sheson Posted August 14, 2021 Author Share Posted August 14, 2021 14 minutes ago, Rozen said: 24063743: dyndolodesm_00945B_solitudeexterior_tamrielpatch_000041_DynDOLOD_PATCH_DynDOLOD_CHILD [REFR:24063743] (places DockStrSol01_DynDOLOD_LOD [STAT:0E0094F4] in GRUP Cell Temporary Children of EastEmpireTradingCompanyDocks [CELL:000092BD] (in Tamriel "Skyrim" [WRLD:0000003C] at -17,23)) 2406385B: dyndolodesm_00944D_solitudeexterior_tamrielpatch_000033_DynDOLOD_PATCH_DynDOLOD_CHILD [REFR:2406385B] (places DockStrEnt03_DynDOLOD_LOD [STAT:0E009519] in GRUP Cell Temporary Children of EastEmpireTradingCompanyDocks [CELL:000092BD] (in Tamriel "Skyrim" [WRLD:0000003C] at -17,23)) That is what it gives me, let me know if you need more info from SSEedit and i will get it for you and thank you so much for the help finding that. Edit: also the numbers then the : is the ID's then the Form ID of them. Thanks, that is the information I need to fix this bug. Link to comment Share on other sites More sharing options...
Rozen Posted August 14, 2021 Share Posted August 14, 2021 (edited) 12 minutes ago, sheson said: Thanks, that is the information I need to fix this bug. No problem, if something happens again now i have more of a understanding where to look for it, thank you again for the help and making this great mod =^_^= Edited August 14, 2021 by Rozen 1 Link to comment Share on other sites More sharing options...
delweyn Posted August 14, 2021 Share Posted August 14, 2021 1 hour ago, Rozen said: No problem, if something happens again now i have more of a understanding where to look for it, thank you again for the help and making this great mod =^_^= Thank you Rozen for investigating it because I was clearly confused. Sorry to not have been able to help more. Link to comment Share on other sites More sharing options...
Rozen Posted August 14, 2021 Share Posted August 14, 2021 8 minutes ago, delweyn said: Thank you Rozen for investigating it because I was clearly confused. Sorry to not have been able to help more. you're fine, i am just happy it was not just me becuse i was thinking what did i break now seeing all that z-fighting lol XD 1 Link to comment Share on other sites More sharing options...
sheson Posted August 14, 2021 Author Share Posted August 14, 2021 3 hours ago, Rozen said: 24063743: dyndolodesm_00945B_solitudeexterior_tamrielpatch_000041_DynDOLOD_PATCH_DynDOLOD_CHILD [REFR:24063743] (places DockStrSol01_DynDOLOD_LOD [STAT:0E0094F4] in GRUP Cell Temporary Children of EastEmpireTradingCompanyDocks [CELL:000092BD] (in Tamriel "Skyrim" [WRLD:0000003C] at -17,23)) 2406385B: dyndolodesm_00944D_solitudeexterior_tamrielpatch_000033_DynDOLOD_PATCH_DynDOLOD_CHILD [REFR:2406385B] (places DockStrEnt03_DynDOLOD_LOD [STAT:0E009519] in GRUP Cell Temporary Children of EastEmpireTradingCompanyDocks [CELL:000092BD] (in Tamriel "Skyrim" [WRLD:0000003C] at -17,23)) That is what it gives me, let me know if you need more info from SSEedit and i will get it for you and thank you so much for the help finding that. Edit: also the numbers then the : is the ID's then the Form ID of them. This bug is hopefully fixed in Alpha-37 Link to comment Share on other sites More sharing options...
TheDude Posted August 14, 2021 Share Posted August 14, 2021 Wow, that was quick, thank you so much Sheson (I also got the bug and the z-fighting on the docks was really starting to bug me). Cheers! Link to comment Share on other sites More sharing options...
Abbot Posted August 14, 2021 Share Posted August 14, 2021 (edited) Hello Sheson, Like for many others, the current version of DynDOLOD gives me the "insufficent memory" message when trying to generate TexGen. Where can I find information on how to solve the problem? Frankly I have trouble understanding the usefulness of blocking the TexGen generation because of that, though, until now I've always been able to generate TexGen and then DynDOLOD with very few in-game problems... And now, with the SAME load order, I'm not allowed to do that anymore? It's rather puzzling... Edited August 14, 2021 by Abbot Link to comment Share on other sites More sharing options...
sheson Posted August 14, 2021 Author Share Posted August 14, 2021 1 hour ago, Abbot said: Hello Sheson, Like for many others, the current version of DynDOLOD gives me the "insufficent memory" message when trying to generate TexGen. Where can I find information on how to solve the problem? Frankly I have trouble understanding the usefulness of blocking the TexGen generation because of that, though, until now I've always been able to generate TexGen and then DynDOLOD with very few in-game problems... And now, with the SAME load order, I'm not allowed to do that anymore? It's rather puzzling... Read the first post carefully. Also read what log files to include when making posts. If there are so "many" other reports about the "same" problem, then whatever was answered to those still applies. What else is a program supposed to do after the OS tells it the requested memory is not available. More memory is required to continue the work. Without the memory the work can not continue. Link to comment Share on other sites More sharing options...
Atoro10 Posted August 14, 2021 Share Posted August 14, 2021 DynDOLOD TexGen on startup acts like normal all the way through the setup. After verifying all this being as they should and pressing start, a simple "information: Loading, please wait" Shows up and then I get the message you recieve after the process usually have run. The problem is that nothing is generated and this all takes seconds. There is no error message in the log which I will post below so I don't even have an error to search for. Log Link to comment Share on other sites More sharing options...
z929669 Posted August 14, 2021 Share Posted August 14, 2021 26 minutes ago, Atoro10 said: DynDOLOD TexGen on startup acts like normal all the way through the setup. After verifying all this being as they should and pressing start, a simple "information: Loading, please wait" Shows up and then I get the message you recieve after the process usually have run. The problem is that nothing is generated and this all takes seconds. There is no error message in the log which I will post below so I don't even have an error to search for. Log TexGen seems to be finding nothing to do. Check your TexGen GUI settings before clicking 'Start' Check all boxes. ... load up previews to check if there are any textures found. Link to comment Share on other sites More sharing options...
Atoro10 Posted August 14, 2021 Share Posted August 14, 2021 58 minutes ago, z929669 said: TexGen seems to be finding nothing to do. Check your TexGen GUI settings before clicking 'Start' Check all boxes. ... load up previews to check if there are any textures found. I unchecked and rechecked all boxes that was to be checked but nothing changed Link to comment Share on other sites More sharing options...
z929669 Posted August 14, 2021 Share Posted August 14, 2021 What about the preview? Are youseeing any of your assets in that (besides vanilla)? It seems like your mods are not apparent in your load order. Outside of that, I can think of nothing that would cause this. Seems like a load order or configuration problem. Are you generating any TexGen output at all? Link to comment Share on other sites More sharing options...
Atoro10 Posted August 14, 2021 Share Posted August 14, 2021 13 minutes ago, z929669 said: What about the preview? Are youseeing any of your assets in that (besides vanilla)? It seems like your mods are not apparent in your load order. Outside of that, I can think of nothing that would cause this. Seems like a load order or configuration problem. Are you generating any TexGen output at all? I'm unsure how to differentiate modded to vanilla assets in this context but I don't think I can see any. what could cause my mods not appearing in the texgen loader? It says that files are loaded but What could cause it? I'm gonna reinstall the dyndolod client and see if that does anything 9 minutes ago, Atoro10 said: I'm unsure how to differentiate modded to vanilla assets in this context but I don't think I can see any. what could cause my mods not appearing in the texgen loader? It says that files are loaded but What could cause it? I'm gonna reinstall the dyndolod client and see if that does anything Redownloading it seemes to have fixed it Link to comment Share on other sites More sharing options...
Abbot Posted August 14, 2021 Share Posted August 14, 2021 (edited) 6 hours ago, sheson said: Read the first post carefully. Also read what log files to include when making posts. If there are so "many" other reports about the "same" problem, then whatever was answered to those still applies. What else is a program supposed to do after the OS tells it the requested memory is not available. More memory is required to continue the work. Without the memory the work can not continue. Hello Sheson, I apologize for the maybe offensive tone of my post. It's just that it's an entirely new problem that I didn't expect of having to deal with. None of the previous posts seem to adress my issue. Here's bugreport.txt https://pastebin.com/kzu4PQ02 Here's TexGen_Tes5_log.txt https://pastebin.com/t4g9fbKy ("Memoria insufficiente" = "insufficient memory") Here's TexGen_TES5_Debug_log.txt https://pastebin.com/bNMNQeYZ I repeat, this is the first time that this happens to me. Maybe I should mention that I've also generated xLODGen and that I've generated it a couple months ago? Edited August 14, 2021 by Abbot Link to comment Share on other sites More sharing options...
DoubleYou Posted August 14, 2021 Share Posted August 14, 2021 Oblivion Gates Remade mod doesn't provide lod files, and it uses a unique path. I added a rule to account for it by setting the Full model for lod4, and that seems to have fixed it. Is this the best way to support this mod without making dedicated lod for it? Without rule, no Oblivion Gate lod: With rule, Oblivion Gate lod (Oblivion gate is in the center of the screen): Link to comment Share on other sites More sharing options...
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