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statmonster

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Everything posted by statmonster

  1. Miko's is https://www.nexusmods.com/skyrim/mods/35124/?
  2. Sounds like you have an issue with your leveled lists in your bashed patch.
  3. Assuming one dislikes vanilla alchemy what's a good mod to use for this? My main complaints with alchemy is the instant heal makes it too easy to avoid death (other than one shot kills) and thus allows a player to grind down even the toughest enemy and that alchemy seems unbalanced and not all that fun. Two choices seem to be: Dynamic Potions - Poisons - Ingredients - Food by egocarib https://www.nexusmods.com/skyrim/mods/47521 SIPPS More - Skyrim Ingredients Potions Poisons Scrolls and More by mindkiller316 https://www.nexusmods.com/skyrim/mods/48430 Are there others that should be looked at? Is Dynamic Potions stable and working? It seems to have more functionality but to be more complex. Do either of these have issues with RND food and alcohols? What about with mod added ingredients (like 101 Bugs)?
  4. The question of whether the patch for Bleak Falls barrow is needed needs to be examined and understood.
  5. You can't. You have to redo almost all of your world space records. What about if you overwrote all the current edits below the world space over into a new file (except for the ones you want to delete), then deleted in SR conflict patch, closed and saved both files, reorder the new file prior to SR conflict, reopen and overwrite the nodes in SR conflict? Or jsut forget about it and keep them in as they aren't harming anything?
  6. It's well done but looks very modern in style.
  7. My impression is that these are highly stylized "anime" type moves - or am I wrong?
  8. BBP is basically bouncing (female) breasts. (I think it originally stood for butt and breast physics but the butt part was dropped a while ago - that now appears in TBBP if I understand correctly.)
  9. I have this one downloaded and waiting to add but haven't quite decided to do so yet.
  10. I think I might like it and like the idea of dropping bows (more immersive but would be a PitA) and lit torches - but I am using Sm Lit Torches for that.
  11. How does the count in dialogues work? The Beth ESMs and Unofficial patches seem to increment the value for new strands, but mods like EFF do not. Does it matter? Or do they all get merged together at run-time regardless of the count?
  12. He's determined to break the new memory patch - see if he can make us all set it to 8,192 so we can all track the condensation rate of each snow flake blowing in a blizzard so we know if the snow should be wet and clumpy or fine and needle-like!
  13. Fores has his new 5.0 Beta up which adds paired animations. While this adds loads of opportunities for modders - kill moves along with various other activities for example - I don't think we have any of these even contemplated for the mods in SRLE so would assume there is no need to upgrade, at least until it comes out of Beta or there are some mods with paired animations introduced into SRLE. Thoughts?
  14. Maybe, what's most important is being able to sneak by/up on them...
  15. Are you using the memory patch? The values mean you are using 251 MB in the primary memory and 148 in the secondary (Heap). Vanilla Skyrim has 256 for each. The new memory patch default values are 512 and 256 respectively. You will crash when you exceed these values. If you are not using the memory patch you might have run out of memory (as you were only 5 away on your last read) and crashed in the loading screen. If you are using the memory patch (including in SRLE through the new alpha build of SKSE) then you almost certainly did not crash due to lack of memory. If you are short of memory install the new SKSE plugin and follow the relevant steps (see guide). If you have eliminated lack of memory as a cause, try disabling mods (starting with SUM, Bash and Patch) until you are able to exit. (If the game will not load it us because you are missing a master -run Wrye Bash to ID the missing masters and deactivate them too).
  16. True, how many people survive a sword thrust while sleeping in their bed? Too bad I don't think he set dragons or dragon priests to sleep...
  17. This had been happening for me, but then it looked like the BOSS master list updated and this tagging needed to be done. This happened just after the new Unofficial patches came out.
  18. What do you mean it won't recognize it? Just type the small waterfalls esp name into the top left box and the one you want it to sort after in the box below that. Check save rule and sort via BOSS.
  19. Try going outside via console (coc) then reentering the building and exiting again. I had an issue exiting Breezehome that I got around using this method. Alternatively try deactivating mods and seeing which ones are preventing you from exiting. FWIW, it's probably worth installing the memory logger so you can rule this in or out as a cause of any crashes.
  20. The alternate death mechanics seem interesting. (Skyrim really needs a better death mechanic than just "Reload your last save".) However, it needs to reset quests etc. when you return to the Hall for reassignment.
  21. What appeals to me about it is that it can be applied to NPCs. This might make for more immersive play by a thief/assassin type who would gave the option of sneaking by sleeping bandits or the like. (If using OBIS or some other mods you could counter the drop in difficulty by adding more enemies or making them tougher - then fun you can successfully sneak around it gets easier but if you blinder into them it gets harder adding incentive to use sneaking and other good tactics.)
  22. Does this work with Breathless Emerge (or whatever the mod is that causes you to gasp when you surface for air when swimming), or does it include this functionality too?
  23. Have you used Memory Block Logs ( https://www.nexusmods.com/skyrim/mods/50471/ ) to track your memory size? (When installed through and running in MO, the output log will appear in a sub folder of your Overwrite folder.) Hopefully this can tell you if you are topping out your memory before you leave. If this is your problem, see if allocating more memory solves your problem. If this is not the problem, try deactivating mods to see which one(s) is(are) causing the crashes. Start with SUM, the Bashed Patch and the compatibility patch (as these are all dependent on your other mods) and then deactivate mods in block to isolate your problem(s). It may well not be a single mod that is causing issues but a combination of several in conjunction with each other. You might also examine your save game history to see if it is getting bloated. If you have been using auto saves or quick saves thus could be problematic.
  24. I saw Isoku's new Sleep Tight ( https://www.nexusmods.com/skyrim/mods/50954/? ) mod. That might be fun to use with OBIS, crank up the number of bandits but try to launch a surprise attack them at night to compensate for their enhanced numbers. Would make it fun to play an assassin or thief moving about at night - maybe.
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