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Skyrim Objects SMIMed - Warmaiden's Holes


duy123a

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  • 1 year later...
On 10/1/2024 at 7:58 AM, CorneliusC said:

I tested this yesterday and thought I'd add a few more screenshots.

Step 2.3 with 'Whiterun Mesh Fixes' > Step 2.3 with 'Warmaiden's Holes' mesh overwriting 'Whiterun Mesh Fixes'.

WhiterunMeshFixes2.thumb.jpg.0f10b77efac3c52ce349facc55e4268b.jpgWarmaidensHoles2.thumb.jpg.8ffc38ee3a9502640797cf52b3475fc9.jpg

WhiterunMeshFixes3.thumb.jpg.63be733f58143a65380f537e02d2902f.jpgWarmaidensHoles3.thumb.jpg.ce317d2e38046f7937fa95831d271d9e.jpg

Thanks. What's the 'shadow' mentioned in the OP? I can't tell if one mod fixes it and the other mod breaks it or not. Why is this mentioned?

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9 hours ago, z929669 said:

Thanks. What's the 'shadow' mentioned in the OP? I can't tell if one mod fixes it and the other mod breaks it or not. Why is this mentioned?

I didn't notice any specific shadows before, but went back ingame without and also later with this mesh activated and didn't find anything, just dynamic shadows on the wood posts framing 'Warmaiden's'. Since the original post dates back a while, Step updated and also this mod had an update ("Replicate some ussep changes regarding sewer shadows"). This might explain the difference ...

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