Razorsedge877 Posted June 23, 2016 Share Posted June 23, 2016 Hello y'all, I got a question that I don't think deserves its own topic in the support section. Is it normal to have "FarmhouseChimneys - Merged.esp" below the "SR Conflict Resolution.esp" ? There is nothing on adding custom rules in LOOT for this merge. Thanks !I bet you are missing an esp or a loot rule for another mod Link to comment
Nebulous112 Posted June 23, 2016 Share Posted June 23, 2016 I would agree with Razor. Also, a small possibility is that you are affected by a metadata bug in LOOT. I think the brand new LOOT 0.9.1 fixed a bug with metadata, but I can't recall exactly what the fixed bug was. Link to comment
paul666root Posted June 24, 2016 Share Posted June 24, 2016 i think the other version of Loot could not set Global priority to some esps... Link to comment
wisethug Posted June 24, 2016 Share Posted June 24, 2016 (edited) I actually updated my SR:LE setup (which wasn't updated since december 2015)... I tried to follow the SR:LE guide to the letter, but I might have forgotten somethings, even after triple checking... I have an issue though : I didn't unpack the .bsa : I'm doing right now, reinstalling all the mods to properly extract the .bsas. Should I add a custom LOOT rule for my "FarmhouseChimneys - Merged.esp" esp ? EDIT : If any of you have a stock SR:LE setup, could you upload your load order so I can double check everything ? Edited June 24, 2016 by wisethug Link to comment
reddvilzz Posted June 24, 2016 Share Posted June 24, 2016 I've updated my loot to 0.9.1 and now it won't opened on MO, tried to revert back and still can't be opened. I have added the argument from researching from google and it still won't open Link to comment
paul666root Posted June 24, 2016 Share Posted June 24, 2016 (edited) go to C:\Users\[uSERNAME]\AppData\Local\LOOT and delete everything except these two masterlist.yaml and userlist.yaml try again to start loot ofc install the latest loot first Edited June 24, 2016 by paul666root Link to comment
reddvilzz Posted June 24, 2016 Share Posted June 24, 2016 (edited) Still not working, MO just show up the dialog box and then closed by itself.Adding the arguments just ended up the same. I used the LOOT installer and the zip form aswell. Edit: Tried with fresh new installed MO ended up the same LOOT window just won't open. Maybe I should create a new thread in the MO support section? Edited June 24, 2016 by reddvilzz Link to comment
Darth_mathias Posted June 24, 2016 Share Posted June 24, 2016 Hey Neo I just updated to 0.9.1 of LOOT and having to re-input the rules it looks like this rule is now longer needed: LOOT Metadata Update Required:Complete Alchemy & Cooking Overhaul.esp - Load After Complete Crafting Overhaul_Remade.espas it look like it is already there. Link to comment
Neovalen Posted June 24, 2016 Author Share Posted June 24, 2016 Hey Neo I just updated to 0.9.1 of LOOT and having to re-input the rules it looks like this rule is now longer needed: LOOT Metadata Update Required:Complete Alchemy & Cooking Overhaul.esp - Load After Complete Crafting Overhaul_Remade.espas it look like it is already there.Thanks, I'll try updating myself once I'm done with my Witcher updates. Link to comment
wisethug Posted June 24, 2016 Share Posted June 24, 2016 Neovalen, sorry to bother you but I've got an annoying issue with my setup : my FarmhouseChimneys - Merged.esp is getting sorted right after SR Conflict Resolution.esp I don't think it should be that way, but I've spent all day double checking my setup and everything seems ok. Where should I put this ? Thanks ! Link to comment
Alluistras Posted June 24, 2016 Share Posted June 24, 2016 (edited) Neovalen, sorry to bother you but I've got an annoying issue with my setup : my FarmhouseChimneys - Merged.esp is getting sorted right after SR Conflict Resolution.esp I don't think it should be that way, but I've spent all day double checking my setup and everything seems ok. Where should I put this ? Thanks !Mine sorts toward the end, ABOVE Immersive Citizens - CRF patch.esp, Better Question Objectives - Patches.esp, ELE_Legendary.Mine sorts toward the end, ABOVE Immersive Citizens - CRF patch.esp, Better Question Objectives - Patches.esp, ELE_Legendary.Above meaning higher in physical position. Not higher in priority. Edited June 24, 2016 by Alluistras Link to comment
Pretendeavor Posted June 24, 2016 Share Posted June 24, 2016 (edited) I quickly checked my Farmhouse Chimneys plugin and it should probably load either right before Realistic Water Two (which should be somewhere towards the end of your LO) or somewhere between Realistic Water Two and SR Conflict Resolution, assuming SR Conflict Resolution patches all RW2 conflicts. From what I could see it's not a really big deal if you place it after SR Conflict Resolution, but you will miss out on some changes RW2 makes to the water in some areas. Edited June 24, 2016 by Pretendeavor Link to comment
wisethug Posted June 24, 2016 Share Posted June 24, 2016 Thanks for the kind answers. One of you mind to share its LO ? So I could compare my esps ? I've upgraded my SR:LE setup from a 8 month build, I might have forgotten something... Link to comment
Alluistras Posted June 24, 2016 Share Posted June 24, 2016 Thanks for the kind answers. One of you mind to share its LO ? So I could compare my esps ? I've upgraded my SR:LE setup from a 8 month build, I might have forgotten something...Mine is not purely SRLE. Don't think that would help much. Link to comment
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