Nozzer66 Posted July 3, 2017 Posted July 3, 2017 That is on the hit list. Only cause it's SKSE based and doesn't take up an esp.
Parth37955 Posted July 3, 2017 Posted July 3, 2017 RS children and Relationship Dialogue Overhaul both got updated. Is it ok to update?
LordFrisbee Posted July 3, 2017 Posted July 3, 2017 (edited) https://www.reddit.com/r/skyrimmods/comments/6k58mf/dx9_4gb_memory_issue_should_be_fixed_in_new/#bottom-comments The Windows 10 4gb dx9 vram limit is now fixed in the latest insider build. Edited July 3, 2017 by xXSHMATTOXx
Nozzer66 Posted July 3, 2017 Posted July 3, 2017 (edited) With RDO, yeah go for it, looks pretty much plug and play. However note with this new version the patches are now rolled into the main file installer, so there's only the need to grab the main file. I haven't updated the guide yet cause I want to do everything at once. I'm testing RS Children as the install and merge instructions will need to change and changes to patches may need to be made. Edited July 3, 2017 by Nozzer66
Monobloc Posted July 4, 2017 Posted July 4, 2017 do you guys what could be the source of a different object position even tho tes5edit last related record is fine ?
eimerian Posted July 4, 2017 Posted July 4, 2017 do you guys what could be the source of a different object position even tho tes5edit last related record is fine ?Might be baked into your savegame.Have you tried starting a new game and seeing if the object is where it should be?
Monobloc Posted July 4, 2017 Posted July 4, 2017 Might be baked into your savegame.Have you tried starting a new game and seeing if the object is where it should be?that's it, do i have to wait for the cells to reset to fix that ?
Scooter42 Posted July 7, 2017 Posted July 7, 2017 RealisticWaterTwo.esp keeps unchecking in right pane of MO after merge. This is after renaming the output file from RealisticWaterTwo - Merged.esp to RealisticWaterTwo.esp per instructions on merge page.
DarkladyLexy Posted July 7, 2017 Posted July 7, 2017 RealisticWaterTwo.esp keeps unchecking in right pane of MO after merge. This is after renaming the output file from RealisticWaterTwo - Merged.esp to RealisticWaterTwo.esp per instructions on merge page.This is correct behaviour just recheck after renaming it.
berndaroy Posted July 7, 2017 Posted July 7, 2017 Lexy tsk, tsk, tsk, the itch is still there, the old shacking of the hands, the nervous energy .....LOL. No its always lovely to hear from you, Darth and our hard to find leader..though living on the back end of the world its understandable i guess (only teasing Nozzer) Berndaroy
DarkladyLexy Posted July 7, 2017 Posted July 7, 2017 (edited) Lexy tsk, tsk, tsk, the itch is still there, the old shacking of the hands, the nervous energy .....LOL. No its always lovely to hear from you, Darth and our hard to find leader..though living on the back end of the world its understandable i guess (only teasing Nozzer) Berndaroylol yes this addiction we call modding is hard to break luckily Darth has stripped out the office and pack up the PC so I can't do anything going cold turkey is the way to break this addiction. We're finally sorting the girls there own bedroom so no more sleeping in the same room as me and Darth. I was just poking my nose in to see what's been going on. We need to setup MA (Modders anonymous). I'll Start my name is DarkladyLexy and I have a Modding addicition it has been 9 days since I last downloaded and installed a mod . Edited July 7, 2017 by DarkladyLexy
Scooter42 Posted July 7, 2017 Posted July 7, 2017 This is correct behaviour just recheck after renaming it.Post merge rename the output file RealisticWaterTwo - Merged.esp to RealisticWaterTwo.esp to retain compatibility with patches Does it matter where I do this step at? Within MO or is there a way to edit the esp name from Merge Plugins after creating the merge?
berndaroy Posted July 7, 2017 Posted July 7, 2017 Yes it is always wonderful to have your sanctuary back, and the kids their own room..before you know it they will be asking for the car keys, money to go to university etc. My daughter spent a year in Aussie Land Perth for a year at varsity, and took some getting used to having the house to ourselves and getting to know one another again (so to speak).....as for MA i tend to be the STRONG SILENT ONE..crying in my own little corner..an island to the world LOL..have a wonderful day Berndaroy
Scooter42 Posted July 7, 2017 Posted July 7, 2017 Post merge rename the output file RealisticWaterTwo - Merged.esp to RealisticWaterTwo.esp to retain compatibility with patches Does it matter where I do this step at? Within MO or is there a way to edit the esp name from Merge Plugins after creating the merge? Was i supposed to do the renaming before exiting merge plugins tool? If so can i still rename the esp from outside merge plugins from MO?
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