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I will keep this post brief. Make use of the Help buttons and hover over settings. Do not hesitate to ask questions and provide feedback. This is an ALPHA version to test things and iron out bugs. Certain things may be incomplete, not work as expected or change considerably between versions. Re...
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Hi, writing about support for the new Community Shaders PBR assets. Hopefully not much would be needed from your side. I will mention some facts I believe are causing issues with LODs. Because the PBR textures are incompatible with vanilla, we use unique paths (textures/pbr/ prefix) to avoid uninten...
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Hello! I've installed JK's Skyrim and JK's Outskirts for most of the cities and towns in Skyrim Special Edition, and I wanted to ensure that the LOD was generated correctly. To do this, I regenerated the LOD using DynDOLOD, and visually, everything looks great. However, when I enable the D...
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Title. It's attempting to generate for Dark Moss Cave's Terrain Underside but seems to be struggling. It's opened 6 consoles as I said yet is not writing to any console. https://imgur.com/a/37wah5g LOD level 4 total triangles 168406 reduced to 141928 LOD level 8 total triangles 75798 reduced...
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Skyrim.ini can not be found / Fatal: Could not find ini
APEllis posted a question in DynDOLOD & xLODGen Support
I downloaded and installed DynDOLOD from NexusMods a few hours ago. (Version 3.00 Alpha 99) Running the TexGen portion the first time, I received the following error message (text version): [Window Title] TexGen [Main Instruction] Skyrim.ini can not be found. [Content... -
Hi! I typically use the current STEP Guide iteration as a baseline for everything pertaining to LODs, and I had a question regarding the optional DynDOLOD toggle "Upgrade NearGrid Large References to FarGrid". The DynDOLOD site (on this page: Advanced Mode | DynDOLOD) explains that, if the large ref...
- 5 replies
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Hi! I'm having a couple of DynDOLOD related issues. To begin with, I am using both Legacy of the Dragonborn and Drengin's Blue Palace (+appropriate patches), and the terrace looks like this: https://www.dropbox.com/scl/fi/3h967n3ako2vxvqjqrfxr/20240114225455_1.jpg It looks like the custom...
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I just have a new Property Not Found In Scripts. With Serana Dialogue Addon mod. I included document of the errors. I have Rally's Solstheim AIO mod too. I also tried to install his individual mods that are in the AIO and got same message. I contacted both authors and the one said if it doesn't...
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Error: OpenGL: framebuffer objects unsupported
Kattmandu posted a question in DynDOLOD & xLODGen Support
Persistent OpenGL error. Not always on the same file however. [02:04] Error: OpenGL: F:\Tools\DynDOLOD\TexGen_Output\textures\lod\largeimperialtentlod framebuffer objects unsupported. [02:06] Error: OpenGL: F:\Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone1lod framebuffer objects u... -
I seem to run into an "assertion error" every time I run Texgen or Dyndolod. Not sure how to go about fixing this; files attached: TexGen_SSE_Debug_log.txt TexGen_SSE_log.txt
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I have an issue with Lod Models overlapping with the actual models. All models within the vicinity on first load are fine but when I move away alll lod and billboards for grass, trees, rocks and structures fail to disappear. I ran in order NGIO SSELODGEN, ACMOS, TexGen and lastly DynDOLOD using sett...
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DynDOLOD Resources SE version information not found
jjensson posted a question in DynDOLOD & xLODGen Support
I have a big issue. Everything is installed properly, i've read all the precautions and rules around the new versions, but still i'm getting: "DynDOLOD Resources SE version information not found" With another modlist, the previous version did run after i set the needed exceptions in Window... -
LOD and full models overlapping
reidenxerx replied to WarPiggy's question in DynDOLOD & xLODGen Support
Hi there i work 2 weeks on fixing that and i used all possible best practices from dyndolod manuals and i cant find a solution pls help me bc i gonna crazy ofc i used documentation and i used dyndolod before and all worked fine back half of year ago https://ufile.io/i... -
https://ibb.co/grDDtgJ The image says it all tbh. I uninstalled dyndolod by following the guide, with a clean save, and the mod was removed, but every now again again I encounter a billboard in the world, in close range, as you can see. Anyone know how to remove this?
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Ok, so Ive run into a problem: Im getting the "Lod Billboards not found"-message which is weird since I haven't changed a single mod since my last LOD-generation when everything worked just fine (Alpha 30)... I've successfully completed Textgen three times now with no errors so I have no idea w...
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I am getting this error when I try to run DynDOLOD: [00:15] Processing 18533 base records for 3267 object LOD and 384 dynamic LOD models [00:50] <Warning: Property not found ccmtysse001_crusaderglobalshrines in scripts\ccmtysse001_shrinecounter.pex ccmtysse001-knightsofthenine.esl ccMTYSSE001...
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Hey, I get some warnings and I just don't know how to solve them. As mentioned some posts earliere in a few versions of DynDOLOD 3 prior Alpha 39 these warnings weren't detected/shown at all. Here are the DynDOLOD_SSE.log and DynDOLOD_SSE_Debug.log: Logs.rar Hopefully someone could help...
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Hello! I just finished up the SkyrimSE v2.3 STEP Guide and it was absolutely fantastic, extremely easy to follow. However, after I completed DynDOLOD, I received the following errors. I put the Textures do not match error message into pastebin because of how much there was! Textures Do Not...
- 6 replies
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DynDOLOD DLL NG for Skyrim Special Edition, Skyrim Special Edition, Skyrim Anniversary Edition and Skyrim VR The DynDOLOD DLL NG supersedes DynDOLOD DLL SE and DynDOLOD DLL VR for DynDOLOD 3. DynDOLOD DLL NG does not use papyrus scripting for dynamic LOD anymore and also fixes large refere...
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Got Error C0000142 while running LodGen ("Error: Texconv error C0000142 textures\lod\trees\treeaspenbranchcompautumn03.dds "H:\Dyndolod\Edit Scripts\Texconvx64.exe" -nologo -y -m 1 -aw 256 -f R8G8B8A8_UNORM -o "C:\Users\redhe\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\redhe\AppData\Local\Temp\DynDOL...
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ACCEPTED A Clear Map of Skyrim and Other Worlds (by DoubleYouC)
z929669 posted a topic in Skyrim SE Mods
Discussion topic: A Clear Map of Skyrim and Other Worlds by DoubleYouC Wiki Link Simple compare of A Quality World Map versus this mod: Vanilla --> A Quality World Map --> A Clear Map of Skyrim and Other Worlds Vote to use this in 2.0.0 to replace A Quality World...- 85 replies
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https://www.nexusmods.com/skyrimspecialedition/mods/91840 This finally happened.🤣 So, is there a way to prevent DynDOLOD from including these loading screens in its plugins? I'm not bothered by them but I imagine some people out there are. Removing them using xEdit should be easy, but you...
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I'm getting errors from dyndolod reporting that Worldspace Editor ID Tamriel is changed by other mods, but none of the mods listed actually touch 0000003C. Various COBJ, ARMO, and ARMA records are listed from the mods. The one thing I believe they all have in common is that they all use ESPFE plugin...
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xEdit Background Loader: Fatal: EAssertionFailed: Assertion failure
0wnyx replied to ThatWentWell's question in DynDOLOD & xLODGen Support
hi, i recently updated my dyndolod and now i have problems running it (i have a fatal error when i run TextGen) - i deleted the hold dyndolod folder and created a new one [00:08] xEdit Background Loader: Fatal: <EAssertionFailed: Assertion failure (E:\Delphi\Projects\DynDOLOD3\Core\wbImple... -
Wrong papyrus scripts found for DynDOLOD.DLL
dzekins posted a question in DynDOLOD & xLODGen Support
Hey! I cannot seem to get this to work after the last update. Getting a wrong "Wrong papyrus scripts found for DynDOLOD.dll" error. I am pretty sure everything is up to date so idk what to do. TexGen_SSE_Debug_log.txt TexGen_SSE_log.txt