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Everything posted by DOHstep2013
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This may be a goofy question, so sorry. Thank you for any assistance offered. When I open Inspector the Main Page doesn't open and instead it proceeds to the Profile page. Is this just how it functions now? Or am I unable to figure out how to open Main Page. Is this no longer a thing? I'm referring the the overclocking/card info page in the screenshot below. https://photos.app.goo.gl/7bzHeEtRMZhx6Voe9 Thank you again. I appreciate the help.
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Mod Organizer 2 And Wrye Bash not getting along...
DOHstep2013 replied to DOHstep2013's question in Mod Organizer Support
I found an updated version of MO2 that apparently has solved the problem. Thank you again. -
Mod Organizer 2 And Wrye Bash not getting along...
DOHstep2013 replied to DOHstep2013's question in Mod Organizer Support
Thank you for the help. I will check that out. -
Mod Organizer 2 And Wrye Bash not getting along...
DOHstep2013 replied to DOHstep2013's question in Mod Organizer Support
Thank you for replying GrantSP. I cannot make heads or tales of the Discord link you provided. Is that a place to ask questions? Is this not a place to ask questions? Oh I'm so confused.. -
LOOT, Wrye Bash, SSEEdit Suddenly Not Seeing Mods
DOHstep2013 replied to DOHstep2013's question in Other Utilities Support
UPDATE - I have changed to the Portable version of MO2 and everything is now working except Wrye Bash, when I attempt to run it from within MO2. -
Mod Organizer 2 And Wrye Bash not getting along...
DOHstep2013 posted a question in Mod Organizer Support
I have had more weird issues in the last two weeks than ever before with any of these utilities, both with Skyrim SE and Fallout 4. It's making me nuts. A bit. Basically everything worked find a few weeks ago, and then I was unable to use LOOT, Wrye Bash, or Xedit from within Mod Organizer. I switched to the Portable version of MO2 and now everything is working, except Wrye Bash. The current problem is occurring as I attempt to get Fallout 4 set up. Wrye Bash does run from it's executable outside MO2. I have tried all the versions of WB except Python. Everything is current. When I link it in Mod Organizer 2 it sort of starts to load (I see the Wrye Bash logo for a second) and then it doesn't. I think I've configured Modify Executable properly, and the install is the recommended type and has never been an issue before. I could certainly use some assistance, and I would greatly appreciate any offered. Thank you. -
LOOT, Wrye Bash, SSEEdit Suddenly Not Seeing Mods
DOHstep2013 replied to DOHstep2013's question in Other Utilities Support
Thanks for replying GrantSP. No, nothing like that going on. I did so just in case, and verified my files through Steam. I don't think that's the issue. Still seeking help with this strangeness. -
LOOT, Wrye Bash, SSEEdit Suddenly Not Seeing Mods
DOHstep2013 posted a question in Other Utilities Support
I hope this is the correct place to post this. This is bizarre. A week ago I had a working installation of Skyrim SE installed with Mod Organizer 2.1.1 on Windows 10. All components and programs are current. Today when I returned to the game none of the peripheral tools - LOOT, Wrye Bash, SSEEdit - are detecting any of the mods I've installed. LOOT is still reporting I need to clean the masters, which I have already done. Mod Organizer is able to see everything, I can still start the game with SKSE and all the mods appear to be fine. The only thing listed in the mods section of all the tools are the masters, the Bethesda DLC, and the Bashed Patch. This effect is present whether I start the tools through MO or not. I do not have Game Bar or any Xbox selected or operational on my system, nor am I enrolled in the Windows Insider program. This installation of Windows 10 is actually less than a month old. Clearly something has been modified on my system, perhaps during a cleaning or anti-virus scan, but those elements have not caused this issue before. I am aware there are logs that might help and I would be happy to provide them if you tell me what you need. Thank you in advance for any assistance offered. -
That's so weird. I thought it might be an anti-virus or something, but I shut all that off and even uninstalled Webroot and it had no effect. In any event, I appreciate the information and your assistance. Thank you.
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So, is that a yes? I should use SSEdit?
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Thanks Grant.
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Thank you The antipodean. I have not start this new installation with anything but the Skyrim launcher. That's all I've ever used. I have rebooted numerous times during this process. This is really odd. I have been modding the game for years and I've never experienced anything like this. I am glad to have you help. Thank you.
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Follow up question - is there any reason I should not use SSEEdit_3da194b? I just downloaded it, and it finds the registry with no problems. Can I use SSEEdit_3da194b?
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Thank you for respoding hishutup. I have tried your suggestion numerous times and it has not resolved the issue. I also tried a total uninstall, removing all traces of the game, and upon re-installing the problem persists. This is now occurring on a 100% freshly installed Vanilla game. All the other Skyrim tools and the game itself are working without incident. I am using version TES5Edit 3.2-25859-3-2. Thank you again for your assistance.
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I am getting an error with TES5EDIT. I have initialized it, waiting until the intro was completed just to be sure. I have never encounter any issues with the program previously, but it's been a while since I played Skyrim and I'm wondering if I forgot to do something. The image below is what I'm seeing when I run the .exe regardless of location on my PC. Any assistance offered would be greatly appreciated. Thank you.
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Hi. Thank you for your work on this fine tool. If I wanted to make some manual changes to the INI files, would add I those changes to the current BethINI Cache INI? I would like to add something like this - fBookDistance=75.0000 fNoteDistance=70.0000 fBookOpenTime=500.0000 fInventory3DItemZoomY=-300 - to my build.
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Dynamic Distant Objects LOD - pre 2.xx
DOHstep2013 replied to sheson's question in DynDOLOD & xLODGen Support
This is sort an oddball question I guess, but I was curious - would Climates of Tamriel be included when running DynDOLOD? Or not? Or does it make no difference whatsoever? Just wondered. I LOVE this mod. Thank you for all the work done on it. -
Dynamic Distant Objects LOD - pre 2.xx
DOHstep2013 replied to sheson's question in DynDOLOD & xLODGen Support
That file you uploaded seems to have fixed my issue, or the fact that I manually deleted the entire DynDoLod directory before re-installing - I had been letting Mod Organizer "replace" DynDoLod. So no errors at all. Thanks! -
Dynamic Distant Objects LOD - pre 2.xx
DOHstep2013 replied to sheson's question in DynDOLOD & xLODGen Support
Sorry sheson, I will re-attach it to this message. Also getting this - I don't know if this matters or not. I have just been selecting yes. I am definitely selecting all of the possible options, no idea why Tamriel isn't working. DynDoLod TES5Edit Files 10.12.15.7z -
Dynamic Distant Objects LOD - pre 2.xx
DOHstep2013 replied to sheson's question in DynDOLOD & xLODGen Support
I have attached a 7.zip file with the TES5Edit_log.txt and the DynDOLOD_Worlds.json files. There is no DynDOLOD_Tamriel.json or DynDOLOD_Tamriel_Objects.json file that I can locate - did a search of my entire system with no result for either. I hope this is helpful. Thank you for the assistance. DynDoLod TES5Edit Files 10.12.15.7z -
Dynamic Distant Objects LOD - pre 2.xx
DOHstep2013 replied to sheson's question in DynDOLOD & xLODGen Support
I am also getting the missing Tamriel issue. I deleted everything and started with a completely new install of DynDoLod. This has happened over several attempts, and it is the only issue that has appeared. Is there anything I might post that could help diagnose this? I appreciate the help. -
Dynamic Distant Objects LOD - pre 2.xx
DOHstep2013 replied to sheson's question in DynDOLOD & xLODGen Support
Wonderful mod. Thank you for all the excellent work. I have done a complete re-install of 1.46 in Mod Organizer, and manually removed the previous version of DynDoLod and deleted the previous output files. When I attempt to run the DynDoLod worlds i get a pop-up saying - "DynDoLod.esp is the wrong version. 1.44 is required" Any assistance with this would be greatly appreciated. Thank you. UPDATE - nevermind. I had not updated my scripts in TES5edit. Ugh. Maybe I don't do this sort of thing at 5:00 am. -
Dynamic Distant Objects LOD - pre 2.xx
DOHstep2013 replied to sheson's question in DynDOLOD & xLODGen Support
Hi, thank you to anyone working on this amazing mod. I wanted to check on a install procedure question. There is a duel installation instruction on the STEP page that tells the user to do a DynDOLOD TexGen and then a DynDOLOD Worlds output. This does not appear in the excellent GamerPoets video, and I wondered if these instructions are current and valid and that both steps are required. Thanks again. -
CTD and Performance patch ENBoost (by Boris Vorontsov)
DOHstep2013 replied to EssArrBee's topic in Skyrim LE Mods
Thank y TechAngel85 I really appreciate the help. I'm getting 11840 with the DX9 test. Again that seems very different from the other number I see as I read around the net. I will see how it runs! -
CTD and Performance patch ENBoost (by Boris Vorontsov)
DOHstep2013 replied to EssArrBee's topic in Skyrim LE Mods
Well, having read a bit here I am fairly certain I am baffled by ENBoost. I would greatly appreciate some help with this, thank you in advance. I get the numbers - Boris Vram Test DX11 is 14496 Windows reports - Total Available Graphics Memory is 7924 Dedicated video memory is 4096 Shared system memory is 3828 System Memory is 16 gb total Video memory total size is 2 x 4096 in sli mode This is on a 64 bit Windows 7 install. So... what would my numbers for the ini. file be? I seem to be getting "odd" totals - they don't match the usual things I'm seeing online. if someone could offer some assistance I would be very grateful.