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Everything posted by EssArrBee
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GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
I've had problems with the new one as well. They should go back to the installer version. -
Ahh... vimeo. If it wasn't for Blurred Lines, no one would know you exist. I feel like that GoT thing could be taken to the next level with a Lego video. Am I the only one fast forwards through the intro every time now? I know it's cool, but really, I just wanna see Emilia Clarke and her pet lizards. O.O How did you not know they made a show? Were you in a coma. Try Netflix, bittorrent, or stealing the boxset from your friends.
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GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
What version of FOMM - Fork are you using? -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
When using alternative start choose the mechanic as history. Let's you start with jurry rigging perk. -
You don't remove anything from the headers ever. You have to find all the records that are common between the mods and delete anything in those records that is unique to the mod you are trying to remove as a master from the patch. Or you have to delete the record entirely from the patch, which is what will be required 9/10 times. When done, right click the patch, clean masters, do it again and sort masters. Save and close.
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GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
I'm messing with the Reign Monocyte implant script and I think I'm going to nerf it a bit and that will be good for use. Current: Accelerated health regeneration by 300% (from 1hp/10s to 1hp/3s) however after you reach 65% total health it will drop back to the implants original rate of healing (1hp/10s). Critical Heath Regeneration provides a 1200% boost to healing (4hp/3s) when you're under 25% total hp. Limb Regeneration will healing limbs at half the normal healing rate (1hp/6s) but cannot exceed 35% regeneration on limbs. Crippled Regeneration delays regeneration by 24 seconds if a limb has been crippled (so as not to be overpowered, and still to encourage the use of doctors bags)New: Accelerated health regeneration by 300% (from 1hp/10s to 1hp/3s) however after you reach 65% total health it will drop back to the implants original rate of healing (1hp/10s). Critical Heath Regeneration provides a 450% boost to healing (1hp/2s) when you're under 15% total hp. Limb Regeneration will healing limbs at half the normal healing rate (1hp/9s) but cannot exceed 25% regeneration on limbs. Crippled Regeneration delays regeneration by 180 seconds if a limb has been crippled (so as not to be overpowered, and still to encourage the use of doctors bags)I think that is a much more sensible way of doing things and will up the ante when you get crippled limbs. I don't think the implant should be able to just fix a broken bone in 24 seconds, it should take a while. 180 seconds is about 1 hour game time, so that is a better amount of time for little nano-bots to get in there and fix your crippled body. Once I look into making implants for PN, I will see about upgrading the implants. I could even do an upgraded version of the 8000 cap implant to do increased DT for level 1, something unknown for level 2, and armor will not hinder you in anyway for level 3. I'll make the recipes pretty tough for those implants too, so that you actually have to hunt stuff down and have high enough skills. -
I've been trying to start of the GECK with MO and have not been about to get it to load properly. The GECK crashes about 5 seconds after the window loads. Never had any problems with the CK starting up, so there must be something different about the GECK that I am not doing. Has anyone else has success starting the GECK?
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GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
That monocyte breeder is a better, but even that goes a bit to far with the limb regen. I would like if it was an upgradeable feature, kinda like the PN ones. I've been wanting to make an additional Cyberware mod with a couple extra medical implants, med-x injector for crippled limbs, antivenom injector because cazadors, sleep reduction... I have a whole list of stuff, but I've never wanted to actually get into the scripting involved with it. Maybe this will push me over the edge. Just like people kept asking about a Fallout guide, so I finally just did the damn thing. I have looked at alternative repairing and I was going to pull the trigger on it, but decided to try the alternate repair system in PN before I did. I kind of want a system that slows weapon/armor degradation by about 10-15%, then forces you to only make repairs at benches unless you have a weapon/armor repair kit. -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
ADAM Complete and ADAM Complete PN Patch: https://copy.com/1XCNgBe0ptzD Changed the incorrect mesh for Prototype Riot Gear Forward a couple fixes from YUP v8.2 Correct Blue Eye for Riot Gear Helmet so it does not act like a different effect when crouching and works better with PN overlays @Will: Do you know what the Use All flag on a leveled list does? I can't get 00174085 record to merge everything added to that list by PN and ADAM. I've also started playing with the Monocyte Breeder Implant Improved mod and I like the idea, but wish it was a little less powerful. I want it to be 3x the vanilla implant instead of 10x or 20x options the mod has. You never really need stimpaks now, since you can just go hide behind something and wait for bit and you have enough hit points to get right back into battle. It is kind of like a modern FPS, especially the half second option. What I like about the mod is that I don't need to run around and find a stimpak after a fight. Maybe I will do a version of my own, but I think that the script has to opened in the GECK and I don't want to do that. EDIT: NVM, looks like it just means changing a 1 to a 3 in the script. EDIT: I made a version that regens 1 health every 3 seconds, but I can't test it. If someone wants to do it for me, get it here: https://copy.com/AofmIs1xh0Cr -
Yeah but don't you have 2 670s?
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SKYRIMLE Automatic Variants (by Leviathan1753)
EssArrBee replied to Anosognos's topic in Skyrim LE Mods
Use SUM instead of the av patcher. -
As much clipping As there is in vanilla, there will be that much more with a replacer. Even when using adapted meshes. I know the calf muscle area of UNP has clipping issues when sneaking and dimon never got around to it before disappearing. I usually use alt navetsea since it doesn't have seems and I like the textures with the right SSS settings in ENB. I think everyone else has convinced me of doing a 'Body by STEP' Pack instead of putting it into core. We could use a texture only replacer, but I'd only support that if it covered the whole face and body.
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GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
I already made the change in my combined patch. I'll put up the link when I'm back to my computer. -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
I had the same problem as well, unfortunately the armor has the wrong .nif file associated with it. In GECK the Biped model should be combatranger_f.nif it is instead combatranger_upper.nif which does not include the pants. Hope this helps. -the4thk -
It is just replacing three mods, two XCE and female foot wraps, with five mods, two replacers and three armor meshes. The five cover a lot more than the three mods do though. EDIT: The IA UNP support is only for the Lore Friendly Armor Pack that is part of IA.
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Alt Navetsea UNP Seamless. There are like 4 size options too.
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No clue what it means, but it is a decent body type, highest slider setting aren't double F cups. That is what UNPB is for. Alt3rn1ty is the guy that did that Kill the Orchestra mod and he did the reduced vanilla textures. He also helps with BOSS, bash, all those other projects.
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I saw two i7s, but with motherboards included. I believe an Asus with one and a Gigabyte with the other.
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Ask alt3rn1ty if he can throw the underwear on his body. It is UNP with custom textures and exeter already did all the meshes.
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GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
I've had some freezes and crashes over by the Fiend area near one of the pump stations. I could reproduce the freeze, so I chalked it up to the game being unstable in that area. I think mine are do to adding mods for testing to a level 10 character that already has a high script load, also the reported crashes to Queued seem to be part of what he working is on, so they will disappear as newer versions of NVAC come out. My pip boy is getting pretty slow, especially with any helmet that has the nightvison/thermal vision/em vision. Pretty much every freeze has been about 2 hours in and turning the vision modes on and off. With ENB those vision modes bring my FPS to 0 the first time I turn them on, then after that it is just normal. I guess the image space modifiers need to be loaded into VRAM or something. I may have to drop a few gameplay mods that add scripts. I'm using 400 for my heap in both NVSE and NVSR. I'm still not sure they aren't the same thing, but I get much more smooth gameplay in outdoor areas with both on. Adding ENBoost makes it even more smooth, even with ENB on. FNV a fickle mistress for sure. -
MT polls are just a nightmare. We had to learn that the hard way though. Z is a biologist, he's pretty much doing Sociology and Psychology, which is just applied Biology. Here's how it breaks down. (I'm the guy on the right) He must have a daughter. Not sure about the 1-10 thing for packs. A rating system this early on before we even start officially supporting them could be bad.
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Can we get this to testing? It looks good to me.
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I vote for my choices. :p
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Posted later on this thread Comprehensive vanilla body texture compare XCE scars, FemFeet and Warpaint/Dirt are essentials if using a vanilla body solution. ~z Current download link for testing: https://drive.google.com/file/d/0B1_Nlyy2ueu0N29SdkZpUTFwSlE/view?usp=sharing This mod is in an Alpha state and will remain so until the seams have been resolved. Updates: December 17, 2014, Alpha v1.1Reduced shine on skin for both body and face. Shine is now slightly reduced and smoother. Added versions to the file name for users. Current Compares Vanilla Lighting Vanilla >> Previous Version >> Alpha v1.1 ENB Lighting Vanilla >> Previous Version >> Alpha v1.1
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For subs that do not pertain mod testing and the site or wiki should be allowed. Stuff like the favorite fallout game poll roots made, you general debate type polls are okay for certain subs. Edit: probably should leave polls out of threads for cabal's mods.

