Jump to content

DynDOLOD 3.00 Alpha 169


sheson

Recommended Posts

On 2/2/2023 at 3:06 AM, sheson said:

Always use the latest alpha version. Do not waste time using older versions or reporting problems with older versions.

Go through every step of the No Grass LOD Check List and not only mention the outcome/result of a couple.

Good afternoon

I documented all the checklist as best I could. Added it to a text file so I dont post a text wall. Let me know if you need anything else.

Thanks

DynDOLOD Troubleshooting.txt

Edited by LordIceWolf
Link to comment
Share on other sites

1 hour ago, sheson said:

Update DynDOLOD DLL NG and Scripts to the latest version

From your log:
DynDOLOD DLL: F:\Games\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\DynDOLOD.dll, Version: 3.0.1.0, Game Version: SE/AE 1.5.x/1.6.x, VR 1.4.15, Date: 2023-01-06 21:00:00

Latest version of the DLL is Version: 3.0.2.0

The Step guide specifically points to an archived version...

image.thumb.png.4f9b2677412920121b293a0478a0a866.png

EDIT: Ah, okay, Step recently changed their link to point to Alpah-3.  I have Alpha-2.

Edited by Kattmandu
Link to comment
Share on other sites

1 hour ago, sheson said:

Update DynDOLOD DLL NG and Scripts to the latest version

From your log:
DynDOLOD DLL: F:\Games\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\DynDOLOD.dll, Version: 3.0.1.0, Game Version: SE/AE 1.5.x/1.6.x, VR 1.4.15, Date: 2023-01-06 21:00:00

Latest version of the DLL is Version: 3.0.2.0

 

DynDOLOD_SSE_Debug_log.txt

https://ufile.io/crw1idbd (generated using DynDOLOD DLL NG Alpha-2)

Currently regenerating using Alpha-3

 

Edited by Kattmandu
Link to comment
Share on other sites

1 hour ago, Kattmandu said:

The Step guide specifically points to an archived version...

image.thumb.png.4f9b2677412920121b293a0478a0a866.png

EDIT: Ah, okay, Step recently changed their link to point to Alpah-3.  I have Alpha-2.

Third party guides are categorically outdated, especially when it comes to ALPHA version and experimental features. Read and use the official documentation that I already linked instead.  https://dyndolod.info/Help/Large-Reference-Bugs-Workarounds

1 hour ago, Kattmandu said:

DynDOLOD_SSE_Debug_log.txt

https://ufile.io/crw1idbd (generated using DynDOLOD DLL NG Alpha-2)

Currently regenerating using Alpha-3

The updated DynDOLOD DLL NG version does not affect LOD generation, though.

As I already wrote, if problem persists, also enable and check/upload papyrus log and also upload all files from DynDOLOD Output ..\skse\plugins\DynDOLOD_Data\

Link to comment
Share on other sites

1 hour ago, LordIceWolf said:

Good afternoon

I document all the checklist as best I could. Added it to a text file so I dont post a text wall. Let me know if you need anything else.

Thanks

DynDOLOD Troubleshooting.txt 30.92 kB · 1 download

This does not show if the latest alpha-111 was used or not. Upload the accompanying TexGen/DynDOLOD logs and debug logs for which the checks have been done.

"Grass mapping not found" means that those grasses found in the cgid will not have grass LOD. This is expected for underwater grasses and grasses that do not have billboards generated.

If some BTOs have no grass LOD, it means there should be corresponding no "mapping not found" or "no grass data" messages. The first tells you which grass LOD billboards are missing, which you can then double check for creation in the ..\textures\terrain\lodgen\TexGen_[GAME MODE]_[Tree|Grass]_Billboards.txt log file as explained at  https://dyndolod.info/Help/TexGen-Configuration#Tree-Grass-LOD-Billboards.

Use expert mode to only generate a specific BTO again, so you only have log message for those 16 cells it covers. https://dyndolod.info/Help/Expert-Mode#Specific-Chunk

Use the DynDOLOD SkyUI MCM - You Are Here to know the coordinates for a BTO.

Link to comment
Share on other sites

Hi, trying to generate grass lods but even tho the program finishes with no issue I get no grass in game but the trees and buildings lods are fine. Went through the check list , according to the LODGen_SSE_ObjectAtlasMap its only using a couple of textures and saw a lot of crosses in the meshes. The grass cache was made with no problems

The debug file: https://ufile.io/d1zpj260

bugreport.txt TexGen_SSE_log.txt

Link to comment
Share on other sites

9 minutes ago, nardo68 said:

Hi, trying to generate grass lods but even tho the program finishes with no issue I get no grass in game but the trees and buildings lods are fine. Went through the check list , according to the LODGen_SSE_ObjectAtlasMap its only using a couple of textures and saw a lot of crosses in the meshes. The grass cache was made with no problems

The debug file: https://ufile.io/d1zpj260

bugreport.txt 107.87 kB · 1 download TexGen_SSE_log.txt 152.58 kB · 1 download

As explained at first post,  upload both the log and the debug for both TexGen and DynDOLOD

https://dyndolod.info/Help/Grass-LOD#Not-all-grass-types-have-LOD-grass-LOD-billboards
Check that TexGen generates grass LOD billboards for all desired grass types. Plugins from mods often forget to set object bounds on base records, which filters them out from automatic tree/grass LOD billboard generation. See TexGen Configuration for further details.

https://dyndolod.info/Help/TexGen-Configuration#Tree-Grass-LOD-Billboards

Link to comment
Share on other sites

1 hour ago, sheson said:

Third party guides are categorically wrong/outdated, especially when it comes to ALPHA version and experimental features. Read and use the official documentation that I already linked instead.  https://dyndolod.info/Help/Large-Reference-Bugs-Workarounds

As I already wrote, if problem persists, also enable and check/upload papyrus log and also upload all files from DynDOLOD Output ..\skse\plugins\DynDOLOD_Data\

Issue persists after installing Alpha-3, Version: 3.0.2.0

image.thumb.png.8505e98010a4930328cc6fc0a44658bc.png

 

DynDOLOD_SSE_Debug_log.txt (regenerated using Alpha-3)

https://ufile.io/hji1pwxt

 

Contents of DynDOLOD_Data folder:

https://ufile.io/f/s5g0i

https://ufile.io/f/ibys1

https://ufile.io/f/t1sx2

 

Papyrus.0.log

https://ufile.io/cbapxeho

Edited by Kattmandu
Link to comment
Share on other sites

37 minutes ago, Kattmandu said:

Issue persists after installing Alpha-3, Version: 3.0.2.0

image.thumb.png.8505e98010a4930328cc6fc0a44658bc.png

 

DynDOLOD_SSE_Debug_log.txt (regenerated using Alpha-3)

https://ufile.io/hji1pwxt

 

Contents of DynDOLOD_Data folder:

https://ufile.io/f/s5g0i

https://ufile.io/f/ibys1

https://ufile.io/f/t1sx2

 

Papyrus.0.log

https://ufile.io/cbapxeho

Thanks. That helps.

Link to comment
Share on other sites

1 hour ago, sheson said:

Fingers crossed...

I am now on my new video card and will be running tests again here soon, doing a windows update that showed up right before i was going do a new full run with a newly made texgen file.

Tested on call of duty already and the new video card is working great.

Link to comment
Share on other sites

30 minutes ago, Rozen said:

Okay test run 1 got a crash, it also did not make any of the logs you been getting me to send.

be4135c2e93b2d39da6b64a6125f58ca.png

Just adding this, ran it again with task manager up and it is doing this, and brings a lot of those sub processes up and closes them fast more than one time then goes on without doing it again, on this run it got stuck on [19:50] [DLC01FalmerValley] Creating texture atlas C:\DynDOLOD 3.00-68518-Alpha-111-1673607327\DynDOLOD\DynDOLOD_Output\Textures\DynDOLOD\LOD\DynDOLOD_DLC01FalmerValley.dds 4096 x 4096 and went to 0% COU usage.

Also did not make the logs you been getting me to send.

https://i.gyazo.com/db40b4056769fb7a8f57bbc8098e16a1.mp4

Ops update it did make the logs this time but only after fully crashing it did they show up.

Logs> https://ufile.io/f/cnhhu

Edited by Rozen
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.