Gernash Posted October 7, 2016 Author Posted October 7, 2016 (edited) This is my modlist.txt you can look at it to see overwrite order (Yes it upside down this is normal.) or Close MO2 naviigate to your active profile and locate your modlist.txt (make a copy or back it up)Copy my list into it. once you open MO2 you will need to activate the Modwiki Patches. The following is if you have loaded everything!!!(Yep I know you dont have the "New Patches")(IF you want to use them you have to go to the <<ALPHA>> section and install the extra mods and Reinstall the existing mods listed.) <<ALPHA PATCH WIP>> IF you want to do a playthrough (don't use WOTC and WSE WOTC Patch) overwrite the MODWiki - Worldspace - Patch.esp with <<<THIS>>> [spoiler=Modlist.txt]# This file was automatically generated by Mod Organizer.+MODWiki - Full Overhaul+-----------------------------------Unused----------------------------------------+QuickTrade+-----------------------------------Patches---------------------------------------+Configurable Power Armor Fusion Core Drain+Carry Weight Modifications+Easy Hacking+Achievements enabled+-----------------------------------Cheats----------------------------------------+Starlight Drive-In And Diner - Lighting+Red Rockets' Glare REDONE - Lighting+Prydwen 2K Textures+Evil Institute HD 2k+-----------------------------------House and zone overhaul-----------------------+Tales from the Commonwealth+-----------------------------------Quests and Adventures-------------------------+Subway Runner+Beantown Interiors Project+Weaponsmith Extended 2 WOTC+War Of The Commonwealth - Spawns (Now with Far Harbor)+Plenty 'o' Exploration - More Interiors and Exteriors+VAFS - Far Harbor Patch+VAFS - Nuka World compatibility patch+V.A.F.S. - VaultTec Accelerated Focus System - Manual Criticals AND Bullet Time+Take Cover+FO4 Hotkeys+Search and Destroy - Extended Combat Range and Stealth Searches+No Combat Boundaries+-----------------------------------GamePlay Changes----------------------------------------+Weaponsmith Extended 2 SO+Synth Overhaul - C.A.S.T+Protectron HD - 4K Spectular Maps+Protectron HD - 4K+Raider Overhaul - AE patch+Raider Overhaul WIP+Super Mutant Redux+Glowing Animals Emit Light+D.E.C.A.Y - Better Ghouls VIS Patch+D.E.C.A.Y - Better Ghouls+BetterSettlersCommunityClothingPack v 1.1b+Better Settlers+Don't Call Me Settler 1-7-3-11306-1-73+Immersive Vendors+-----------------------------------NPC and Monster overhauls---------------------+Companion Fall Damage Immunity+Everyone's Best Friend+-----------------------------------Companions------------------------------------+Reverb and Ambiance Overhaul+PAMS Light+Nuka World Radio (The Nuka-Cola Broadcast System)+OLD WORLD RADIO - BOSTON v5.01+Atomic Radio+Intense Realistic Gun Sounds Overhaul (IRGSO)+-----------------------------------Sounds----------------------------------------+New Calibers+Loads of Ammo - Switchable Ammunition Types+Crossbows of the Commonwealth+Visible Weapons - 3rd Person Holster+Better Explosives+Realistic Guns and Bullets Overhaul+See-Through-Scopes+Legendary Modification - DLC (Automatron) (Far Harbor) (Nuka World) and Additional Fixes (ENG)+Legendary Modification+Cut Weapon Mods Restored+Extended weapon mods+Weapons of Fate (Ballistics Overhaul)+Modern Scope Reticles - Scope reticle overhaul+Weaponsmith Extended 2 Plugin v2.340 (2.4 Beta 20)+Crafting Workbenches Ammo Loading AWKCR-WSE-NC-VIS version 1.01+-----------------------------------Weapons---------------------------------------+ZephyrWarrior's PA Overhaul - MegaPatch+ZephyrWarrior's PA Overhaul - Nuka World Patch+ZephyrWarrior's F4 Power Armor Overhaul - Update In Progress - Extensive and Lore Friendly+ZephyrWarrior's F4 Power Armor Overhaul - Textures+Operation Anchorage Power Armor+Consistent Power Armor Overhaul+White and carbon power armor frame+Vanilla Patrolman Sunglasses replacement+AE Merged Deserter X v1.1+Armorsmith Merged Elianora+Hoodless BOS Field Scribe's Hat+Ponytail Hairstyles by Azar v2.0+Eli's Armour Collection Remade - Vanilla and CBBE+Eli's Rugged Outfits - CBBE+Apocalypse Accessories - Glasses - Scarves - Bags+Apocalypse Attire - CBBE+Commonwealth Shorts Vanilla-CBBE-JB+Adventurer Outfit+Scavver's Toolbox - Portable Junk Scrapping+PreWar Binoculars+Concealed Armors Automatron DLC supported+Concealed Armors+-----------------------------------Armor-Clothes-Items-----------------------------+Lazy Dogmeat+Idle Hands - Male Idle Flavor and Dialogue Customization v2.6+Realistic Death Physics - No Animations+Live Dismemberment+Power Armor Animations 0.4+Shell Rain+Grab the Damn Mag+-----------------------------------Animations------------------------------------+Craftable Armor Size+Crafting Workbenches+Armorsmith Extended+-----------------------------------Crafting--------------------------------------+Immersive Mouth and Teeth+The Eyes Of Beauty Standalone Edition Plus All Expansion Packs FIXED CUSTOM LASHES+BodySlide and Outfit Studio+Additional Body Textures+Caliente's Beautiful Bodies Enhancer -CBBE-+Enhanced Vanilla Bodies+LooksMenu Customization Compendium+Wasteland Salon+LooksMenu+-----------------------------------Player Mods-----------------------------------+Updated ICONLIBS2 for DEF_UI v5.5.2+Move (Get Out the Way)+Enhanced Blood Textures+ETSGS - Easy To See Glowing Stuff+Fallout Texture Overhaul PipBoy (Pip-Boy) UHD 4K+Full Dialogue Interface+Better Mod Descriptions+Button Lowered Weapons - First and Third Person+Valdacil's Item Sorting+DEF_UI+-----------------------------------User Interface--------------------------------+Fallout 4 Enhanced Color Correction+Dynamic Interior Fog Removal - VIS Patch+Dynamic Interior Fog Removal+Pip-Boy Flashlight+Darker Nights+-----------------------------------Lighting--------------------------------------+Vivid Weathers+-----------------------------------Weather---------------------------------------+Crazy Earl's Scrapyard+No Halloween Decorations+Total Trash Removal+-----------------------------------Trash Removal---------------------------------+4K HD Textures - Power Armors+HD Retexture Pack - Miscellaneous Props+FlaconOil's HD ReTexture Project in 4k 2k - Made from Scratch+High Resolution Texture Pack - Valius - 4k+exShinras Better Brick Textures - 4k+Langleys HD Textures Workshop+-----------------------------------Misc Item Textures----------------------------+Delightful Ivy - HD Vines Retexture - GREEN+Better Quarry Sights - HD Normal Maps+Vivid Fallout - Roads and Bridges+Vivid Fallout - Trees - 4k+Vivid Fallout - Rocks - 2k+Vivid Fallout - Landscapes - 4k+HaulD Out 2K - Pier+HaulD Out 2K - Warehouse+Tookie's Textures-Grass and Plants - ElmAtlas and LOD+Tookie's Textures-Grass and Plants+A Little Bit of Green+Vivid Fallout - Landscapes - Best Choice+FAR - Faraway Area Reform+-------------------------Landscape Texture and LOD Replacements--------+Workshop Rearranged+Auto Doors Vault-Tec Unoffical Patch+Auto Doors+Where Did I Put That+Renovated Furniture+Clean Settlement Greenhouses+Dog Bed for Dogmeat+Functional Displays+Place Everywhere+Settlement Objects Expansion Pack - All DLC+Simply Modular Housing - SMH+Build Your Own Pool+CWSS Redux - Craftable Working Showers Sinks Baths Toilets Urinals etc+Modular Kitchen+Snap'n Build+OCDecorator+Homemaker - Expanded Settlements+NSO - New Snap Order AWKCR+NSO - New Snap Order+Settlement Resources Rebalanced+-----------------------------------Settlement mods-----------------------------------+Armor and Weapon Keywords Community Resource (AWKCR)+Unofficial Fallout 4 Patch+-----------------------------------Core Files-------------------------------------------*Unmanaged: Automatron*Unmanaged: DLCworkshop02*Unmanaged: DLCworkshop03*Unmanaged: Far Harbor*Unmanaged: Wasteland Workshop*Unmanaged: DLCNukaWorld [spoiler=Loadorder.txt]# This file was automatically generated by Mod Organizer.Fallout4.esmDLCRobot.esmDLCworkshop01.esmDLCCoast.esmDLCworkshop02.esmDLCworkshop03.esmDLCNukaWorld.esmUnofficial Fallout 4 Patch.espArmorKeywords.esmArbitration - Resources.esmZW's F4 Overhaul Master.esmConcealedArmor.esmLoads.esmNewCalibers.espHomemaker.esmSnap'n Build.esmSettlement Resources Rebalanced.espHomemaker - Greenhouse and Bunker Disabler.espHomemaker - Streetlights Use Passive Power.espOCDecorator.espOCD FarHarborDLC.espOCDispenser.espOCDecorator - No Experience.espSettleObjExpandPack.espCleanSettlement Greenhouse.espAES_Renovated Furniture.espAkaWaterWorld.espEvan_Modular Kitchen.espCWSS Redux.espSMH.espDogBed.espAutoDoors.espAD_VaultTec.espSettleObjExpandPack-AutoDoorsPatch.espOctaviusSentibar_Labels.espAtomicRadio.espOWR.espOWR_CraftableDecor.espOWR_CraftableDecor_CW.espOWR_NWR.espNo Halloween Decorations.espD.E.C.A.Y.espSynth Overhaul.espRaiderOverhaul.espGlowing Animals Emit Light.espSuperMutantOverhaul.espImmersiveVendors.espSettlersRename.espArmorsmith Extended.espArmorsith All DLCs Patch.espArmorsmith All DLCs Patch.espCrafting Workbench.espCrafting Workbenches - Ammo.espCrafting Workbenches - Faction and Quest Requirements.espCrafting Workbenches - Removed Crafting Experience.espCraftable Armor Size.espCraftable Armor Size - Fix Material Requirements.espConcealedArmor.espExtended weapon mods.espNewCalibers_extendedWeaponMods.esp3dscopes.esp3dscopes-FarHarbor.esp3dscopes-framework.esp3dscopes-NukaWorld.espCutWeaponModsRestored.espCutWeaponModsRestored-FarHarbor.espCWMR-Patch-Extended weapon mods.espLegendaryModification.espLegendaryModification2LM.espLegendaryModificationCSA.espLegendaryModificationGroknak.espLegendaryModificationMisc.espLegendaryModification - DLC Far Harbor.espLegendaryModification - DLC Far Harbor (2LM).espLegendaryModification - DLC Far Harbor (2LM Concealed).espWeapons of Fate.espWeapons of Fate - Realistic Bullet Speed.espRealistic Guns and Bullets Overhaul.espConsistent Power Armor Overhaul.espNo Combat Boundaries.espBetter Explosives - Normal.espBetter Explosives - Enhanced Grenades.espBetter Explosives - Far Harbor.espBetter Explosives - Grenade Frequency 30.espBetter Explosives - Perks redone - No Trajectory.espVaultTecAcceleratedFocusSystem.espVaultTecAcceleratedFocusSystem - FarHarbor.espVaultTecAcceleratedFocusSystem - NukaWorld.espSearch and Destroy.espAnchorage Power Armor.espZW's F4 Overhaul - Power Armor.espZWPAO - Nuka World Patch.espZWPAO - MegaPatch.espReverb and Ambiance Overhaul.espVivid Weathers - FO4.espVivid Weathers - FO4 - Far Harbor.espVivid Weathers - Nuka World.espDarkerNights.espBetterNightVision.espDarkerNightsDetection.espPip-Boy Flashlight.espDynamicInteriorFogRemoval.espValdacilsItemSorting-00-ValsPicks-NoDLCVersion.espDIFR - VIS Patch.espFunctionalDisplays.espFunctionalDisplays-AID-VIS.espFunctionalDisplays-Collectibles.espFunctionalDisplays-MISC-VIS.espFunctionalDisplays-Patch-DLC01-VIS.espFunctionalDisplays-Patch-DLC03-VIS.espEasyHacking.espCarryWeight1000.espCarryWeight200Strength.espNo Fusion Core Drain.espQuickEnterFromStand.espQuickExitToStand.espShellRain.espLive Dismemberment - BrutalNoHeadshots.espLive Dismemberment - LiebermodeNoHeadshots.espLive Dismemberment - RegularNoHeadshots.espQuickTrade.espFAR.espLooksMenu.espLooksMenu Customization Compendium.espCBBE.espRealistic Death Physics - ALL DLC.espThe Eyes Of Beauty.espTrueReporter.esp3DNPC_FO4.espEveryonesBestFriend.espdD-Enhanced Blood Basic.espMove (Get Out the Way).espFO4Hotkeys.espTakeCover.espCompanion Fall Damage Immunity.espArbitration - Button Lowered Weapons.espBetterSettlers.espBetterSettlersCleanFacePack.espBetterSettlersFarHarborPatch.espBetterSettlersMortalPack.espBetterSettlersNoLollygagging.espDX Adventurer Outfit.espDX Commonwealth Shorts.espDX Vault Girl Shorts.espEli_Apocalypse Attire.espEli_Accessories.espEli_RuggedOutfits.espEli_ArmourCollection.espHoodless Scribe Hat.espAzarPonytailHairstyles.espArmorsmith Deserter X.espArmorsmith Elianora.espPoliceGlassesStandalone.espBetterSettlersCCAPack1.1b.espBinoculars.espVisibleWeapons.espScavver's Toolbox.espCrossbow.espBetterModDescriptions.esp3dscopes-AddToSpawnList - CWMR Compatible.espLoads of Ammo - Leveled Lists.espWeaponsmith Extended 2.espWeaponsmith - Armorsmith - Synth Overhaul Patch.espWeaponsmith - Super Mutant Redux Patch.espWeaponSmith Extended 2 - Survival Ammo Weight Patch.espLootablePAFrames.espCrazyEarlsScrapyard.espVivid Waters.espWorkshopRearranged.espPlenty 'O' Interiors.espWOTC.espWeaponsmith - War of the Commonwealth Patch.espBTInteriors_Project.espsubwayrunnernodynamic.espMODWiki - Overhaul - Patch.espMODWiki - Weapons - Patch.espMODWiki - Armor - Patch.espMODWiki - Ingestible - Patch.espMODWiki - Power Armor - Patch.espMODWiki - Leveled Items - Patch.espMODWiki - INNR - Patch.espMODWiki - Worldspace - Patch.esp Edited October 7, 2016 by Gernash
Gernash Posted October 7, 2016 Author Posted October 7, 2016 With the odd colors check the lists to see if the overwrites are correct.
Gernash Posted October 7, 2016 Author Posted October 7, 2016 https://forum.step-project.com/topic/11094-wip-fallout-4-using-modorganizer-2/page-49?do=findComment&comment=183634 Will be where I put temp links if you want to try alpha setups.
Gilgamesh2k5 Posted October 7, 2016 Posted October 7, 2016 looks amazing dude! I will get to updating either tommorow night or saturday. Whats on your plate right now?
LordKee Posted October 7, 2016 Posted October 7, 2016 So you created a folder named Achievements in the mod section of Mod Organizer? Or did you put it somewhere else in the MO directory?My botched installation had already created the folder structure for me...but I assume you can just create the folders by hand and restart MO to see it in the installed mod list on the left (same way as with the empty divider folders Gernash has created for us). But the location is in the mod folder where all the mods that are installed are unzipped to.
LordKee Posted October 7, 2016 Posted October 7, 2016 Yep "ridiculous", the War of the Commonwealth is quite insane (Oh So Fun). What I'll do is post a complete install excluding WOTC and make a Plugin for that once you have "Completed" the non DLC game. I'd say it's a level 40 "Difficulty booster Pack". The Survival mode version will be excluding it.Doesn't the WOTC mod come with its own settings so you can turn spawns etc off when you start a new game and enable them when you feel it starts to become too easy and slowly make things more difficult (and fun :)) One thing I think needs addressing is the melee damage. Yesterday on survival I had very enjoyable moments taking out raiders with my 10mm first gun but a horde of ghauls just were too quick for me to take out, and one touch just killed me instantly. Mind you, a single headshot can kill you as well, which is perfectly fine. Seems fights has become much more long range than before, taking cover and a more tactical approach is needed, which is just awesome. Thoughts regarding survival mode playing with my limited experience and personal preferences: Some sort of save mod is pretty much needed, just way too annoying to have to reload from a bed. I installed that survival options mod and put it to the bottom of my load order, seemed to work. The default requirement to drink, seems to be a bit too harsh, had to use two purified waters (1-2 simpacks used) already when I arrived to the red rocket. Mind you, might be due to survival options mod. I'm planning on playing a complete survival game with focus on settlements, so I think that beacon mod (settlers go and collect stashed junk) and settlement surplus would make that more enjoyable. Back to work....:)
darthf1 Posted October 7, 2016 Posted October 7, 2016 I havent played with DEF_UI yet, but are there settings to use for DEF_UI to make the hud more immersive? For example hiding parts of the hud when you are not in combat?Or maybe the possibility to include other mods like iHud? But this will these mods will probably break DEF_UI?
Gernash Posted October 7, 2016 Author Posted October 7, 2016 I'll start showing what's happening for survival (full configurable in pip-boy to adjust to your needs) Yes melee is very OP atm I can Porvide a seperate patch to lower melee damage.Once I get this up I'll do a UI, remember 1 person...Also damage base damage for nukes etc is 250 you all larger weapons will 1 shot you, You need to listen to the whistle or the spool (ZOMG 50cal mini cannon) and run like F__K!I'm taking the approach that you are an ex SAS(US:MARINE) type guy and you will be set up accordingly, the enemy and damage will be high so you will need to approch in a more tactical way not LOLOL pew pwe I stand in the middle of the street PEWPEWAs far as I'm concerned "Survival" is not all about FOOD but Scrounging and killing enemies to acquire assets and equipment. to be the focus.Also you will need to play 6:1 time to get the most out of it.
LordKee Posted October 7, 2016 Posted October 7, 2016 I'll start showing what's happening for survival (full configurable in pip-boy to adjust to your needs) Yes melee is very OP atm I can Porvide a seperate patch to lower melee damage.Once I get this up I'll do a UI, remember 1 person...Also damage base damage for nukes etc is 250 you all larger weapons will 1 shot you, You need to listen to the whistle or the spool (ZOMG 50cal mini cannon) and run like F__K!I'm taking the approach that you are an ex SAS(US:MARINE) type guy and you will be set up accordingly, the enemy and damage will be high so you will need to approch in a more tactical way not LOLOL pew pwe I stand in the middle of the street PEWPEWAs far as I'm concerned "Survival" is not all about FOOD but Scrounging and killing enemies to acquire assets and equipment. to be the focus.Also you will need to play 6:1 time to get the most out of it.Sounds good and please take your time, no need to stress. The 6:1 time, there were warnings regarding that for vivid weathers. So far I haven't seen anything strange but good to keep in mind I guess. Does time also affect fast travel? (personally not going to use it other than if enabled through the subway mod or similar)Oh, and more durable vertibirds probably also required to be installed.
Gernash Posted October 7, 2016 Author Posted October 7, 2016 There wont be fast travel by default...you can enable it. you will need to clear the subway for faster travel and At higher level I'll try to implement a moterbike or something (or teleporter for instatute) I wonder if sombody has made a vertibird taxi yet.....
LordKee Posted October 7, 2016 Posted October 7, 2016 There wont be fast travel by default...you can enable it. you will need to clear the subway for faster travel and At higher level I'll try to implement a moterbike or something (or teleporter for instatute) I wonder if sombody has made a vertibird taxi yet.....Yeah, I like that. The subway one sounds really good. The thing is, if you keep getting the defend settlements tasks as in vanilla, it just becomes impossible to reach the settlements in time as you have to fight through the warzone. Is there a mod where you could assign minutemen squads to said settlements for defence? Be a general for real? :) There is this Immersive Fast Travel mod that could fit the bill for vertibird taxi?
Gernash Posted October 7, 2016 Author Posted October 7, 2016 (edited) no warzones in survival Imersive fast travel base to base sounds the ticket Edited October 7, 2016 by Gernash
Hackfield Posted October 7, 2016 Posted October 7, 2016 (edited) I saw you talking about DEF_UI, so, shameless plug here, I made a compact DEF_UI preset, it's mainly for endgame and it works great on FROST. Compact HUD - DEF_UI Preset Since iHud is not at its full potential, I made this preset in a way that can be immersive without using iHud (i.e. if you are healthy and not in combat, your screen should be clean) Edited October 7, 2016 by Hackfield
Gernash Posted October 7, 2016 Author Posted October 7, 2016 (edited) Looks interesting, With that UI would lean towards an "immersive" player for Sure! With the comments I've been receiving so far from people I think it's a 2 way split FPS over RPG - more non-loreorRPG over FPS - more lore I have been playing with Weaponsmith a bit now and with a bit of tweaking I think it's nice : non-loreThe "Plugins" have been Mostly NON-lore.The core Being Lore"ish". I'm in a corner atm not sure what to peruse..... Might Update the patch set for CORE and add some more immersive stuff while I mull this over a bit. "So far I been making the survival PAtch a "Plugin" for either or Yea I know this has no point I'm just rambling...... Edited October 7, 2016 by Gernash
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