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Rozen

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Rozen last won the day on August 14 2021

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    Rozen Sabra Maiden#0209
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  1. @sheson just wanted to ask, will DynDOLOD sometime down the line in this alpha fully work with the mod Worldspace Transition Tweaks? https://www.nexusmods.com/skyrimspecialedition/mods/48889 I would love it if all i had to do was just run DynDOLOD and be done with it when having that mod installed.
  2. you're fine, i am just happy it was not just me becuse i was thinking what did i break now seeing all that z-fighting lol XD
  3. No problem, if something happens again now i have more of a understanding where to look for it, thank you again for the help and making this great mod =^_^=
  4. I hope it is a easy fix for you, can't even imagine how much coding you have to do with a mod like DynDOLOD @_@
  5. 24063743: dyndolodesm_00945B_solitudeexterior_tamrielpatch_000041_DynDOLOD_PATCH_DynDOLOD_CHILD [REFR:24063743] (places DockStrSol01_DynDOLOD_LOD [STAT:0E0094F4] in GRUP Cell Temporary Children of EastEmpireTradingCompanyDocks [CELL:000092BD] (in Tamriel "Skyrim" [WRLD:0000003C] at -17,23)) 2406385B: dyndolodesm_00944D_solitudeexterior_tamrielpatch_000033_DynDOLOD_PATCH_DynDOLOD_CHILD [REFR:2406385B] (places DockStrEnt03_DynDOLOD_LOD [STAT:0E009519] in GRUP Cell Temporary Children of EastEmpireTradingCompanyDocks [CELL:000092BD] (in Tamriel "Skyrim" [WRLD:0000003C] at -17,23)) That is what it gives me, let me know if you need more info from SSEedit and i will get it for you and thank you so much for the help finding that. Edit: also the numbers then the : is the ID's then the Form ID of them.
  6. Still nothing, it still gives me the can't find it sound. Edit: even tried C5 sense the esm is loading with C5 and get the same.
  7. This and the esm dose and as of D606385B and D6063743 SSEedit can't find them, it's like it is only in the game. when putting the form ID's from the DynDOLOD ID's it can't find anything but it finds the form ID's from Static Mesh Improvement Mod - SMIM fine. I have discord if you want me to screen share and you can have me go over the files in SSEedit with you and show you in game.
  8. Just to add: There is others too. base defined in: DynDOLOD.esm base last changed by: DynDOLOD.esm Ref defined in: DynDOLOD.esp Ref last changed by: DynDOLOD.esp Base form id: 1A009519 Ref form id D606385B it is the model: dockstrent03_lod_0.nif [3] under that mesh is base defined in: SMIM-SE-Merged-ALL.esp base last changed by: SMIM-SE-Merged-ALL.esp Ref defined in: Skyrim.esm Ref last changed by: SMIM-SE-Merged-ALL.esp Base form id: 230012C5 Ref form id 0009252D it is the model: dockstrent03uskp.nif [3] Then these base defined in: SMIM-SE-Merged-ALL.esp base last changed by: SMIM-SE-Merged-ALL.esp Ref defined in: Skyrim.esm Ref last changed by: SMIM-SE-Merged-ALL.esp Base form id: 230063C8 Ref form id 000AEDF1 Model: dockstrso101uskp.nif [3] and the DynDOLOD under that is base defined in: DynDOLOD.esm base last changed by: DynDOLOD.esm Ref defined in: DynDOLOD.esp Ref last changed by: DynDOLOD.esp Base form id: 1A0094F4 Ref form id D6063743 next is this one base defined in: DynDOLOD.esm base last changed by: DynDOLOD.esm Ref defined in: DynDOLOD.esp Ref last changed by: DynDOLOD.esp Base form id: 1A00945 Ref form id D60637B7 dockcorso101_lod_0.nif [3] and under that base defined in: SMIM-SE-Merged-ALL.esp base last changed by: SMIM-SE-Merged-ALL.esp Ref defined in: Skyrim.esm Ref last changed by: SMIM-SE-Merged-ALL.esp Base form id: 230063C7 Ref form id 00092532 Model: dockstrso101uskp.nif [3] there is a few more but i'll stop there if you don't need these, they are all dock meshes and all are z-fighting with the lod mesh from DynDOLOD and the mesh that is there from SMIM-SE-Merged-ALL.esp Edit: went into SSEedit 4.0.3 and only loaded the DynDOLOD esm and esp Form ID on the esp and esm is saying NULL - Null Reference [00000000]
  9. Okay this is what i did just to see if it was happening from the zip and close i re-ran both programs and loaded a new game, still the same with just zipping it myself using 7 zip but it seems the mesh is a lod mesh not being unloaded right so there is 2 meshes on top of each other. base defined in: DynDOLOD.esm base last changed by: DynDOLOD.esm Ref defined in: DynDOLOD.esp Ref last changed by: DynDOLOD.esp Base form id: 1A0094F3 Ref form id D6063741 it is the model: dockstrent02_lod_0.nif [3] then if i disable that i get this mesh under that base defined in: SMIM-SE-Merged-ALL.esp base last changed by: SMIM-SE-Merged-ALL.esp Ref defined in: Skyrim.esm Ref last changed by: SMIM-SE-Merged-ALL.esp Base form id: 2300063C9 Ref form id 0009252B and that is the model: dockstrent02uskp.nif [3] Note: SMIM-SE-Merged-ALL.esp was not added to DynDOLOD esm or the esp so i do not know if i can get more info then that. I got that info from in game using More Informative Console and seeing it was 2 meshes z-fighting.
  10. i was not getting this until the new update came out and the only mod i have changing the mesh on the dock is the Static Mesh Improvement Mod - SMIM and maybe JK's Skyrim if that helps at all but i will go looking for the stuff for you too, thank you so much for this must have mod and making it even better.
  11. I am also getting this on the new update, i used the new zip and close that alpha 36 added. Here is my logs https://ufile.io/d6qkwoi8
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