SynthetikHD Posted June 28, 2015 Share Posted June 28, 2015 Another issue here.. https://imgur.com/a/mHf5c Either the 'Hi-Res Pip-Boy' isn't installing correctly or the 'High Detail Map and Icons' isn't detecting it. Pic #1: Click install 'Hi-Res Pip-Boy', says no game data on top levelPic #2: Click ok, says it likely won't work and says something about correcting the directory. I'm not sure what that means so I click ignorePic #3: 'Hi-Res Pip-Boy is grayed out and in italicsPic #4: After installing 'High Detail Map and Icons' the lines I'm supposed to change are all set at 724 instead of 660 Tried reinstalling both and no luck. Link to comment Share on other sites More sharing options...
0 Kelmych Posted June 28, 2015 Share Posted June 28, 2015 Not really . The internal fomod processor doesn't process the fomod quite correctly . Maybe we need to ad this to the MO Bugfix list. I plan to add an alternate way to install the mod. Basically you use manual install in MO and then choose the correct folders which already have self-explanatory names. I haven't had time to write this up and test it. Link to comment Share on other sites More sharing options...
0 Audley Posted June 28, 2015 Share Posted June 28, 2015 When that little windows pops up it means MO is not quite sure what goes in the data folder and what doesn't. Think of it as a mini temporary data folder that MO needs to make sure that when you install a mod, everything goes where it is supposed to. In this case, in that little window you need to right-click on data and click "Set Data Directory." This will tell MO that everything below in the file structure is supposed to go in the Data folder i.e. textures, mehes, sounds, etc. If you need further explanation I would be happy to provide assistance. Cheers, Audley Link to comment Share on other sites More sharing options...
0 SynthetikHD Posted June 28, 2015 Author Share Posted June 28, 2015 (edited) Thank you again for replying to another one of my issues. Looks like I need further explanation. I right clicked and clicked 'Set Data Directory', but nothing happened. Still said no game data on top level and gave the 'likely not to work' message. Still is grayed out and in italics and when I hover over it, it says 'Hi-Res Pip-Boy contains no esm/esp and no asset directory.' Edited June 28, 2015 by SynthetikHD Link to comment Share on other sites More sharing options...
0 Kelmych Posted June 28, 2015 Share Posted June 28, 2015 With many mods the Data folder can be located more than one level deep. The first time you right click and select "Set data directory" on the Omnis mod you will see another Data folder and a readme file. If you want to keep the readme file with the mod the drag and drop it into the "Data" folder. Right click on the "Data" folder and again select "Set data directory" This time MO will say it looks good and you can install the mod. If you didn't get Omnis pipboy 300 installed correctly before installing the High Detail map mod, then remove the High Detail map mod and reinstall it once the Omnis pipboy mod is correctly installed. Link to comment Share on other sites More sharing options...
0 Audley Posted June 28, 2015 Share Posted June 28, 2015 I was going to write a long explanation but it seems Kelmych has taken care of it. :) Link to comment Share on other sites More sharing options...
0 Kelmych Posted June 28, 2015 Share Posted June 28, 2015 If you have an full explanation that would be good to add to the guide it would be useful. You initial answer covered most of it quite well and I was planning to add it to the guide; if you have one that also covers the multiple levels I'll add that version . Thanks Link to comment Share on other sites More sharing options...
0 SynthetikHD Posted June 28, 2015 Author Share Posted June 28, 2015 With many mods the Data folder can be located more than one level deep. The first time you right click and select "Set data directory" on the Omnis mod you will see another Data folder and a readme file. If you want to keep the readme file with the mod the drag and drop it into the "Data" folder. Right click on the "Data" folder and again select "Set data directory"Ahh, thank you, I am a bit of a newb so I'm sure that is something experienced people would have figured out right away. Maybe include the directions in the guide so people like me aren't thrown off? :: I was going to write a long explanation but it seems Kelmych has taken care of it. :)Yea sorry I seem to have done your directions to the "<data>" folder, not the "Data" folder. However, the numbers in the "menus\main\map_menu.xml" are still set to 724, so the fomod script didn't detect the correct Pipboy replacer plugin? I found the forum post mentioned in the guide, and it said "People getting 724 are likely using the internal fomod, not the external. I had to make MO use the external fomod in order to make it detect correctly. The instructions do actually say to use the external though." Kelmych you seem to have said, "I'll add a note for this mod about using the internal fomod processor." But no note seems to be added. Someone want to explain this one to me now? :confused: Link to comment Share on other sites More sharing options...
0 SynthetikHD Posted June 29, 2015 Author Share Posted June 29, 2015 Not really . The internal fomod processor doesn't process the fomod quite correctly . Maybe we need to ad this to the MO Bugfix list. I plan to add an alternate way to install the mod. Basically you use manual install in MO and then choose the correct folders which already have self-explanatory names. I haven't had time to write this up and test it.Well alright. The suggestion by Toosdey in the guide and old forum topic seem to have worked perfectly for now, so doing his suggestion will work for anybody who's #'s are 724 and didn't get it set up right until you write up the alternative install method. :: Link to comment Share on other sites More sharing options...
0 GrantSP Posted June 29, 2015 Share Posted June 29, 2015 Can you post which version of MO you are running because there were a lot of changes to the fomod installer in the 1.3.8 version? If we could clarify that this is an issue or not with the specific version. Link to comment Share on other sites More sharing options...
0 SynthetikHD Posted June 29, 2015 Author Share Posted June 29, 2015 (edited) Can you post which version of MO you are running because there were a lot of changes to the fomod installer in the 1.3.8 version? If we could clarify that this is an issue or not with the specific version.v1.2.18 Edit: is this not the most recent version? i see now it is not. welp. will i lose everything if i update to 1.3.8? or should i not? Edited June 29, 2015 by SynthetikHD Link to comment Share on other sites More sharing options...
0 Kelmych Posted June 29, 2015 Share Posted June 29, 2015 I'm still using MO 1.2.18 . Switching to 1.3.8 shouldn't cause any significant problems; it will fix some problems and there might be some new problems with MO as this version evolves (you can read the threads about it). I'll likely switch over soon. Link to comment Share on other sites More sharing options...
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SynthetikHD
Another issue here.. https://imgur.com/a/mHf5c
Either the 'Hi-Res Pip-Boy' isn't installing correctly or the 'High Detail Map and Icons' isn't detecting it.
Pic #1: Click install 'Hi-Res Pip-Boy', says no game data on top level
Pic #2: Click ok, says it likely won't work and says something about correcting the directory. I'm not sure what that means so I click ignore
Pic #3: 'Hi-Res Pip-Boy is grayed out and in italics
Pic #4: After installing 'High Detail Map and Icons' the lines I'm supposed to change are all set at 724 instead of 660
Tried reinstalling both and no luck.
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