
nardo68
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rgb alduin
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Diamond in the Rough
rbg alduin
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I was told to repost this here, Dyndolod giving me this warning And the logs : https://ufile.io/f/yqnwr (no bugreport.log was generated)
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Flying crows sse lod issues
nardo68 replied to nardo68's topic in General Skyrim SE Discussion & Support
Didnt report it there because I thought it was an issue with this particular mod and not with dyndolod, want me to post it there with logs? -
Flying crows sse lod issues
nardo68 replied to nardo68's topic in General Skyrim SE Discussion & Support
Im using v3 and the manual says Thats what prompted my question. Having to draw a whole model souds complicated. -
nardo68 started following Flying crows sse lod issues
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Hello, dyndolod is telling me this : And the manual suggest rebuilding the lod the proper way. I have no idea how to do that, is it worth the effort to try and fix it or should I just ignore it?
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It was and old dyndolod installation that for some reason I put on my actual data folder 5 months ago :/
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Reinstalled the MM lod pack and MM itself and no luck , I have to owerwrite them with Dyndolod Resources to fix it. No other mod has updated billbords or lod resources. And the logs keep pointing to textures\landscape\dirt02.dds Fresh logs:dyndolod debug Dyndolod log
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Hello again, being trying to solve some issues. The current one is a ton of "Warning: Textures do not match for" in Majestic Mountains , Skyrim and a few others (almost all of them related to rocks or caverocks). I tried moving mods around in my load order and found out that if Dyndolod Resources overwrites Cathedral Landscapes the problem goes away but that means I have to overwrite Majestic Mountains's LOD resources and thats a bad practice, right? Texgen ran without issues and already tried reinstalling , everything is up to date. Modwatch: https://modwat.ch/u/nardo68/modlist Logs: https://mega.nz/file/gSAjVa6a#X2rke5REgiFwTb1cuIfcYn48Anv4yAbxePI8QG8dd7I
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Thanks.
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sorry, could I get a copy of that script?
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what kind of issue? how you solved it?
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Was able to run texgen all the way but had to lower all the quality settings to a minimum otherwise it says "insufficient memory" and shut downs. But it still cant write the version.ini file. Any workaround that? Can I just copy someone else version.ini? Here is the debug log (to big toupload) : https://drive.google.com/file/d/1K55VcxWOfIsqMNl2TNMF9W8TpeZvpWaI/view?usp=sharing bugreport.txt TexGen_SSE_log.txt
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Ran with the x64 , I made sure etxgen and mo2 default to my gpu (I dont have integrated graphics anyway) , ran everything as admin with my AV off and still get the memory error and cant write the ini. TexGen_SSE_Debug_log.txt TexGen_SSE_log.txt bugreport.txt
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Hi, here is the issue, whenever I try to run texgen show a "insufficient memory" (I have 8gb ram and had no problem running alpha 33) , I close the warning and texgen keeps running till a new error pops up "Cannot create file "\DynDOLOD\TexGen_Output\textures\DynDOLOD\lod\version.ini". El sistema no puede encontrar la ruta especificada " (the last bit in spanish means it cant find the specified path) . This is with v37 and 38 TexGen_SSE_log.txtbugreport.txtTexGen_SSE_Debug_log.txt