Jump to content

Nebulous112

VIP-Supporter
  • Posts

    1,465
  • Joined

  • Last visited

  • Days Won

    8

Everything posted by Nebulous112

  1. No, he should not stop. Why would you say that? Lol. The gargoyles look great.
  2. DocDoBig released a patch to solve the one incompatibility with Interesting NPCs and LotD. https://www.nexusmods.com/skyrim/mods/77859/?
  3. I can't confirm it will fix your game, but yeah, always uncheck the stuff that you merged. If there are ESPs that you didn't merge in one of the files that you did, you need to move it manually to your merge file. Just re-do TexGen and DynDOLOD.
  4. I wouldn't think so. Same resources, just smaller size.
  5. Hmm, did you install the SKSE Plugin Preloader in the root Skyrim folder? That is needed for UseOSAllocators=1. I assume you did, but thought I would check since you didn't mention it. Also, fantastic report asking for help. THAT is how it should be done, people. Almost all the information we could want. :-)
  6. Fantastic, Darth! :-) What an amazing birthday gift. Glad to hear Lexy and the twins are fine. Congratulations again, and happy birthday to you AND your daughters. Cheers!
  7. YASH: Yet Another Skyrim Hardcore Mod https://www.nexusmods.com/skyrim/mods/32562/?
  8. Purple textures like that means the texture is missing. I would say the issue is likely due to a mistake following the instructions for Spice of Life Forts / Imperial Forts. Specifically, this bit from Imperial Forts: Optionals: amb forts exterior wall vanilla style 2k Special Installation: Download the optional manually and install the *.dds files contained within to <Mod Organizer>/mods/Spice of Life - Forts/textures/SpiceOfLife/Forts/AmbFortsVanillaStyle/Imperial. I'd double check that, first. Since the issue is a missing texture, all textures you look at will be fine...the trouble is you are missing some.
  9. I'd agree with that. BethINI is a fantastic tool to make sure your Skyrim.ini and SkyrimPrefs.ini are good and there are no bad settings. Made by DoubleYou, author of the STEP .ini guide. Also, you might want to compare your SKSE and ENBoost setups with how STEP does it. Besides that, it is likely load order or mod compatibility issues. Use LOOT if you don't already, and xEdit is a phenomenal tool for patching incompatibilities with your game. The beauty of a guide, however, is that as long as you follow all instructions, install all mods, etc. then you don't need to worry about patching the mods yourself (unless you add mods on top of what is in the guide). Each of those guides have their own premade conflict resolution patches. Also, assuming you are currently using MO, f you have ever used any other mod manager you may want to Make Skyrim Vanilla Again to ensure there is no leftover mod data in your Skyrim/Data folder. Good luck.
  10. Yep, should be "none". It's all covered by the Patch Central merged patch SirJesto has kindly made for us.
  11. Nice, thanks SJ! :-) Check the filename of the LotD download in the download tab and/or the file size against the LotD Nexus files page. V16 should be in old files.
  12. Yeah, both STEP and SR:LE assume all DLC. "Legendary Edition" is just Bethesda's marketing for having all the DLC. It's the same whether you bought them separate or as one package (they are still separate files, not a single merged file).
  13. Well, since these are the STEP forums, there shouldn't be any harm in a little self-promotion. ;-) Take a look at how the STEP Guide does it, or how SR:LE does it. STEP Guide: https://wiki.step-project.com/STEP:2.2.9.2 SR:LE Guide: https://wiki.step-project.com/User:Neovalen/Skyrim_Revisited_-_Legendary_Edition
  14. You first need to install Neo's SR:LE and then install Darth's SR:LE Extended LotD. Darth's old SR:LE Extended guide is no longer being maintained, and was replaced by the new SR:LE Extended LotD guide.
  15. It already was updated. If you are logged into the wiki, check the page history. Or, in sequence, here are the updates. First, Second, Third.
  16. FYI, Neo, from the Extended LotD thread: I checked with Zilav's NifScan and the original SIC mesh has this error, which Zilav says always causes a crash: That is the same type of error that the original Dwarven Gauntlets from Immersive Armors had as well. Monobloc's fixed mesh (I assume fixed with NifHealer?) has no errors in NifScan. Thanks for the fix, Mono! :-)
  17. Only DynDOLOD maybe. I don't think you'd see much of a difference, though.
  18. I think Monobloc also confirmed that your fix for Henry's grey face worked. If SirJesto is kind enough to update the merge maybe that could be thrown in the merge as well. I'm still working on my LotD profile or I would test it myself.
  19. RDO - Relationship Dialogue Overhaul Edit: NLVA - Natural Lighting Vivid Atmospherics YASH - Yet Another Skyrim Hardcore mod
  20. With all the SR:LE updates, some stuff may need moving around for SR:LE Extended LotD. For example, the new ELFX-Parallax patch may need to be moved before One Mountain (Neo has it at the end in the compatibility patch section). Plus CR changes for RDO. Edit: Also v16.1 of Legacy! :-) And a new version of the ELFX-SMIM patch.
  21. Good stuff, man. Cheers. I'm excited to see RDO in action.
  22. Very nice, Neo! Thanks! :-) Also, I noticed one of the meshes from the ELFX-Parallax patch is overriding Rustic Monuments and Tombstones. Is that OK?
  23. In the Compatibility Patches section: https://wiki.step-project.com/User:Neovalen/Skyrim_Revisited_-_Legendary_Edition#Vivid_Landscapes_-_Animated_Clutter_Patch One thing that doesn't exist is the Animated Clutter optional file for Vivid Landscapes itself. But Neo's still working on it, so I'm sure it'll all get sorted. :-)
  24. The Ruffled Feather is now hosted on the STEP page. So is the Enhanced Distant Terrain file. Check the miscellaneous files section.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.