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Posted

They simply tried the cheapest route, lure in key figures with $$$ and hope the masses will follow. It costs so much more time and money to survey and talk to a community.

 

 

The uproar was so brutal and loud because this was about control. Some may think it was about money, but it wasn't.

 

One of the core principles of modding is, that it is not controlled by anyone. The moment cooperations control modding, they kill it.

 

There is nothing broken with modding that can be fixed with control or money.

 

 

This post by Gabe just shows you how completely removed these types of people are.

I agree it is about control for sure; however, for mod authors and utility devs, it was first about money (understandably so). Money was also important to many short-sighted mod users, but anyone thinking long term had to be thinking about control (DRM-ification, etc.).

 

On the other hand, I don't think Valve approached MAs because it was cheaper. It would cost them nothing but time to reach out to the whole community (sure, time is $). Regardless though, Valve was not expected to reach out as a business with proprietary concerns ... I expected that MAs would/should reach out to the community or at least community leaders to vet the whole methodology. They should have told Valve that they were interested but that they would rather be inclusive rather than exclusive. If I were approached, I would have stipulated as much, and Valve couldn't have done anything about it. What kept MAs quiet I would guess is ultimately the chance to earn some money --they perhaps did not want to risk being dropped from consideration of ground-floor opt-in.

 

It is all understandable, but Valve already controls too much if they can so easily lure our MAs into exclusive ventures that affect the entire community. Luckily, any person can become a mod author or utility dev and release their products in any way they choose, so as existing mod devs leave out of angst with the community, some of today's mod users will fill in the dev gaps --that is how it always has worked anyway, so that is why modding will never die as long as the game developer supports open modding like Bethesda does.

 

It will be interesting to see how Bethesda releases future TES/Fallout games though. Hopefully, they will always allow derivative works from their base assets as an effectively open modding policy for distribution from places like the Nexus, regardless of setting up a mod "store" at the outset. If they don't, then projects like Morroblivion and continued modding of their old games will keep the hobby alive for years and years.

Posted

 

 

P.S. Isn't there some way to get more than JUST SEVENTY-THREE signatures on the ****-****-**** petition?! That's downright insulting. 

I doubt many people even know it exists. I only heard about it in this thread and it wasn't until today that I had time to search the thread to find the OP with the link and actually take a look at it. Signatures will likely remain low unless it can get greater visibility...maybe the person who made it can ask one of the people who run youtube channels to post it or mention it. Gopher, Brodual, etc.

Posted

And Art of the Catch is scheduled for a NEXUS release on May 6th.  Yes, it would appear that the master is back!  Throw in the fact that Isoku is planning on updating soon and maybe we can finally put this whole mess behind us.

Posted

And Art of the Catch is scheduled for a NEXUS release on May 6th. Yes, it would appear that the master is back! Throw in the fact that Isoku is planning on updating soon and maybe we can finally put this whole mess behind us.

Totally agree.
Posted

Just look at the quality of presentation @Chesko puts into his mods and his websites, that is the work of a skilled and thoughtful modder!

Posted

Do any of the moderators or modders here have any contact with the Nexus moderators, beyond just going through the basic "contact" links on the site?  If so, could you encourage them to not only ban the offending members but to remove their comment as well?  I think it's great that they're quickly banning people for harassing the authors ( such as adadadada for his comment on the Campfire page ) but some comments are just too vile and disgusting to be left up.  Check out 31Fox's comment on the Wet and Cold page to see what I mean.

Posted

The problem with deleting their comments is that you delete the proof for their banishment. Also, removing posts really messes up search results since the search engine crawlers depend on the pages being somewhat static.

 

EDIT: Holy crap, that guy was a member for 8 years and made one comment. That one comment got him banned.

Posted (edited)

The problem with deleting their comments is that you delete the proof for their banishment. Also, removing posts really messes up search results since the search engine crawlers depend on the pages being somewhat static.

 

EDIT: Holy crap, that guy was a member for 8 years and made one comment. That one comment got him banned.

It's strange that after 8 years that that was his only comment.  I was surprised it got him banned but I support the Nexus getting tough with harassing posts.  The one on the WC page, however, is beyond unacceptable.  It's bad enough that it's racist but to follow that up with "kill yourself" is just insane to me.  No offense to the MAs here and I certainly do love my video games but isn't there a point that you have to seriously question somebody's mental state when they're making comments like that to people whose hobby/career is modding video games?  Hatred like that should be reserved for the worst humanity has to offer ( which, ironically enough, is a category that that commentator would fall into ).  It just absolutely blows my mind.  I understand about it messing up the page but maybe they could block it out or something?  That comment is so vile I'm not even concerned about not seeing the "proof" of their banishment; at that point I'm happy to take the Nexus moderator's word for it.

 

Sorry, I know I'm just venting but that guy on the WC page really pissed me off.

Edited by cstarkey42
Posted

The problem with deleting their comments is that you delete the proof for their banishment. Also, removing posts really messes up search results since the search engine crawlers depend on the pages being somewhat static.

 

EDIT: Holy crap, that guy was a member for 8 years and made one comment. That one comment got him banned.

That's exactly what has been puzzling me when I was reading the ban threads in the recent days. Numerous people who had been members for sometimes over 5 years with more than just a few posts suddenly decide it's a good idea to puke really disgusting insults at others. How can anyone be THAT STUPID?

  • +1 2
Posted

The podcast I linked in the SMIM thread touched on this. DarkOne basically called out all those people that download mods for free and never contribute anything else to the community. Now all of sudden they feel their opinions matter the most. He said that in the hierarchy of things they're opinions mean the least and Valve/Bethesda basically gave into them by removing the paid mods instead of working on the structure of the store.

Posted (edited)

The podcast I linked in the SMIM thread touched on this. DarkOne basically called out all those people that download mods for free and never contribute anything else to the community. Now all of sudden they feel their opinions matter the most. He said that in the hierarchy of things they're opinions mean the least and Valve/Bethesda basically gave into them by removing the paid mods instead of working on the structure of the store.

Condemning something so completely and then turning around and condone it by using it or lamenting it being taken away is hypocritical.

 

I do not think there was a need to continue the blame game just under a more civil veil. Screaming no and death threats are not an opinion.

 

I find saying that the opinion of the people who are your (potential) customers does not matter is a very odd thing to say. Isn't that exactly that type of thinking that made this fail so hard? Valve and Bethesda didn't seem to think the opinion of people outside the Steam Workshop mattered.

Edited by sheson
  • +1 1
Posted

In a late reply to my stance in my mod page...

 

Ah, that auto correction. If that is not proof I only have a mobile device, then I don't know what is. I have removed it all now anyway. It was a bit shouty anyway.

 

I still think this was too much for the current stage the game is in. If Valve did this upon release, then there would have been more acceptance. They just come out with it now when people accept mods to be free, because they are. This needed to be thought through more. They seem to be trying to turn the modding scene into a cruddy app store affair. It also does not help communities like this as they may not be able to recommend the best mod if it is behind a paywall.

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