
shadow1
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Everything posted by shadow1
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More problems with insider builds of win 10, I advise to stay clear of it for now. MO2 + Wrye + Insider = no good MO1 + FNIS + Insider = no good Probably more.
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Copied whole MO folder to another computer, and bam no problems. So I just copy the fnis output to my game pc and all is well. Win 10 insider build issue. Not the first I had (the other was with MO2 and wrye bash). Despite the dx9 memory benefits, this seems to be causing more problems than it solves. Stay off the insider builds for now, I say.
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Tried new MO profile Installed only xpms and fnis, same deal. Very sqwierd.
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Hey Right spot to post? Running into issues with FNIS and STEP Extended MO not in UAC Steam/Skyrim not in UAC AV disabled Thanks for your help peoples <EDIT> Oh, and just in case, thought I'd mention FNIS is definately checked in left-pane of MO. FNIS.esp is active, and at end of load order.
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Okay, so nuked and still no good, looks like a wrye bash issue perhaps. Run wrye bash by itself results in the image posted above. Difference being, when I select one of the options it actually runs. Maybe MO just doesn't know how to deal with it when it does that. Still fekkin wierd, though. Time to hit up the wrye forums and see wassup. Is anyone else experiencing this issue? OP is your issue solved? Or still problem like me?
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That's cool mate. Thanks for your time, it's appreciated. Nuke time.
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Okay, so now pops up asking which game. Select Skyrim (not SE) Does same thing as image above. Directory is now "WryeBash_tsjnec" and "skyrim" (not the SE folder) All three options lead to backing out to MO
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Okay, so now... They all result in bombing back to MO Edit: This seems to happen even when I delete the tmpfile in skyrim\data and the clear out the temp folder in AppData\Local Even funnier, when it reoccurs, there is no file in skyrim\data This whole thing is fckn wierd.
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Well, that's interesting. Slung skyrimSE over to another drive, run wrye bash and ... I'll fix it up and keep you posted.
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I only have SE installed ATM. Internet is craaaaapily slow here. I'll download it to test, but it might be a while. I'll see if I can flip SE out of program files, and see if that helps. Cheers.
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Hey Cleared (deleted) logs, and went through the process again. This time MO crash when try to run Wrye Bash. Log here: https://1drv.ms/u/s!ArVX7N5kZgaNnQrPvS8YsSI_pqqC Thanks again mate. Cleared log, run MO again. This time just try to run wrye bash:
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Okay, so, doing as you asked. Windows 10, Fast Ring. Mod Organizer 2, Portable. Wrye Bash, Standalone. Steam and skyrim are installed in "C:\Program Files (x86)", but MO2, Wrye bash, and other tools are not in a UAC directory. I have BitDefender, but I have that disabled when I do mod stuff, as it often bugs out, particularly with DynDOLOD and stuff. New profile USSEP Cutting Room Floor FNIS Run FNIS -> FNIS Output For Testing Run Wrye Bash -> Won't Start, no splash screen, bombs back to MO2, Lock disappears. Wrye Bash ini's are untouched. BashBugDump.log I assume that's the log you're after? Nothing is being run as admin, all as standard user (Last time I tried that with MO, I ended up with a directory I couldn't delete, good times). Thanks for taking an interest and lending a hand. Much appreciated.
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Just like to chime in, saying that I too have this problem. MO2 (portable), Win 10 Fast.
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SRLE: Legacy of The Dragonborn Reqtified
shadow1 replied to paul666root's topic in Skyrim Revisited (retired)
Must be a time out on editing posts...? Anyway, another quickie, with WLSO - Natural Lighting and Atmospherics, are we just ignoring the enb stuff, and just using the esp? Thanks again. -
SRLE: Legacy of The Dragonborn Reqtified
shadow1 replied to paul666root's topic in Skyrim Revisited (retired)
Hey What's the deal with the WAF replacer esp (imp_helm_legend.esp) and the merged ich patch? Do we add the WAF replacer esp to the merge? Or does the WAF replacer esp stand in place of the merge? Thanks people. -
bug STEP v2.10.0 Official Bug Reports
shadow1 replied to TechAngel85's topic in Step Skyrim LE Guide
Hey, just a quickie. For the bashed patch it say to reactivate only "WM Trap Fixes.esp", but what about "BetterQuestObjectives.esp"? As both are "Technically mergable but has NoMerge tag". Also: loot rule for TheChoiceIsYours.esp Load After: Relationship Dialogue Overhaul Should be: TheChoiceIsYours.esp Load After: Relationship Dialogue Overhaul.esp -
wip-fallout-4-using-modorganizer-2
shadow1 replied to Gernash's topic in Unofficial Fallout 4 Guides
Hi all (Especially Gernash, appreciate the awesome work). Just been through the guide, up to the load order section, and.... I have a bunch of esps left over that aren't in the nice list Gernash gave us. I'm just wondering if any of you beautiful people can give me some tips on where to slot them in. AnS Wearable Backpacks and Pouches - AWKCR Power Armor.esp AnS Wearable Backpacks and Pouches - AWKCR.esp BetterSettlersCleanFacePack.esp BetterSettlersMortalPack.esp BetterSettlersNoLollygagging.esp CWMR-Patch-Extended weapon mods.esp FAR.esp hdreworkdedprojectrevised.esp NoVanillaRadiantDLCLocations.esp QuestTags_00_NotAllDLC QuestTags_DLC01_Automatron.esp QuestTags_DLC03_FarHarbor.esp QuestTags_DLC04_NukaWorld.esp QuestTags_DLC06_VaultTec.esp SettlersRename.esp StartMeUp.esp Unique NPCs.esp Vivid Waters - FO4 - Far Harbour.esp Vivid Waters - FO4 - Summer.esp Vivid Waters - FO4.esp Vivid Waters - Nuka World.esp Vivid Waters.esp Also, these one's are in the list, but not the guide: snap'n'build Move (Get Out the Way).esp PRC Patch for Enbs.esp A little confused, thanks in advance. -
wip-fallout-4-using-modorganizer-2
shadow1 replied to Gernash's topic in Unofficial Fallout 4 Guides
Hi guys. Just got message from the mod author, not looking good, I'm afraid So, if anyone does have v8.4.9, it might be an idea to send it to the mod author. Cheers all. -
wip-fallout-4-using-modorganizer-2
shadow1 replied to Gernash's topic in Unofficial Fallout 4 Guides
Fair enough. I consider myself warned. For now, I might try asking the mod author to put up the 8.4.9 file on the nexus. Unless someone has any other ideas on getting this to run? At the stage of installing ModWiki patch. Gets up to the Worldspace section, but won't detect the mods, more than likely because of the wrong version of Beantown. Thanks guys. ~EDIT~ I have messaged the mod author about putting up 8.49 of BTI. Will keep you all posted the response. -
wip-fallout-4-using-modorganizer-2
shadow1 replied to Gernash's topic in Unofficial Fallout 4 Guides
Hi Gernash. Great work on the guide, definately the most comprehensive mod guide to fo4 I have seen. Just a quick question: It says not to use Beantown 8.6, but to use 8.4.9 instead. The problem being, on the mod page for Beantown Interiors project, it has only versions 7, 8.3.1, and 8.9.1. No 8.6 or 8.4.9 is available. Will 8.3.1 work with the ModWiki patch, or should I wait for update? Thanks for all your time and hard work. ~EDIT~ Alternatively, if someone has a link for 8.4.9, it would be much appreciated. Thanks. -
FWIW, anyone having problems with infinite menu loading / no menu items, but do have the fonts in the directory, just check the fonts section in fallout.ini. I (mistakenly) had: [Fonts] [Fonts] ... <font entries> ... The second [Fonts] was causing the problem, obviously a cut/paste mishap. Might be handy for someone.
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Sorry, birds is still the same (under water). Not trying to be a pain :)
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Hi. Thanks for the great guide. Things are really shaping up. Just noticed a few little things in the Meta Rule Instructions for some of the things in the guide: Audio Overhaul for Skyrim: Wet and Cold.esp should be WetandCold.esp Realistic Water 2: BirdsHFCleaned.esp should be BirdsHFclean.esp HearthfireChimnenys.esp should be HearthfireChimneys.esp Cheers.