them up in xedit and check if they conflict, if nothing then its your game, if there is just fix the conflict. If you do add them and you have completed the finish line rerun bash, smash etc Link to comment
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