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Jeclredured - Standing Stones (by jeclxohko)


WilliamImm

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https://skyrim.nexusmods.com/mods/35804/?

 

From the same author as Jeclredured - Spell Tomes comes a retexture of the 13 Standing Stones in Skyrim. Adds more detail, and also color codes the stones based on their patron constellation - Warrior stones get red, Mage stones get blue, and Thief stones get green.

 

Looks quite good - it was love at first sight for Neovalen (who added it to his guide). Any other opinions?

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Looks good' date=' but is there an option to exclude the different "light" colors? Also his other retex of nordic murals looks awesome.[/quote']

Same as torminater, I'd like to have an option without the change of colors.

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Also it is a bit ENB dependent... due to the more grainy look then depending on contrast settings you can make the texture look out of place compared to the surroundings. I believe the author covers this somewhat in his description too.

 

Also I am personally not a fan of the color coded rocks... I prefer the light blue beam of light for all.

I guess one could just use the textures and nothing else and that would solve that part though.

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I got it mostly for the color codes... I thought it was utterly silly that all constellations regardless of purpose were the same color. Tbh my preferred option would be a unique color for all but this will do(combat/stealth/magic). As for the textures, I would look at them yourself in game instead of using his screens.

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Have to agree these look great in game - I don't mind the colours as they make it look like something special is happening when activated. They could be less intense perhaps but this is a small quibble. This is a good addition.

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I'm not keen on colour codes. They look too saturated for me. Textures look too gritty as well. But I'd agree with Neo and check them in game myself before making a final statement - sometimes the screenshots do not fully reflect "reality" ;)

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