berndaroy Posted December 9, 2017 Posted December 9, 2017 As i build my own LOTD merged mod it may very well be, as i have to install the version 1.2.1 of CACO to match our install. Sirjesto may have thought we are using v2.0 beta of said mod....as mentioned before Icecreamassassin has mentioned changing the horker tusk back to original in the MCM menu(of v.2), due to people being unable to make horker display in the flora and fauna display room because of v.2. May be best to query with Sirjesto if this is the case in case other people encounter the same..ps never had a problem with Ongars hammer before..shows up in smithing menu even if i don't have ingredients though darken, until i have the right ingredients with v 1.2.1
memnochs Posted December 9, 2017 Posted December 9, 2017 (edited) As it is a part of the quest, may be the script checks what you have in player inventory before Assigned Storage fill it with crafting ingredients. Maybe you should notify phinix about that.. PS: I will try this one to replace my old cloud storage mod. Edited December 9, 2017 by memnochs
DarkladyLexy Posted December 9, 2017 Posted December 9, 2017 memnochs sorry to do this but I just realized today that there are loads of gems shattered throughout skyrim added by LOTD for the Gem collectors display in the natural science Gallery that get flagged as stealing (similar to the jar from badgemlins) I thought these were part of SUT but they are not is possible if they can added them to your it is mine mod? https://legacy-of-the-dragonborn.wikia.com/wiki/Gallery_of_Natural_Science
bekcicandrej Posted December 9, 2017 Posted December 9, 2017 Is weapon speed fix supposed to be checked or unchecked in better vampires?I saw disparity alters the speed and I did notice as a vampire faster sword swinging, maybe it's supposed to be like this, but just asking
Eudeyrn Posted December 10, 2017 Posted December 10, 2017 Is weapon speed fix supposed to be checked or unchecked in better vampires?I saw disparity alters the speed and I did notice as a vampire faster sword swinging, maybe it's supposed to be like this, but just askingIt should be enabled in Disparity and disabled in Better Vampires. That setting is called out in the MCM Settings section of the guide: Better Vampires ... Troubleshoot and CleanupWeapons Speed FixEnable if another mod adjust speed too - DISABLED
mcshame Posted December 10, 2017 Posted December 10, 2017 (edited) For the [Enhanced Lights and FX] The instructions say CWIELnFXPatch.esp was installed earlier and needs to be modified but I don't have it. Which step installed it so that I can backtrack. Thx EDIT: Found it! ICOW...all these bloody shorthands are going to kill me! Edited December 10, 2017 by mcshame
memnochs Posted December 10, 2017 Posted December 10, 2017 DarkladyLexy: These stones come directly from original game and LoTD (you can found this information at the end of the summary board). Can you test this version before I upload it ?
DarkladyLexy Posted December 10, 2017 Posted December 10, 2017 DarkladyLexy: These stones come directly from original game and LoTD (you can found this information at the end of the summary board).Can you test this version before I upload it ?Just tried this out on the ones found in the Winking Skeever and Belthors and it says "object cannot be owned"However I was reading the wiki and it say most can be either mined Random drop, brought found in random loot or in a temple later on in the game so maybe we don't need to "cheat" on this one since they are from LOTD.
AyaJulia Posted December 10, 2017 Posted December 10, 2017 You can console command setownership if you want on those stones. That said, I think it makes sense that if we take someone else's possessions for our museum, it should count as stealing.... A museum owner that doesn't want to go mining will have to find crafty ways of getting them with e.g. high sneak, waiting until the shop owner's back is turned, or simply breaking in when they're all asleep! It's part of the fun for me. But you can just setownership if that's not fun for you :D
DarkladyLexy Posted December 10, 2017 Posted December 10, 2017 You can console command setownership if you want on those stones. That said, I think it makes sense that if we take someone else's possessions for our museum, it should count as stealing.... A museum owner that doesn't want to go mining will have to find crafty ways of getting them with e.g. high sneak, waiting until the shop owner's back is turned, or simply breaking in when they're all asleep! It's part of the fun for me. But you can just setownership if that's not fun for you :DI know it just memnochs mod is more elegant and the dreaded word immersive then just using the console commands. If i was playing a thief I would just taken them but I am not this time. But anyway like I said most are added to particular temple later on so maybe it won't be needed; Just give us more options. I do try and not to cheat but sometimes you have to to get things done.
memnochs Posted December 10, 2017 Posted December 10, 2017 (edited) I just did a test on the Belethor one and it works. I checked the file I linked and it contains an error (no understand why, pesky CK or pesky user ^^) :/. So as i already do it, I will upload it, after all, nobody is forced to used it, and I will not list all concerned items ;) So users who want to play RP can avoid to use it, the ones are bothered by the RP can claim these stones, everybody is happy ^^ Edited December 10, 2017 by memnochs
AyaJulia Posted December 10, 2017 Posted December 10, 2017 I mean, if you take someone's stuff you're playing a thief, whether you use a mod to make the name white first or not. I've got no problem with people playing thieves of course, but we should be honest with ourselves about the fact that we rob people blind for our museums....
DarkladyLexy Posted December 10, 2017 Posted December 10, 2017 ok thanks memnochs updated also a special shout out to Nebulous112 For his constant fixes to my terrible spelling and grammar throughout the guide (you all wouldn't believe that I actually have a PhD would you).
DarkladyLexy Posted December 10, 2017 Posted December 10, 2017 hey guys take note of the new instructions for ELFX:Known Game Breaking Bug:Problem: During the main quest at the Thalmor embassy you can't get through the door to continue on with the main quest.Solution: Delete Cell \ Block 7 \ Sub-Block 4 \ 0007C98B from EnhancedLightsandFX.espSpecial Thanks to user AyaJulia for this one. It might mean the lighting is a little off in the Thalmor Embassy but smeg it I would rather have lighting being a little off instead of a game breaking bug.
Greg Posted December 10, 2017 Posted December 10, 2017 I really wish I hadn't looked up the definition of smeg/smegma.
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