Matt714 Posted October 12, 2015 Posted October 12, 2015 (edited) Excuse yet another thread. Maybe move to "support"? Only noticed after posting. No mods activated except NMC + UHQ and Flora Overhaul. Alternate Start - Roleplayers also installed (but assumed unrelated) to quickly test in game. Always happen from distance, or when I move. When close, it mostly disappears (98 percent) of the time. Video (excuse the quality - play fullscreen): https://www.youtube.com/watch?v=oRiTlM1laJs&feature=youtu.be Texture problem? Activated Archive Invalidation and the relevant .ini settings. Also spent a lot of time Googling for fixes, meddling with graphical settings, etc. Maybe a wrong installation? Or is it merely the game not playing nice with my hardware? i7 4930k + two GTX 980s (SLI disabled) - latest nVIDIA drivers. Edited October 12, 2015 by Matt714
Matt714 Posted October 12, 2015 Author Posted October 12, 2015 (edited) So apparently the issue is called z-fighting, and is pretty common for Bethesda games. I've reduced it to some extent with some .ini tweaks. Edited October 13, 2015 by Matt714
Matt714 Posted October 13, 2015 Author Posted October 13, 2015 In case someone else stumbles on the same problem than I do: Just tested with some vanilla folder (no mods except Ultimate Fallout Patch) - didn't touch graphical settings at all (boy is the game ugly); and the problem has been replicated. Assumed engine or GPU related.
Kelmych Posted October 13, 2015 Posted October 13, 2015 You'll find a lot of discussion about z-fighting and potential solutions (typically by changing Ini parameter values) in the Support and Troubleshooting forum threads. It's a Bethesda engine problem. For Skyrim DynDOLOD also helps to reduce this effect. I am not sure how much if any help comes from the static LOD from using FO3LODGen.
Matt714 Posted October 16, 2015 Author Posted October 16, 2015 On 10/13/2015 at 6:28 PM, Kelmych said: You'll find a lot of discussion about z-fighting and potential solutions (typically by changing Ini parameter values) in the Support and Troubleshooting forum threads. It's a Bethesda engine problem. For Skyrim DynDOLOD also helps to reduce this effect. I am not sure how much if any help comes from the static LOD from using FO3LODGen.Sadly most Skyrim solutions can't apply to Fallout 3 because of different .ini settings, unless I'm missing something.
Matt714 Posted October 16, 2015 Author Posted October 16, 2015 (edited) fNearDistance=15 makes it completely disappear, but now my gun is clipping =/ Still happens with "12", but to a lesser extent. Edited October 16, 2015 by Matt714
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now