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Nozzer66

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Everything posted by Nozzer66

  1. Check some of the STEP packs. That's what they're designed to do. Feel free to add and subtract from SR;LE as you wish. For the NPC's and Towns and Cities mods you suggest you might wish to look at the STEP Regs pack. As for Perks, I use Perma with SRLE quite nicely.
  2. Why delete the esp? Did you double check that the BUM rule etc is spelled correctly first? The idea is you delete the version of that esp from the original Winter is Coming mod, and use the replacement one in Complete Crafting Overhaul Option mod.
  3. TES5Edit is probably telling you to check that merge of all the Realistic Water ESPS and make sure you've named it correctly etc.
  4. It's very simple. If you're loading something that has a master that is installed later, you simply uncheck the ESP that is relying on the as yet uninstalled master if and when you're running the game. When the master is installed, you can then recheck the esp(s).
  5. The first answer is yes you certainly CAN do multiple BUM rules in one session. With the Override issue, is BUM telling you that the rule you tried to make actually saved or not?
  6. I always use 1st person too, so that's why this misbehaves then. Interesting.
  7. If you're using MO deleting the inis in that documents folder probably wont do anything. You'd need to delete the ones in your MO profile and re-edit again.
  8. Bit of a stretch, but have you tried verifying game cache via STEAM?
  9. It's not your 'skyrim' folder that's the issue. It's whether there's something weird in the 'skyrim\data' folder is what they were getting at. I can understand it's getting frustrating, but we are actually trying to help.
  10. Yes. Just move them as needed.
  11. Of course you can untick them. You've merged all those esps into the merge. Just keep the merged one checked. You can either go into filetree and delete them or move them to optional esps.
  12. VioLens, Immersive Creatures, Immersive Armours, Gildergreen Reborn and Falskaar are all in my game with no issues. And no, not a stupid question to ask. Just check each mod's page carefully, see if it claims any incompatibility with any mods. If not then you're probably going to be OK. You may need the occasional patch to get things working, and if so, with any luck the mod author provides them, or links to where they can be found.
  13. Do it a couple of times. Firstly install it ONLY for females using the suggested directory as the data directory. Then install again using just the suggested male directory and select merge when asked.
  14. The Max used to be 10240, but that has since changed. So just set as per that formula. 4096 + 16384 -2048 is 18432. However, I usually drop that down a little and only use the bare minimum number to get acceptable performance. That will very per machine essentially.
  15. Exactly, 50 Meg but you can pull conn and reconnect for another 50 Meg
  16. No, it'll be referring to your overwrite directory. Have a look in there and either delete or move stuff as needed.
  17. Have you tried using the -forcesteamloader argument in the SKSE executable in MO?
  18. Unzip the main zip to MO's downloads folder. Add the three internal zips as mods and Merge into one.
  19. There's HDT mods for things like hair and cloaks, etc. I'd still install that and look maybe at some of those type of mods. As for the Bouncing lady bits... meh I can live without them.
  20. Aside from the fact that one covers the non Legendary as in base Skyrim and one covers the Legendary as in all DLC's version?
  21. Well looking at your pic it seems you don't have FCO - No NPC.esp activated.
  22. That's not unusual. Just as a general principle, when you see the sign in the right pane next to an esp or esm of an exclamation mark in a triangle, it suggests a missing master. Just leave that esp disabled until you install it's master, then go back and re-enable. It shouldn't happen that often. :) Just another little trick for new players. :)
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