cstarkey42 Posted June 22, 2016 Share Posted June 22, 2016 WHOO HOO! Wildcat Also, should I be able to craft lock picks? I would think I can but I can't find anyway to do it. And are my enchantments supposed to wear off so quickly? My Dawnbreaker and Axe of Whiterun seem like they only last a few hits. Thanks. Link to comment
Alluistras Posted June 22, 2016 Share Posted June 22, 2016 (edited) WHOO HOO! Wildcat Also, should I be able to craft lock picks? I would think I can but I can't find anyway to do it. And are my enchantments supposed to wear off so quickly? My Dawnbreaker and Axe of Whiterun seem like they only last a few hits. Thanks. I'm sure he's going to be bug fixing for a while. But this is very exciting! Edited June 22, 2016 by Alluistras Link to comment
Neovalen Posted June 22, 2016 Share Posted June 22, 2016 I'm sure he's going to be bug fixing for a while. But this is very exciting!Agreed, gonna give it a look. Link to comment
Kneph13 Posted June 23, 2016 Share Posted June 23, 2016 I'm sure he's going to be bug fixing for a while. But this is very exciting!If Wildcat turns out to really be good, it could replace both Combat Evolved and Vigor or be combined with one or both. Kinda cool. Link to comment
Alluistras Posted June 23, 2016 Share Posted June 23, 2016 Spice of Life - Fences has support for Arthmoor's Villages now. In case you were interested. Link to comment
InstantKor Posted June 23, 2016 Share Posted June 23, 2016 Since Vigor was updated the CACO patch for it also got a update but wasnt in the changelog. Link to comment
paul666root Posted June 23, 2016 Share Posted June 23, 2016 so Wildcat is the Swordfall we heard sometime ago yes ? Link to comment
Darth_mathias Posted June 23, 2016 Author Share Posted June 23, 2016 mmmm interesting i will download wildcat and give is a go @ Paul yes i belive that is is Swordfall but he changed the name. @ Alluistras I belive Spive of life still isn't fully compatilbe with Enhanced Landscapes. @Kneph13 I will add a mentioon that the AT 2.5 script needs to eb rerun eacha every time you change the Bash Patch. @ InstantKor thnaks i will update CACo Vigor as it wasn't updated before i went to bed. and to Everyone else Gutmaw has hopefully fixed the RRR Issue that snazzy was having with SRLE Extended patch he created. Link to comment
Alluistras Posted June 23, 2016 Share Posted June 23, 2016 (edited) mmmm interesting i will download wildcat and give is a go @ Paul yes i belive that is is Swordfall but he changed the name. @ Alluistras I belive Spive of life still isn't fully compatilbe with Enhanced Landscapes. @Kneph13 I will add a mentioon that the AT 2.5 script needs to eb rerun eacha every time you change the Bash Patch. @ InstantKor thnaks i will update CACo Vigor as it wasn't updated before i went to bed. and to Everyone else Gutmaw has hopefully fixed the RRR Issue that snazzy was having with SRLE Extended patch he created.Ahh. I guess I could run around and check it out for meself.Did you already test it and saw some things out of sorts? Or is that just your suspicion? Edited June 23, 2016 by Alluistras Link to comment
Darth_mathias Posted June 23, 2016 Author Share Posted June 23, 2016 Ahh. I guess I could run around and check it out for meself.Did you already test it and saw some things out of sorts? Or is that just your suspicion?I beleive the mod author has said Spice of Life Fences isn't fully compatibile with EL but does work. Link to comment
Alluistras Posted June 23, 2016 Share Posted June 23, 2016 I beleive the mod author has said Spice of Life Fences isn't fully compatibile with EL but does work.Okay. Thanks. Link to comment
paul666root Posted June 23, 2016 Share Posted June 23, 2016 I beleive the mod author has said Spice of Life Fences isn't fully compatibile with EL but does work.i can't find where he said that. Anyway is this gamebreaking or somewhere a rock morphs with a fence ? Link to comment
paul666root Posted June 23, 2016 Share Posted June 23, 2016 (edited) also APO CI and APO HI were updated EDIT: About Wildcat (at a first glance) I like it. I droped both Vigor and Combat evolved i'm just using WCi like the simplicity of the mod and also it integrates very well with Ordinator. Here's what Enai wrote about a Vigor and Wildcat comparison on reddit: [–]EnaiSiaionWinterhold 2 points 22 minutes ago Attacking during an enemy power attack does more damage.From Vgr, I like that attacks from behind, or above, or while sprinting, or counter attacking do more damage.Exists in WC.Vgr autoaim with bows disabled, and enemy archers less acurateStagger strength depends on health threshold.In Vigor, health works like poise - the lower it is, the higher chance of stagger. In WC, it seems you will stagger every time you drop below 50%, 35%, 20% healthVgr NPC's can use fake potionsPlanned for 1.01.Exists in Ordinator.Vgr has timed blocking/bashing bonuses, WC doesn'tI kind of like Vigor's decoupled injury/stagger systems better (it appears they're combined with Wildcat, as both will happen at 50%, 33%, and 20% health thresholds).They are combined because it is more impactful that way. Staggering someone and injuring them at the same time (with that nice splat sound) is a BIG swing in momentum and should feel like it.bandages/poultices for wounds (instead of being purely health based like Wildcat)timed blockingOrdinator feature.parryingRequires either an OnHit() script NO.) or a combat hit spell (massive overlap with Ordinator). You still want to bash or stagger opponents during their attack, because that's when they aren't blocking or prepared to bash you out of your attack.NPCs using potionsPlanned for 1.02. Note that having it actually restore the correct amount requires SKSE.more stamina draining actions (eg. regular attacksPlanned for 1.01.moving).Frustrating because your stamina won't regenerate while moving.Attacking during an enemy power attack does more damage.From Vgr, I like that attacks from behind, or above, or while sprinting, or counter attacking do more damage.Exists in WC.Vgr autoaim with bows disabled, and enemy archers less acurateStagger strength depends on health threshold.In Vigor, health works like poise - the lower it is, the higher chance of stagger. In WC, it seems you will stagger every time you drop below 50%, 35%, 20% healthPlanned for 1.01.Vgr NPC's can use fake potionsExists in Ordinator.Vgr has timed blocking/bashing bonuses, WC doesn't Edited June 23, 2016 by paul666root Link to comment
dunc001 Posted June 23, 2016 Share Posted June 23, 2016 (edited) Ordinator also got an update today Edit - NVM, already in todays Changelog! Edited June 23, 2016 by dunc001 Link to comment
Darth_mathias Posted June 23, 2016 Author Share Posted June 23, 2016 I have decided to wait a few weeks for wildcat to mature before I add it. Link to comment
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