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Everything posted by EssArrBee
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GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
I believe this is do the way that FNVEdit used to handle the deleted references. I think the latest version reassigns the deleted walls and that type of stuff correctly. It used to block off the northern passage cave entrance I believe. But the best practice would be to set its z position to -30000. -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
No you don't have to install them, but you are on own for installation. I pretty much have to support the ultimate edition so I don't have all these different builds to worry about. -
DROPPED Shield of Ysgramor (by k-xperience)
EssArrBee replied to stoppingby4now's topic in Skyrim LE Mods
If we go to CCOR then the Content AddOn will have to be the STEP version. -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
I'll just leave out the part of to select WMX-POPMerged.esp in the FOMOD installer. Plus, I'll link the original page in the description if it isn't updated today, I don't want to wait around for the mod author for any longer than that. -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
Did you pick and choose some of the YUP fixes that were put into your plugin? I did see some fixes were not used. I'd rather people have to download the original mod so they can at least endorse it, but in some cases it is better to just repackage the whole thing, like ADAM. I'll just add your plugin to the install instructions, and stick it in my Copy inside a archive so they can install it like a mod. That is the easiest way for the users. -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
I haven't looked it over yet. Will do today. Trying out different settings with NVSR and enboost and memory patch to get best results. Have you contacted the author yet about uploading it? I'm okay with hosting it through my copy, but I don't know if they will put the kibosh on my downloads like Dropbox used to do. -
BUM - Force a Mod to the bottom
EssArrBee replied to p4ck3tl055's question in General Skyrim LE Support
Create override. One of the buttons up top. -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
Alright, alright, alright. Big update today. Added 8 mods, removed 1. Updated all the descriptions to the current BOSS masterlist version and updated the Bashed patch section to reflect the current bash tag suggestions. EDIT: Also, saw that the guide made it to 5000 page views, and only like half of those are from me. -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
Awesome. It helps cut down on install time not having to open up BUM and all that stuff. -
DROPPED WATER - Water And Terrain Enhancement Redux (by SparrowPrince)
EssArrBee replied to Asimov's topic in Skyrim LE Mods
Isuko started it by making the original mod, you picked up on that and created WATER, then he came took some of your effects and continued it with RWT, so the only logical end game is for you both to get together and create the ultimate water mod. -
DROPPED WATER - Water And Terrain Enhancement Redux (by SparrowPrince)
EssArrBee replied to Asimov's topic in Skyrim LE Mods
I for one, welcome any merged versions. Merge all the mods, even the bad ones. I want like 20 plugins in my load order. -
ACCEPTED Enchantment Reload Fix (by egocarib)
EssArrBee replied to statmonster's topic in Skyrim LE Mods
egocarib is really becoming one of those modders that just makes nothing but essential mods. This is a no brainer for testing. Verify bug.install mod.verify fix.Any takers?- 22 replies
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GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
Yeah, v8 works with Graphics ticked now, but the whole Novac motel lobby fixes are totally broken. Don't try to get Jennie May to walk out front the Dinky Dino, she will just stand there. I don't think nav meshing is Yuki's strength, but he working on an update right now, so should be back to normal soon. -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
Thanks Will. I'm going to do some more editing right now, so I'll update to reflect the changes. Is there a lot of BOSS contributors? It seems like a backlog of 700 mods is a bit much for just a couple people. -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
Remake the rule then or just manually move it right behind the other JIP mod. -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
Yeah the rules for plugins that you creAted aren't being seen by BOSS. You need to open bum through MO and make sure that all the plugins listed in the bottom left box are black or blue. Also, make sure to save the user list. Then run BOSS with the button on the top left of BUM. If the mods aren't black then you need to remake the rules as per the guide, do them all at once and make sure save. -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
Hmm… it looks like BOSS isn't seeing the user rules you set with BUM. On the boss report go to user rules and see it there are any rules listed. If so what color are they? -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
Run BOSS through the drop down in MO and make sure that updates master list is ticked before you run it. -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
Follow the instructions I laid out for BOSS user list manager also try running through BUM. FCO should be in there already though, your master list needs updating. -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
Nvm, I'm just going blind. -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
Some of the yup ESM tags might need to be removed since the npc stuff is now in the esp. Not sure which ones though I didn't review everything that was changed. -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
So I added NVInteriors Project, Willow, Hall of Equipment, and Hires Ghouls. I'm going to add the new gamepaly mods next. If I add JIP Companions, I have a feeling I might drop a few other gameplay mods because script load is getting quite high. My pip boy is already getting pretty slow and it is not a memory issue, it is a CPU bottleneck from Gamebryo. Maybe I'll limit myself to just one JIP mod, but I really like the other two mods. Overheating is good for energy and automatic weapons and Selective fire is good for auto weapons too. I kinda wish those two mods were combined into one. That would be amazing. I'll check out that new esp when I get a chance. There are a couple things in that mod I didn't like though. I know that the Wathered 10mm pistol is replaced by WMX anyways, so that doesn't matter. Trooper Overhaul-Dragbody needs Invent, Relev, and Stats tags. I sorted it with BUM in the Armor section. It also touches NPCs too. The WMX-EVE-AllDLCMerged.esp will need graphics and weapon mods at the very least or it gets overwritten by the WMX/EVE mods and incorrect models are used. I just sorted it behind the other WMX/EVE patches. I think I tagged some other WMX plugins, but I can't remember which ones. I know that they all pretty much need the same thing, Graphics, Weapon Mods, and Stats. The main Spice of Life plugin only has two bash tags and if you click the mod in Wrye, the description box on the right has 5 or 6 tags listed. In addition I added Relev, but not sure if that was right and only Delev is needed. Probably best to go with nivea on the directions. -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
I've gotten Willow to work with Flashlight NVSE, but I guess I will have to leave out ARTN for now. The answer to my problem will present itself somehow. I'm also, going with pre order pack integration mod over the the pre order pack selector. I like not having the choice for gear that early, much easier to die when you don't start with armor and weapons at full condition. I also looked at ammo ingredients in loot, burning campfires, and Lonesome Road True Faction Allegiance. The first two are in and as soon as I figure out what the third one does it will probably be in too. I might also throw in Hall of Equipment, at the beginning of the texture mods, so everything else will overwrite it. The mod is just tweaked vanilla stuff, might hurt people that don't have the VRAM to deal with that many 2k textures. I'm also liking Poco Bueno overwriting NMC, but there are few textures here and there that NMCs is better. There are some really bad seems around the roads and in the desert areas with Poco Bueno, but that is the terrible terrain meshes. I don't remember them with NMCs so I'll have to look into it. Anyways, now that I decided to move on from that whole Willow/ARTN problem, I'm going to move onto quests. I'm around the 100 plugin mark, so I want to save as many as possible for quests. We've all played the game a bunch, so adding in new quests is one of the best things to add to the guide and it about time I start putting them in. I'll start with someguy's stuff, then tale of the burning sands, then move on to the big ones like Beyond Bolder Dome and Project Brazil. I know already that Project Brazil is incompatible with Roleplayers Alternate Start, so I'll probably do a supplemental thing around that mod if I can. -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
Not sure how anyone can help until I get the mod authors or Tannin to comment. When I try adding advanced recon nightvision and willow to current guide list, MO won't even launch. Flashlight nvse seems to to work with willow, but I wanted the thermal nightvision stuff with the stealth armors. Oh well, guess I'm going to have to make separate guides. ::p:I know about the issue with trooper overhaul and I'm trying some stuff out for it. Also, in both the original Adam and my plugin there is an incorrect mesh assignment for prototype riot gear. The fix is on the second or third post of the mods nexus thread, very simple to do in Fnvedit. Play around with the memory section of enblocal.ini for best results. -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
Okay, I'm about ready to give up on adding Advanced Recon Thermal Nightvision, Flashlight NVSE, and Willow to the guide. I just can't get them working together. I don't know if it's MO or a conflict, but I've exhausted every option there is for figuring it out. I can get them all to work together if I only install the UI section with all three mods, but if I try do it with the whole guide, then it doesn't work. There is something that I'm not seeing while going through the process. FNVEdit shows nothing that could really conflict between the mods, but for some reason they just won't work together. My initial thought was that there is something in Willow that will not let MO load more than 92 plugins or something around there. It seems that ARTN is fine without Willow for whatever reason and vice versa. MO shows no errors at all either. I've pretty much tried to got through the whole guide three times adding in those mods in different place to get to work, but I just can't. (going through your own guide is soooooo boring too, don't recommend, 0/5 stars, only go through other's guides) Now, I have to make a choice between which mods I want to use. I know I want companions in the guide, but I also want all the Advanced Recon Series mods and Flashlight NVSE. I guess I'll have to go bug Tannin and the mod authors about this. Oh, if you haven't already, don't upgrade Wrye Flash NV to 15.8 quite yet. I found a bug in the bashed patch that is messing up my Cell tags for some reason. 15.7 works fine, so just stay with it if you are using it. NVInteriors will probably get added in now, finally, since I can't troubleshoot this other problem. I was going to do another big update this weekend like I did last weekend, but Gamebryo had to get all stupid on me.

