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Posts
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Everything posted by mcshame
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No doctoring, it occurred while outside, always occurs when I approach the same location. Closed all applications. I went back to an earlier save and tried again and the problem didn't reoccur. There were two super mutants there, now I have a new problem...
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Been playing alot and the build has been performing really well. However, just ran into a problem. When leaving the museum, I'm heading to the Monument and as I approach the location in the picture, I get a Visual C++ Runtime error. Anyone see this before and any way to fix or workaround it?
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That's for the update on the bashed batch, going to try it out with the additions right now. BTW, in LOOT, PB - Broken Steel and PB - Point Lookout definitely are tagged disable and do not merge and well as schemitics as do not merge.
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How to troubleshoot texture problems?
mcshame replied to GlassWizzard's topic in Fallout 3 - Clear & Present Danger
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How to troubleshoot texture problems?
mcshame replied to GlassWizzard's topic in Fallout 3 - Clear & Present Danger
Yes, both of those are set up correctly. I did some troubleshooting...turning mods on and off, hiding meshes and textures, likely lot's of stuff that doesn't make sense but in the end, basically the body and head are different colours. Some of the results of my troubleshooting created creatures worthy of the wasteland! And when the clothing is removed, there is no issue. It almost like the skin is part of the clothing and it is the wrong colour. -
How to troubleshoot texture problems?
mcshame replied to GlassWizzard's topic in Fallout 3 - Clear & Present Danger
Was just reading the Fallout 3 Redesigned - Formerly Project Beauty HD. There is a post that seems to relate to this problem by Sarcarsis posted on Jan 30, 2016. He says the Type3 Armor Replacers are causing it and gave a before and after shot. This is what he wrote: -
How to troubleshoot texture problems?
mcshame replied to GlassWizzard's topic in Fallout 3 - Clear & Present Danger
Here is an example. It's Nova from the bar in Megaton. All characters have the same texture issues with the body being a different texture than the face. -
I'm looking to record my Fallout 3 play through on YouTube.I'm having a hell of a time with copyright music detections. I'm going to play with the music off but the random radios in homes playing music will likely cause me problems. Is there a mod that turns off radios in the wasteland? Pipboy radio would still be needed but not for music
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Noticed in this guide, there is no mention of cleaning Deadmoney, Honesthearts, oldworldblues, lonesomeroad and gunrunnersarsenal esm. Should I still follow Loot clean recommendation or is there a reason it's omitted for this game?
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GUIDE Fear and Loathing in New Vegas - Feedback
mcshame replied to EssArrBee's topic in Fear & Loathing in New Vegas
Following the guide and noticed that the prerequisite scripts from Mator are missing to support the Generate Bash Tags.pas for FNVEdit. This was added to Clear an Present Danger and referencing it here for inclusion to the guide at the FNVEdit "install additional xEdit script" section. link is https://github.com/matortheeternal/TES5EditScripts EDIT: I actually just made the change myself to the guide, kept it very simple. Hope that's ok. -
I had limbs and head crippled and he told me I was fine, wouldn't heal me.
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Wow, took a while, but cleared out the school! Does anyone else have issues with triage? I can seem to fix limbs with it but not my head. I even went to the doc in megaton but he keeps saying I'm fine, get out! I had to turn off the triage and use a stimpack directly to my head (vanilla way) It says I don't have the required items for first aid but what is the required item for the head?
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In Gameplay, I'm on normal. And I set the panel Menu Settings to your recommended settings. I guess I'm just not good at shooters!
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The Super Market is cleared...Dog Meat wouldn't follow me, then he just showed up at the mart. Poor Dog Meat :( I didn't think he could be killed...
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Nameerf, Yah looks good except for the female neck seams. I ended up turning off CASM, started getting more random crashes. The school, the super market, everyone is killing me! I need armour! And that crazy lady sending me to the mines, I lost so many limbs I lost count! Finally took out the sniper and learned how to pick up mines (without dieing...) I found dog meat, but got cripled in the process. I thought I wasn't going to use fast travel but no can do, got to get to the doc. Back to the Super market for another try again, I've got mines and a sniper rifle now..heh heh...
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I have a theory on the issues being reported by CASM. Installed this guide on my desktop computer where the save in mod organizer are on a hard drive, never had a problem. I copied the same build to my son's MSI gaming laptop. He's got a powerful rig but was having crashes when he opened doors and just at different spots during the game. His CASM saves go on an SSD drive. I deactivated the CASM mod on his rig, and the crashes stopped. For those not having issues with the mod or having issues with the mod, would you confirm what type of drive you are saving on. We are just loving Fallout 3 modded. My son and I have totally different styles. I'm the good guy, saves the town, calls in the law to get the bad guys. My son already shot traders to get their loot, took the money to blow up the town, yesh, what did I raise?! And that Super Duper Mart! I'm getting my @ss handed to me, I managed to get to the food but I can't get out! It's brutal in there! But lot's of fun.
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Do you apply bash tags to the dlcs?
mcshame replied to Van555's question in Guide Support & Bug Reports
Thanks. Is there an example of a plugin that I should use the script on? -
Do you apply bash tags to the dlcs?
mcshame replied to Van555's question in Guide Support & Bug Reports
Hey guys, have a couple of questions on the Bash Tags I placed the Generate Bash Tag Script content into the xEdit script folder. When I'm in xEdit, does it matter which plugin I right click on to select apply script? If I need to run the script on selected plugins, could you let me know which ones you recommend. I am currently seeing issues with the textures on the bodies and faces when they are not matching in colour as reported in another thread When I run the XEdit Script "Generate Tags for Wrye Bash", I get an error that it cannot find the file mtefunctions.pas. Do I just go to https://github.com/matortheeternal/TES5EditScripts/blob/master/Edit%20Scripts/mteFunctions.pas and save the content there as a text file with the content in the xEdit script directory? -
How to troubleshoot texture problems?
mcshame replied to GlassWizzard's topic in Fallout 3 - Clear & Present Danger
I have the same issues with the heads with different textures to the bodies. Doesn't bother me, but it's quite noticeable on unarmoured NPCs -
Base UI Mods verification issues
mcshame replied to mcshame's question in Guide Support & Bug Reports
Yes, the MSI Gaming application. I believe this has caused me some problems with Skyrim modded as well. I basically use it to select OverClock settings and FPS display, but it's not needed, just need to set the bios. When installed, it defaults to come on at startup, just had to remove that. -
Base UI Mods verification issues
mcshame replied to mcshame's question in Guide Support & Bug Reports
I played with INIs, started the game without Mod Organizer, still had the issue! This made no sense, had to be something with display...hmmm, why am I not getting that ENB Series , Boris pop-up when I start the game like I do in Skyrim....and then I remembered. I closed the MSI gaming app that shows FPS, temperatures, etc. Low and behold, there is the ENB series popup and the pipboy is working perfectly! I'm so glad I figured this out, now I can finally play the game. -
Base UI Mods verification issues
mcshame replied to mcshame's question in Guide Support & Bug Reports
I even tried with the vanilla, get the same screen. Could it be my INIs? Could I compare mine to someone else? "Pipboy menus page at the FWE menu that affects the Stealth suit and Stealth boy" Couldn't find that menu, where can I find it? -
Base UI Mods verification issues
mcshame replied to mcshame's question in Guide Support & Bug Reports
This is very annoying. It's not like occasionally get the text overwriting white text on white text or getting the white overcast pip-boy, it's 95% of the time. So far outside the vault, it's 100% of the time. I can't play the game at all like this :( Is there anything I can do? I trying holding the tab key, turning lights on and off, walking around, new saves...my pip-Boy is unusable :( -
Hi nameerf, I wrote a post with modified instructions for the merge to be used if desired. It used the NV guide format. https://forum.step-project.com/topic/10041-instructions-for-using-merge-plugins-utility/

