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DoYouEvenModBro

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Everything posted by DoYouEvenModBro

  1. I remember seeing it in [Testing] and I could have sworn that I saw it labeled as [Accepted] at one point. Either way, I don't see a reason NOT to use it. We would need to do a compare for the optional book pages textures against HQ Paper.
  2. What's the difference? Is Neo's values better for ENB?Â
  3. I have no empirical evidence to back this claim up, but I swear to god that combining this with ENBoost and Memory Patch 3.0 makes my game more stable. I use v1.1. I recommend that it still be recommended in the STEP guide. Feel free to disagree.
  4. Good to know. I'll do that and see what I think. Thanks for the info.Â
  5. Does this overwrite anything from HQ Paper?
  6. Octopuss, I asked the author about this. The current version isn't compatible but he is coming out with version 2.0 which will be compatible. It should be done by the end of this month he said. Also, version 2.0 will have an elfx compatibility patch just like better mills textures does. I can't wait to use ETaC once this version launches.
  7. Can you either explain here or send me a PM as to what those values are and what I can change them to? I currently have my videomb value in enblocal set to 4096 (I have a 4gb VRAM card) and the reservedmemory set to 128.Â
  8. Which region was it? And does the conflict cause an AoS to not be played or does it change the occurance of an ESS storm? I'm not sure what you mean exactly. Are you also saying to alter the .esp from ESS by just copying over the correct value from AoS? Also, does ESS conflict with CoT-Sounds at all?
  9. I can confirm that for AMD at least, ENB v-sync (with CCC vsync set to always off and skyrimprefs vsync set to 0) I get terrible microstutter with my R9 290. It seems like my fps tanks sometimes when it reads a steady 30-40. ENB vsync does not solve microstutter for amd.
  10. The information in the enblocal.ini settings are currently not up to date, right? I'm experiencing a large amount of stutter and I'm not sure which options to change
  11. All I know is that I did the following three things to fix my windows memory error 1.) Turned PageFile size back to System Managed (default) 2.) Added back Safety Load v1.1 (worked for me in the past) 3.) Fixed the ENBLocal.ini settings as per essarrbee and torminator's suggestions. One or more of those suggestions got rid of the Windows 7 memory error while playing Skyrim. I'm almost positive that it was putting the page file back to normal. Messing with the page file has ALWAYS given me some sort of problems. I'm just going to leave it alone and never touch it again. It was a big deal when I had a small 120 gb SSD but upgrading to a 256 GB ssd, the page file space isn't too big of an issue anymore.
  12. So just an update....no more freezes or windows memory errors! :-) However, I'm still getting floating grass...seems to only be in Dawnguard locations? I have the latest dawnguard patch and I re-downloaded/installed it too. https://i.imgur.com/nKWGgek.jpg EDIT: Seems to have gone away now....very weird..
  13. I'm just going to put it back to default, haha. Torminator, what else did the evo pro disk have on it? I never used it.
  14. Honestly, now I'm thinking that memory error is because I reduced the page file. I remember one I moved the page file to a HDD instead of the SSD and I got that SAME memory error when gaming..... I'm going to put it back to Windows 7 default and see what happens. I never understood this pagefile stuff.
  15. Thanks rootsrat. It should also be noted that this mod contains meshes for the frost atronarch's and ice wraiths so it'll overwrite the mods that STEP uses for those creatures.
  16. Maybe SOME GUY can contact SOMEWELSHGUY
  17. Well considering I NEVER use Torches, and also considering how good this mod looks, I have no problem dropping New Thinner Torch :-P
  18. Hopefully it works with ELE. If it does, I think we're set.
  19. When you install this with the legendary.esp, there's still a realisticwatertwo.esp in addition. Is this normal? I followed the FOMOD instructions. I just want to make sure I don't have an extra .esp. The realisticwatertwo.esp is in the 00-core folder if you look inside so I figure it's needed in addition to 'legendary.esp' right?
  20. This mod comes with its own torch.nif mesh to apparently allow it to not mess up around the mod author's icicles. Does this mean that it is not compatible with 'New Thinner Torches' and 'Ultimate HD Torch'? Both of those mods are in S.T.E.P. 2.2.8.
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