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Everything posted by frihyland
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Good Performance Hunting
frihyland replied to Bealdwine's topic in General Skyrim LE Discussion & Support
Alexander said that going forward he was not going to update skyboost until 30 days after bethesda releases a patch, at their current rate that will be never. -
QFT I can add 2 points to the conversation. 1. Active magic effects should be minimized before using the pcb command and making an archive quality save. There are many many mods that interact with 'magic' effects in nonobvious ways and if you remove a mod while the effect is on you, best case your character will have a permanent new effect (if you were trying out a disease mod you will now have an incurable disease or you may end up uberpowered if you had a mighty enchantment going) and at worst your save wont load. I'd really like to see a mod that adds a clean save 'power' to the game to reduce the tedium of the steps required, in fact it may be my first mod. 2. Wrye Bash will list every mod that your save requires and even allow you to edit those dependencies. This by no means is a savegame cleaner, the game hasn't been decoded well enough to design one yet, but it can for instance swap a dependency for RWT to a dependency on WATER. I have seen no practical mention of this in any documentation or the forums so it remains another option to test.
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I can honestly say that those that haven't made it past lvl 25 haven't missed anything except the terrible gameplay degradation that happens shortly thereafter. Once you have a few shouts maxed out, and top level skills the game becomes ridiculously easy, the scaling is just terrible for upper levels the first 15 lvls are by far the hardest. There are a few worthy competitors in this genre certainly PISE is the most established and the new dynamic addon to it ASIS is even more promising, but there is also HBE, Deadly Dragons and a few others I haven't tried yet.
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SKYRIMLE Revamped Exterior Fog by Greg Manthey - gargorias
frihyland replied to Roogal's topic in Skyrim LE Mods
I don't worry too much about the uber mod problem as it is being developed in a modular fashion. -
SKYRIMLE Improved Fish - New Fish - More Spawning by Blitz54
frihyland replied to MadWizard25's topic in Skyrim LE Mods
If tytanis was managed by a massive ini file allowing lots of intricate customization of each included mod it would be a great boon, as an all or nothing grab bag its a load of fail. -
Good Performance Hunting
frihyland replied to Bealdwine's topic in General Skyrim LE Discussion & Support
It will go much faster if you use a non-solid compression flag, you can set that up in bash and your favorite compression program. -
SKYRIMLE Improved Fish - New Fish - More Spawning by Blitz54
frihyland replied to MadWizard25's topic in Skyrim LE Mods
Thanks, this is exactly the kind of gem that is so hard to find. -
ACCEPTED Ruins Clutter Improved (by raiserfx)
frihyland replied to parasyte79's topic in Skyrim LE Mods
Make a savegame in a dungeon looking at each item. Now take screenshots with the standard step mods, now exit and install nordic ruins overwriting all and reload the savegames and take comparison screenshots. -
ACCEPTED Skyrim Realistic Overhaul (by Starac)
frihyland replied to z929669's topic in Skyrim LE Mods
Thanks for the Latin refresher course Monty :D So rare to see language and logic correctly utilized these days.- 425 replies
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I would think that Wyre Bash would have problems as well.
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ACCEPTED Skyrim Realistic Overhaul (by Starac)
frihyland replied to z929669's topic in Skyrim LE Mods
Thanks for the comments Starac I hope you will come back and comment on other mods such as WATER, Vurts Flora, and SMIM, Skyrim HD and any other mods you really like or hate. I intend to do a complete testing of SRO myself this week so can't comment other than to say I have loved every version so far.- 425 replies
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Skyboost results
frihyland replied to stoppingby4now's topic in General Skyrim LE Discussion & Support
I spent my Skyrim down time replaying the full Mass Effect Trilogy on insanity :P -
There are definitely new grass tweaks available and I wouldn't be surprised if there are new camera tweaks as well. I Spent all day yesterday downloading stuff from Nexus, today I get to play with it all.
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DROPPED Celtic and Braided Rugs (by Decembria)
frihyland replied to MadWizard25's topic in Skyrim LE Mods
Yeah I been using this for a while, there are a few places it looks out of place but not too many, and everywhere else is a huge upgrade. -
Thanks, knew I had seen it somewhere :P
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There is an issue with having to log out and back in order to receive the correct privileges, that's what happened. Not a big deal as long as every knows that.
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No he's got a nook on a programmers bug tracker site, rather useful for his particular project. Thought I had it bookmarked but guess not. :P For your Perusal USKP bug tracker , note that you can just show by category as well. Hmm, its just the open bug list, where is the fixed list?
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I doubt it, those are just precautions to avoid savegame bloating, the uskp went right to the source on that. There are 1600+ fixes listed on the external website, should be a link in his beth forums OP.
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Yeah I fast travel to a location once I arrive there, just to spawn my lagging companion. Pretty annoying if you get attacked on the road and they are nowhere to be found though.
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Isn't it automatic for Admins?
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Also you do not have the latest Nvidia drivers they are actually 2 generations old.
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ACCEPTED Skyrim Realistic Overhaul (by Starac)
frihyland replied to z929669's topic in Skyrim LE Mods
Nice find, I hope he comes over to the forums and shares his insights.- 425 replies
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Ok, I am about halfway through WN's new masterpiece and haven't found any errors or omissions. Very impressive work, but takes forever to proofread like this. Its like he's taken Principals of Accounting and translated it to War and Peace, still long winded but at least it doesn't make you want to pluck your eyes out.
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download gpu-z and tell us your vram stats when looking in this area. if they are maxed out you have your answer.
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Well mentioning the oblivion specific stuff from the other thread would be a good start of things to add to it, if you want to submit our proposed changes as a team throw it up on google and send me a pm, I got some time tonight to go through it and edit.

