Adonis_VII Posted July 10, 2015 Posted July 10, 2015 New Vegas Railroads by Trainwiz: https://www.nexusmods.com/newvegas/mods/59674/? Description: You ever find it funny that even though the NCR canonically have working railroads, and New Vegas is a high-profile area, there's no working trains, freight or otherwise? I did. And because I'm the best, I've decided to add some actual trains to New Vegas. But then I decided to go the extra mile. Welcome to New Vegas Railroads. A worldspace/immersion mod that aims to get the Mojave moving a little bit, by expanding upon the NCR's often mentioned but little seen railroading endeavors. With this, the player may travel to the town of Bullhead, the major NCR railroad hub in the Mojave, and help them get New Vegas' railroads back up and running. But even if they choose to ignore that, Bullhead Railyard is full of things to do, with tons of unique weapons, equipment, and secrets scattered about. It includes the Rifle 'Locomotive' mod. It is compabitle with NVInteriors and AWOP.
Bandy Posted September 21, 2016 Posted September 21, 2016 This does sound interesting and worthy of a slot. A quick search does not mention it over at TTW, so may not be compatibility with that but please correct me if wrong. Does it need/has been ported into that environment? Thank you.
Adonis_VII Posted September 23, 2016 Author Posted September 23, 2016 You will have duplicate railroad rifle and spikes due to having a TTW version and a Railroads version, and any patches you've made that affect those such as WMX will not carry over to this mod. Beyond that I'm not aware of any particular conflicts.
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