rpsgc Posted July 10, 2012 Posted July 10, 2012 Lol sorry, bad use of acronym, in this case we are talking about Enhanced Distant Trees (EDT) :P Screenshot of texture issue around whiterun; That mod has been deleted from Nexus.https://skyrim.nexusmods.com/mods/3389 Got any mirrors?
Farlo Posted July 10, 2012 Posted July 10, 2012 That mod has been deleted from Nexus.https://skyrim.nexusmods.com/mods/3389 Got any mirrors? Wow... another one? This does not bode well for the Nexus. I was really looking forward to trying this. I have a feeling that with the increased attention on modding Dark0ne will need to address this issue.
Neovalen Posted July 10, 2012 Posted July 10, 2012 That mod has been deleted from Nexus.https://skyrim.nexusmods.com/mods/3389 Got any mirrors?Wow... another one? This does not bode well for the Nexus. I was really looking forward to trying this. I have a feeling that with the increased attention on modding Dark0ne will need to address this issue.Honestly, without seeing the offending authors infraction... it's hard to say one way or the other. I understand the need to police users, and yes sometimes they get a little happy with the ban hammer but for all we know there was good cause. However, I would think that people knowing the Nexus rules and heavy handedness would tone down their responses/comments appropriately to avoid it.
rpsgc Posted July 10, 2012 Posted July 10, 2012 Honestly, without seeing the offending authors infraction... it's hard to say one way or the other. I understand the need to police users, and yes sometimes they get a little happy with the ban hammer but for all we know there was good cause. However, I would think that people knowing the Nexus rules and heavy handedness would tone down their responses/comments appropriately to avoid it.Especially considering the author's last login to the Nexus forum was on January 17 and, from what I can tell, the mod was available until much later (June?). Here's his Steam profilehttps://steamcommunity.com/profiles/76561198052200678 I'll try to contact him to see if he's willing to upload it to Steam Workshop or something.
MadWizard25 Posted July 11, 2012 Author Posted July 11, 2012 The mod still seems to be up on Nexus, but using the link i posted will result in Hidden Mod, and the link worked before. Odd... Will edit the link, see if it helps.
LeetMiniWheat Posted July 12, 2012 Posted July 12, 2012 works via this link: https://skyrim.nexusmods.com/mods/19446 and BTW I get almost a 20fps hit from using this, coming out of helgen in the mountain trail... not sure if the z-fighting tweaks are exacerbating it too or what, but my fps has been really poor even from the beginning wagon ride Edit: 45fps with it on, 72fps with it off to be exact Edit2: this is way more than the 10%-20% performance hit the author claims, more like 35%-40% here unless it's conflicting with some other mod or tweak i'm using Edit3: I also noticed the whiterun texture bugs like the gray windmill from afar
rpsgc Posted July 12, 2012 Posted July 12, 2012 works via this link: https://skyrim.nexusmods.com/mods/1944 We were talking about Enhanced Distant Trees ;)
LeetMiniWheat Posted July 12, 2012 Posted July 12, 2012 works via this link: https://skyrim.nexusmods.com/mods/19446We were talking about Enhanced Distant Trees ;)Oh, whoops my bad. it's almost 5am here Edit: hmm, yeah EDT does seem to be gone. what the heck is going on with nexus lately...
MadWizard25 Posted July 12, 2012 Author Posted July 12, 2012 If its gone it could be for a variety of reasons. I know there are some alternative options. Such as Illuminated Tree LOD, which is quite nice (been mentioned on this forum before). https://skyrim.nexusmods.com/mods/17984
JudgmentJay Posted July 12, 2012 Posted July 12, 2012 and BTW I get almost a 20fps hit from using this' date=' coming out of helgen in the mountain trail... not sure if the z-fighting tweaks are exacerbating it too or what, but my fps has been really poor even from the beginning wagon ride[/quote'] It's definitely a bit of a performance hog. I didn't lose fps, but I measured vram usage before and after and it came out to roughly 100mb. This was around Windhelm. I know there are some alternative options. Such as Illuminated Tree LOD' date=' which is quite nice (been mentioned on this forum before). https://skyrim.nexusmods.com/mods/17984[/quote'] I use the "less yellow" version of Illuminated Tree LOD. Looks great with STEP.
Besidilo Posted September 13, 2012 Posted September 13, 2012 The Skyrim Distance OverhaulSkyrim Distant DetailHigh Quality LODsEnhanced Distant Trees (gone from Nexus)Enhanced Distant TerrainWATER (I believe it includes LODs for waterfalls)Shrine of Azura LOD Fix (included in USKP)Trees LODs with ShadowsBetter Distant LOD WaterfallsIlluminated Tree LODimproved_LOD_treesRealistic LOD Tree Textures Me confused. :(
torminater Posted September 13, 2012 Posted September 13, 2012 Me confused. :( By the sheer amount or by sth else? If you ever have the time to do some extensive testing on what works with what and how good/better they are compared to another, let us know :D
Besidilo Posted September 13, 2012 Posted September 13, 2012 I'm just trying to figure out what LODs to install. There is a couple of dozen mods to choose from, some rather tough choices. :(
JudgmentJay Posted September 13, 2012 Posted September 13, 2012 From my experience both Skyrim Distance Overhaul and Skyrim Distant Detail increase the burden on the engine by a non-trivial amount, especially if you use the z-fighting .ini tweaks. For me, SDO increased physical RAM usage by about 150mb and the game was much more prone to CTDs. It really does look great though. One thing I was curious about was the HQ LOD textures. He has different textures for all 3 of the big texture packs... SRO, HD2K, and SHDR. I wonder how they compare to the default textures. Might be difficult to find one that fits since the Texture Pack Combiner uses landscape textures from all 3. I think I'll test that out when I get home.
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