Octopuss
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Everything posted by Octopuss
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Is bashed patch something I don't need to worry about when I use Mod Organizer? I keep reading this everywhere, but no explanation at all. Logic tells me it's something to do with the other mod manager.
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Yuril is pretty communicative, you're free to drop him a message.
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I actually installed the SMIM patch separately, but I can't see such files there either. I looked into each archive twice and just couldn't see the files at all. No idea what am possibly doing wrong :D
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Oh the damn forum doesn't show file names. Those are the textures. Left: HQ Snow Right: Quality Snow
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It's the grasssnow01.dds. As for the snow texture itself (snow01.dds), well, if anyone can make anything out of it, have a look. P.S. resized to 512, in case of Quality Snow I just downloaded the 4k version.
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I can't test anything until I get my goddamn graphic card :D I am looking at the texture files and they totally different (in terms of the textures, not file names) from HQ Snow. I can't comment on what exactly I see though, because I don't really understand how textures work. I really like the difference on snow on grass for example.
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Nexus link Let's discuss. I am surprised Yuril didn't hide his old snow mod, because this is clearly superior in every aspect. Also, anyone else thinks the snow in this mod is a bit too blue? It might be caused by ENB though - no idea how he made the screenshots.
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This deserves a thread of its own.
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The screenshots are not loading at all. I waited and waited. And all those files that are supposed to be hidden in the file tree are not there: -there are no barrel or furniture files under clutter (in fact there are no lone files whatsoever) - there is no barset folder - there are no dead* files in deadanimals folder - there is no furniture folder that's actually not true
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ACCEPTED Consistent Older People (by Winterlove)
Octopuss replied to Kelmych's topic in Skyrim LE Mods
Eh, I feel like an idiot again. I've had it downloaded for some time and completely forgot there were different versions. Sigh. -
DROPPED aMidianBorn Solstheim Landscape (by CaBaL)
Octopuss replied to rootsrat's topic in Skyrim LE Mods
I might be nitpicking, but stating reasons in the wiki would be nice. Also I don't use SeriousHD... but I guess that's my problem. -
DROPPED aMidianBorn Solstheim Landscape (by CaBaL)
Octopuss replied to rootsrat's topic in Skyrim LE Mods
Why (or when) should I hide the files as per recommendation on the wiki? -
I've just noticed that wiki page is missing pictures and contains apparently outdated information, because I can't find any such files in the mod.
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I get it now. Thanks.
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Hm, I guess that would work. Is it possible to add an option to that window where I could manually type the id in? That would be very handy. I ran into similar problem when installing RaceMenu, only that time I was told the file was not found on Nexus, even though it clearly is there (and I didn't rename it). For some reason MO didn't see it (the list was huge though).
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I too have problems installing it. There is apparently an installer in the package, but instead I am presented with a window saying This report informs you about potential problems with your SkyUI installation. Fix these problems , then press 'Refresh' to confirm that they're gone. After all problems have been resolved, you can continue with the installation. ----------- Problem #1: ----------- The SKSE scripts are missing. Potential causes: * You didn't install the scripts with the rest of SKSE. Solution: 1. Re-install SKSE. Make sure you extract the 'Data/' folder from the downloaded archive to your Skyrim installation directory. And when I click install, I am just asked to unpack a .bsa and that's it. I feel like something is missing.
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I think I asked him as well and got similar answer :D We definitely have something to look forward to. edit: ROFLMAO, v2 has JUST been released. Ahahaha!!!
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SKYRIMLE Diseased - diseases system overhaul by Manaflow
Octopuss replied to Octopuss's topic in Skyrim LE Mods
Oh what the... damnit :( -
Another problem I can't think of a solution for. It won't let me manually change it, and both guesses are wrong. Is that something that would need change in the code, or what can I do about it?
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I'd say 1.2 being newer than 1.11 is mathematically correct :D What I have is a mod with version 1.2, and a patch (compatibility patch for different mod) v1.0, which was thus marked as old, which is mathematically correct, but also wrong, because it - I believe - has version of its own. Anyway, I clicked on that option and it disappeared from context menu, which confused the hell out of me and I started looking in the options to switch it back.
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DROPPED Realistic Ragdoll and Force (by dDefinder)
Octopuss replied to TechAngel85's topic in Skyrim LE Mods
Author says to add bEnableFileSelection=1 to skyrimprefs.ini under [launcher], but this information is missing in the STEP guide. Should it be added? -
ACCEPTED Consistent Older People (by Winterlove)
Octopuss replied to Kelmych's topic in Skyrim LE Mods
I added it to my list and it says BOYD is missing as a master. I don't intend to use the latter because of incompatibility with Expanded towns, so I might as well ditch both. -
I clicked on something (I still can't believe I am typing this as an IT support guy) I wasn't sure what it does and now I can't find anything in the options to make it go back. Compatibility patch's version was showing as lower number than the main mod, and I clicked on something called "change versioning scheme", which didn't do anything. Now I have no idea what happened and what am I supposed to do. Help :D
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I am looking at 2.2.9 page and noticed Clothing and clutter fixes are almost at the top of its category. Kryptopyr says on Nexus "Load this mod AFTER Weapons & Armor Fixes, but BEFORE Complete Crafting Overhaul.", though.
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ACCEPTED Consistent Older People (by Winterlove)
Octopuss replied to Kelmych's topic in Skyrim LE Mods
Any idea why Bring Out Your Dead is required for this mod?

