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Showing results for tags 'graphics'.
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Spiky/Blurry Ground, Repeating Ground Textures
Sendit posted a question in General Skyrim SE Support
Hi everyone, I'm having an issue where the ground looks spiky and blurry. I think it might be because I enabled Complex Grass and Complex Grass Collisions but I'm not sure. These are my current settings from enbseries.ini: EnableTerrainParallax=true EnableComplexGrass=true Enable... -
Some of the modded grass is too dark
Romkar posted a topic in General Skyrim SE Discussion & Support
Greetings! I have Cathedral+Folkvangr+OriginsOfTheForest (and patches for them, including complex grass). I've tried for hours to think about the solution but I think i just don't have enough knowledge about this stuff. So, here's the problem: some of my grass is really dark, even if i turn off ENB... -
Smoking Torches and Candles (by artem1s)
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Mod Organizer not Detecting Deditated Graphics Card
DJProps posted a question in Mod Organizer Support
To follow the Myriad of problems I have been having with modding Fallout 3 that I wont get into, after generating new INI Files Mod Organizer will only detect my Integrated graphics card (Intel HD Graphics 530 if it helps) when it should be detecting my Dedicated 1060M like it has up until now. Ive...- 2 replies
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I have been playing skyrim with STEP 2.2.9.2 Core + Extended + Requiem + vividian ENB packs for a few months. I got everything working very well with only the occasional CTD and no recurring problems. I hadn't played in a few weeks and started it up again last night and had some weird graphics issue...
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Fallout New Vegas FNV4gb- Graphical/Texture Issue - (SOLVED)
ajjones93 posted a question in Mod Organizer Support
SOLVED: With the help from RoyBaatterian over on his nexus mod pags for Fallout |New Vegas 4GB Updated, this problem I was having has now been solved. It turns out that it was a problem with my video driver not correctly detecting the game, due to the different file name. I was instructed to down... -
What is the correct terminology to describe this issue?
GrantSP posted a question in General Skyrim LE Support
I was doing some fiddling with my graphics settings and enb settings and I found I have created this effect. In describing this effect is there an established term that is used? Something that everyone (except me apparently) knows what it is without the need for an image? Second to that, what is th... -
Really Textured Normal Maps for Vanilla - BAINs is a texture mod that makes the normal maps bumpier giving the textures a better look. This mod is already included in Mythic Dawn: Gateway to Oblivion WIP
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shadeMe is a mod that create a dynamic shadow effect created by most objects and character. This mod is an alternative to ENB's detailed shadows. Has config options in the folder located in <Oblivion>\Data\obse\plugins\ I personally found that the shadows will disappear, flicker, and do other wei...
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Enhanced Grass is an OBSE dll that removes the grass distance limit. Requirements OBSE The following edits are in the Oblivion.ini. The vanilla engine limit is fGrassEndDistance is 8192 The author recommends the following values for default (5) uGridsToLoad fGrassEndDistance=12200.0000 fGrassS...
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Flecks of color appearing in some place when screen is moving
syzygy posted a question in General Skyrim LE Support
I’m having a problem with blue/green/violet flecks appearing in certain places only when the image is moving. It’s most obvious in outside rocks where the colors appear in grey spots on the rocks, but it happens in other places (bookcase, stone floor, world map) to lesser degrees. I couldn’t c... -
I can see it in Dawnstar: I use almost a complete STEP:Core (only mod I am not using is Unknown Enchants) + A only couple of mods from STEP:Extended (most of the Gameplay + iHUD + maybe something else, but not texture related) + RealVision ENB (tried turning it off though, the color inconsistencies...