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Posted

Figured it might not be a bad idea to just start a general SR support thread for help since the feedback thread is focused on actual SR feedback. I'll start this off.

 

So was playing earlier today, then went and made today's latest changes:

 

- Updated Lanterns of Skyrim to use Realistic Lighting Overhaul optional preset.

- Added SkyTEST - Realistic Animals and Predators. Removed More Village Animals and Roosters At Dawn

- Updated Apahii Skyhair Natural Retexture.

 

I also added Grass on Steroids and it's associated INI changes.

 

I now CTD every time on the menu load. I reversed the INI changes, unloaded SkyTest and Grass on Steroids and still CTD.

 

What would be the first steps I should in debugging this?

 

Thanks!

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  • 0
Posted

Greetings,

 

I'm getting a BOSS error for Weapons and Armor Fixes - Remade Multi-Mod Compatibility Patch - Dawnguard Version. It's giving me a missing "imp_helm_imp.esp". Anyone else have this?

 

BD

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Posted

I'm going to imagine this has something to do with DSR and the various animation mods we have gong but I just noticed something for the first time after going back to my sword and shield character. It's setup to the guide as instructed, however my Nord's shield when sheathed disappears completely and the sword is on his hip.

 

The fun bit is I started running and noticed I was standing on something and sure enough once I got on flat ground I found the shield...it's my Nord's new skateboard!

 

Any idea what needs to be tweaked or redone to get the shield properly on his back again? I will note the sword is on his hip and he is properly drawing from the hip (though there is no sheathe, not sure if thats intended or not when it's on his hip).

 

Posted Image

I had this happen when I installed the lastest XP32 skeleton. I ended up redoing XP32, DSR, and Immersive Animations. That fixed it, but I am not sure which one since I redid all and then checked the result.
Oh, so I reinstalled said mods and manually ensured the XP32 stuff was moved over. While the shield is now properly being stored on my back, my 1H sword (while on my back), the sheathe/unsheathe animations are happening from the left hip. Suggested fix/procedure?

 

Thanks in advance.

  • 0
Posted

This happened when people used the wrong installer on Bergzoe's Animations. I think you need to not use the integrated FOMOD installer (or maybe you need to use it - I forget which).

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Posted

Noticed a couple of strange things. A glowing blue light emanating from my character during daytime hours, particularly my hands, no matter what I'm wearing or have equipped. Definitely a light because it will conform to the shape of objects as I move across them. It gradually increases in intensity in the early morning until it's plainly visible at 8 am, stays strong all day and then at 6 pm gradually decreases to nothing and stays that way all night. 

 

Posted Image    Posted Image    Posted Image

 

And a place on the far horizon where the sky kind of seems to stop. Particularly striking at night when it's almost pitch black but I can see a blue stripe on the far horizon.

 

Posted Image    Posted Image    Posted Image

 

 

Any ideas?

 

P.S. Mods exported from Wrye just in case

 

 

 

00  Skyrim.esm

01  Update.esm

02  Dawnguard.esm

03  HearthFires.esm

04  Dragonborn.esm

05  ApachiiHair.esm

06  ApachiiHairFemales.esm

07  ApachiiHairMales.esm

08  Skyrim Project Optimization - Full Version.esm

09  ClimatesOfTamriel.esm

0A  Lanterns Of Skyrim - All In One - Main.esm

0B  SPIKE.esm

0C  XFLMain.esm

0D  Unofficial Skyrim Patch.esp  [Version 1.3.2c]

0E  Unofficial Dawnguard Patch.esp  [Version 1.2.2]

0F  Unofficial Hearthfire Patch.esp  [Version 1.1.0]

10  Unofficial Dragonborn Patch.esp  [Version 1.0.3]

11  Chesko_Frostfall.esp

12  Better Dynamic Snow.esp

13  Rainbows.esp

14  Clanking Armor.esp

15  IHSS.esp

16  Improved Combat Sounds v2.2.esp

17  mintylightningmod.esp

18  MintyLightningMod_COT_Patch.esp

19  StaticMeshImprovementMod-DragonbornTernFix.esp

1A  TradeBarter.esp

1B  83Willows_101BUGS_V4_LowRes.esp

1C  Ars Metallica.esp  [Version 1.2.0]

1D  Ars Metallica - Dawnguard.esp  [Version 1.2.0]

1E  Ars Metallica - Hearthfire.esp  [Version 1.2.0]

1F  Ars Metallica - Dragonborn.esp  [Version 1.2.0]

20  BLESSINGS - Altar Descriptions.esp

21  Bring Out Your Dead.esp  [Version 1.1.7]

22  Chesko_WearableLantern.esp

23  ClamsDropPearls.esp

24  Dead Body Collision.esp

25  DD_Dawnguard Additions.esp

26  DD_Dragonborn Additions.esp

27  Dual Sheath Redux.esp

28  DungeonQuestAwareness.esp

29  fFastTravelSpeedMult_4.esp  [Version 1.0]

2A  High Level Enemies.esp

2B  High Level Enemies - Dawnguard.esp

2C  High Level Enemies - Dragonborn.esp

2D  Lanterns Of Skyrim - All In One - RLO.esp

2E  Book Covers Skyrim.esp

2F  Moss Rocks.esp

30  ORM-Arvak.esp

31  PilgrimsDelight.esp

32  Point The Way.esp  [Version 1.0.1a]

33  Radiant and Unique Potions Poisons and Booze.esp

34  ShootingStars.esp

35  Skyrim Immersive Creatures.esp  [Version v6.0]

36  Skyrim Immersive Creatures - DLC2.esp  [Version v6]

37  Skyrim Flora Overhaul.esp

38  SkyrimImprovedPuddles-DG-HF-DB.esp  [Version 1.1]

39  SMDropLitTorch.esp

3A  SPTDiverseGuardsSkyrim.esp  [Version 4.4]

++  Traps Make Noise.esp

3B  Convenient Horses.esp

3C  Destructible_bottles.esp

3D  ORM Convenient Alsvid.esp

3E  Auto Unequip Ammo.esp

3F  Chesko_LoreBasedLoadingScreens.esp

40  Footprints.esp

41  Footprints - Ash.esp

42  Ket_3DLoadscreens.esp

43  Ket_PictureLoadscreens.esp

44  RaceMenu.esp

45  RaceMenuPlugin.esp

46  towConversation.esp

47  WetandCold.esp

48  WetandCold - Ashes.esp

49  SkyUI.esp

4A  iHUD.esp

4B  towPov.esp

4C  Cloaks.esp

4D  Cloaks - Dawnguard.esp

4E  1nivWICCloaksCRAFT.esp  [Version 2.3]

4F  DragonbornArmorFix.esp

50  Elemental Staves.esp

51  ExplosiveBoltsVisualized.esp

52  imp_helm.esp

53  imp_helm_dawn.esp

54  Valor Armor.esp

55  Dr_Bandolier.esp

56  Dr_BandolierDG.esp

57  Lock Overhaul.esp

58  DeadlyDragons.esp

59  SkyRe_Main.esp

5A  SkyRe_Combat.esp

5B  SkyRe_CraftingFix.esp

5C  SkyRe_EncounterZones.esp

5D  SkyRe_EnemyAI.esp

5E  SkyRe_Survivalism.esp

5F  SkyRe-USP Patch.esp

60  SkyRe-RUPPB Patch.esp

61  SkyRe Script Fix.esp

62  Gildergreen Regrown.esp  [Version 1.2.5]

63  Run For Your Lives.esp  [Version 1.2.2]

64  When Vampires Attack.esp  [Version 1.0.2]

65  SkyrimChimneysRW.esp

66  The Paarthurnax Dilemma.esp  [Version 1.2.4]

67  towBlockSteal.esp

68  SkyrimCoinReplacer.esp

69  360WalkandRunPlus-RunBackwardSpeedAdjust.esp

6A  AchieveThat.esp

6B  Appropriately Attired Jarls Redux.esp

6C  BetterQuestObjectives.esp

6D  BetterQuestObjectives-PaarDilemmaPatch.esp

6E  BetterQuestObjectives-SkyRePatch.esp

6F  BlockSparkles.esp

70  Distant DetailHF.esp

71  Guard Dialogue Overhaul.esp

72  Headtracking.esp

73  Immersive Weapons.esp

74  masser Size x0.5.esp

75  dD-No Twitching Dragon Death Animation.esp

76  NonEssentialChildren.esp

77  BetterQuestObjectives-NECPatch.esp

78  SFO - Expanded Diversity.esp

79  secunda Size x0.5.esp

7A  SkyTEST-RealisticAnimals&Predators.esp

7B  SkyTEST-RealisticAnimals&Predators-Dawnguard.esp

7C  SkyTEST-RealisticAnimals&Predators-Dragonborn.esp

7D  dD - Enhanced Blood Main.esp

7E  dD-Dragonborn-Dawnguard-EBT Patch.esp

7F  TheChoiceIsYours.esp

80  BetterQuestObjectives-TheChoiceIsYoursPatch.esp

81  Thieves Guild Requirements.esp

82  Waterbreathing Breathless Emerge.esp

83  aMidianborn_Skyforge_Weapons.esp

84  AIMP - Antz in my Pantz.esp

85  Chesko_Step418_SN.esp

86  Unique Region Names - Dragonborn.esp  [Version 1.1]

87  RealisticRoomRental.esp

88  BetterQuestObjectives-PersidRRentalPatch.esp

89  RRR_Hearthfire-Patch.esp

8A  RRR_Dragonborn-Patch.esp

8B  SoS - The Dungeons.esp  [Version 1.23]

8C  SoS - The Wilds.esp  [Version 1.13]

8D  SoS - Civilization.esp  [Version 1.02]

8E  ClimatesOfTamriel-Sound.esp

8F  Realistic Lighting Overhaul - Dungeons.esp

90  Realistic Lighting Overhaul - Dawnguard Interiors.esp

91  Realistic Lighting Overhaul - Major City Exteriors.esp

92  Realistic Lighting Overhaul - Major City Interiors.esp

93  ClimatesOfTamriel-Dawnguard-Patch.esp

94  ClimatesOfTamriel-Dragonborn-Patch.esp

95  Unique Region Names - Dragonborn COT Patch.esp

96  SoS - The Dungeons-PatchRLODungeons.esp

97  SoS - The Dungeons-PatchRLOMajorCityInteriors.esp

98  SoS - The Wilds-PatchCoTSounds.esp

99  SoS - Civilization-PatchRLOMajorCityInteriors.esp

9A  SoS - Civilization -PatchCoTSounds.esp

9B  dD - Realistic Ragdoll Force - Realistic.esp

9C  RealisticNeedsandDiseases.esp

9D  RND_Dawnguard-Patch.esp

9E  RND_DestructibleBottles-Patch.esp

9F  RND_HearthFires-Patch.esp

A0  RND_USKP-Patch.esp

A1  RND_Dragonborn-Patch.esp

A2  Disease Descriptions_RND Compatibile.esp

A3  Better Vampires.esp

A4  Predator Vision.esp

A5  WerewolfMastery.esp

A6  BetterQuestObjectives-MoonlightMasteryPatch.esp

A7  Apocalypse - The Spell Package.esp

A8  spelleraser.esp

A9  BFSEffects.esp

AA  DeadlySpellImpacts.esp

AB  ForgottenMagic.esp

AC  ForgottenMagic_Redone.esp

AD  Dual Wield Parrying_SKSE.esp

AE  The Dance of Death - Ultimate Edition.esp

AF  Acquisitive Soul Gems.esp

B0  Enhanced Soul Trap.esp

B1  Soul Gems Differ - E.esp

B2  dD-No Spinning Death Animation.esp

B3  Beards.esp

B4  Brows.esp

B5  XFLDialogue.esp

B6  XFLPlugins.esp

B7  Slightly Reduced Distance NPC Greetings.esp

B8  SPTConsistentOlderPeople.esp  [Version 1.4]

B9  Blaze Of Eventide.esp

++  moveitLWT.esp

BA  Alternate Start - Live Another Life.esp  [Version 2.3a]

BB  BetterQuestObjectives-AlternateStartPatch.esp

BC  SkyRe_Races.esp

BD  Animated Weapon Enchants.esp

BE  WATER.esp

BF  WATER Plants.esp

C0  WATER DB Waves.esp

C1  RND_Water-Patch.esp

C2  Atlas Map Markers.esp

C3  Atlas Blackreach.esp

C4  Atlas Dawnguard.esp

C5  Atlas Hearthfire.esp

C6  Atlas Dragonborn.esp

C7  SPTConsistentOlderPeopleCompatability.esp

C8  RRR-RLO Patch.esp

C9  SOS-RRR-RLO Patch.esp

CA  RRR-BOYD Patch.esp

++  AM-SkyTEST Patch.esp

CB  AM-SMIM Patch.esp

CC  ASW-GDO Patch.esp

CD  ICS-EBT Patch.esp

CE  SOS-BOE Patch.esp

CF  SOS-AMM Patch.esp

D0  ASG-AWE Patch.esp.esp

D1  AS-GDO Patch.esp

D2  AS-SOS Patch.esp

D3  AS-RLO Patch.esp

D4  AS-RLO-SOS Patch.esp

D5  BV-RLO Patch.esp

D6  RUPPB-DBE Patch.esp

D7  RND-RUPPB-DBE Patch.esp

D8  TCIY-BOYD Patch.esp

++  TCIY-BAD Patch.esp

D9  XFL-EBQO Patch.esp

++  WM-SkyRe Patch.esp

DA  WM-BOYD-IW Patch.esp

DB  SkyRe-SkyTEST.esp

DC  IW-BOYD Patch.esp

DD  HLE-IW Patch.esp

DE  HLE-CoS Patch.esp

DF  ASG-AWE-SkyRe.esp

E0  Unique Region Names.esp  [Version 5]

E1  AS-URN Patch.esp

E2  SOS-URN Patch.esp

E3  General Patch.esp

E4  Bashed Patch, 0.esp

E5  ASIS-Dependency.esp

E6  qotsafans Miscellaneous ReProccer + Destruction Tweak Atronach 50 Patch.esp

E7  SkyRe-DB Patch.esp

E8  BCS-SkyRe Patch.esp

E9  ReProccerDragonborn.esp

----> Delinquent MASTER: SUM.esp

EA  SUM.esp

 

 

  • 0
Posted

Glowing weapon/light: ENB related. I believe it's a side effect of SSAO (Aiyen correct me if I'm wrong)

I *think* the horizon thing is from CoT and is intentional. Anyone got an opinion?

--------------------------------------------------------------

 

That being said, now I have a question/problem. I seem to be pretty stable running around the game, except for that damned road just outside Riverwood... any ideas? VRAM is only 2500 and so is RAM, was the first thing I checked. Usually a freeze not a CTD. Papyrus log is squeaky clean.

 

Edit: Using google search I am not alone... even unmodded the area can cause bad CTD.

Edit2: Go figure, re-enabling ENB (which I disabled for added fps during testing) fixes the issue. Guess there is something to that "crash fix" Boris goes on about ;)

  • 0
Posted

Glowing weapon/light: ENB related. I believe it's a side effect of SSAO (Aiyen correct me if I'm wrong)

I *think* the horizon thing is from CoT and is intentional. Anyone got an opinion?

--------------------------------------------------------------

 

That being said, now I have a question/problem. I seem to be pretty stable running around the game, except for that damned road just outside Riverwood... any ideas? VRAM is only 2500 and so is RAM, was the first thing I checked. Usually a freeze not a CTD. Papyrus log is squeaky clean.

 

Edit: Using google search I am not alone... even unmodded the area can cause bad CTD.

Edit2: Go figure, re-enabling ENB (which I disabled for added fps during testing) fixes the issue. Guess there is something to that "crash fix" Boris goes on about ;)

So no fix for the glow other than turning off SSAO I assume.

 

If it's intentional, seems like a strange design choice. It really stands out to me. Here's a better example.

 

Posted Image

 

I've had issue with that damn road since skyrim first came out and I played it vanilla, and continue to with my current build. I just cross to the other side of the river and enter Riverwood from across the bridge out of habit anymore. 

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Posted

I've been google searching the horizon issue, seems a common complaint... not sure it's related to CoT... I took out ENB to check and it's not caused by ENB. Will try running vanilla and see what it shows.

 

Edit: Starting to think it's a vanilla problem when your in high places... can't see it from low elevations but on hills it's definitely visible.

  • 0
Posted

I've been google searching the horizon issue, seems a common complaint... not sure it's related to CoT... I took out ENB to check and it's not caused by ENB. Will try running vanilla and see what it shows.

 

Edit: Starting to think it's a vanilla problem when your in high places... can't see it from low elevations but on hills it's definitely visible.

it is horisons gradient issue as I recall. can be eliminated by right settings in enb
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Posted

Hi, Neovalen

thank you for the great work, though i need some help with post installing skyrim revisited

 

I have installed skyrim revisited quite by a guideline, except using lower resolution textures whenever possible and used RLO - Dungeons with hazardous interiors and CoT with warm interiors (maybe thats the issue).

 

I get like random CTD's when entering other interior\exterior locations. Yesterday had a CTD trying entering the Bannered Mare, today trying to start a character with alternative start and picking holdhelding Breezehome right after using a bed, also one after trying entering a Whiterun.

I haven't done much testing yet, but it doesnt seem i have any issues while not changing location, and i dont think they repeat in same place. Yesterday i entered Whiterun without issues for example. Though its absolotely game breaking, as i can't play more than 30 minutes without CTD.

 

Also i have a problem with ENB - during the sunny day everything around is extremely not realistic shiny.

 

I would be very grateful for any advice for these issues.

 

a.

  • 0
Posted

I've been google searching the horizon issue, seems a common complaint... not sure it's related to CoT... I took out ENB to check and it's not caused by ENB. Will try running vanilla and see what it shows.

 

Edit: Starting to think it's a vanilla problem when your in high places... can't see it from low elevations but on hills it's definitely visible.

it is horisons gradient issue as I recall. can be eliminated by right settings in enb

 

I always was under the impression this is vanilla problem and nothing can be helped to resolve it. I really hope I'm wrong though! :)

 


Hi, Neovalen

thank you for the great work, though i need some help with post installing skyrim revisited

 

I have installed skyrim revisited quite by a guideline, except using lower resolution textures whenever possible and used RLO - Dungeons with hazardous interiors and CoT with warm interiors (maybe thats the issue).

 

I get like random CTD's when entering other interior\exterior locations. Yesterday had a CTD trying entering the Bannered Mare, today trying to start a character with alternative start and picking holdhelding Breezehome right after using a bed, also one after trying entering a Whiterun.

I haven't done much testing yet, but it doesnt seem i have any issues while not changing location, and i dont think they repeat in same place. Yesterday i entered Whiterun without issues for example. Though its absolotely game breaking, as i can't play more than 30 minutes without CTD.

 

Also i have a problem with ENB - during the sunny day everything around is extremely not realistic shiny.

 

I would be very grateful for any advice for these issues.

 

a.

 

Did you try reinstalling CoT weathers only without the interiors?

 

As for the ENB I presume this is too much bloom. Try reducing it (press tilde to bring up console, then Shift+Enter to bring the ENB menu and look for bloomamount settings (or something along those lines, I can't check what it was exactly called - at work atm) and reduce the value.

  • 0
Posted

Wish people would keep the ENB issues in the ENB thread, so I actually notice them fast! :D

 

The horizon issue is game engine related (Game world boundary), and as such cannot be dealt with other then trying to make sure that the ENB settings minimize it for every weather, which with CoT is more or less impossible. It cannot however be eliminated entirely. Many have tried and still try over at the ENB forums.

 

Axnotic: The brightness issue is one that is related to the very bright days that CoT has that many ENB presets do not really take into account. Mainly it is because they change the adaptation values so that the overall scene gets extremely bright because there is nothing to dampen. CoT was designed with adaptation in mind, hence any preset that says they are CoT compatible but do not have adaptation most likely will have issues with certain weathers. (Some have other ways of dealing with this so take the comment with a gain of salt)

As I recall then realvision does alter adaptation... but not sure and I do not have the files laying about right now.

 

You can either alter the weather into something else by another weather ID and then type "sw WeatherID" in the console and the weather will change.

Alternatively you can change the directlightingintensity and bloom intensity in the ingame GUI for the duration of the weather, and then when it changes you can press backspace to restore the default settings again.

  • 0
Posted

@ rootsrat - thx, i reinstalled CoT with recommended setting, now CTD's are gone. Will go for more testing though, going for a long run today evening through all cities in skyrim and all buildings.

@ Aiyen - i'm using Realvision with recommended settings, nothing is altered. Any ideas? I'm going to follow your recommendations for now, but i think there should be some better way... anyway sorry for posting ENB issue here, my main problem was the CTD's. Going to make a post in ENB section for further investigation of the issue.

 

a.

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