DoubleYou Posted August 27, 2022 Posted August 27, 2022 Discussion topic: Clean up your Corpses by CrEaToXx Wiki Link I think this may fall beyond our scope, but looks very intriguing.
Greg Posted August 27, 2022 Posted August 27, 2022 I like the cleaning mode to at least remove some of the corpses that seem to stay in the game forever (like the raider and dog just across the Sanctuary bridge), but I'm not so sure about harvesting and reward.
GSDFan Posted August 28, 2022 Posted August 28, 2022 If I may interject here, I think the following mods do remove some of the corpses in a lore friendly way: Sanctuary - No Dead Dog and Raider They will vanish after some time has passed after encountering them. Taffington Boathouse - No Corpse or Blood The corpses will be removed after you visit the area. Sunshine Tidings - No Ghoul and no Corpse Disables the Ghouls and human corpse after visiting the area. Also sets Goodfeels to protected so only the player can kill him. Covenant - Disable the dead caravan from Stockton Disables the dead caravan after completing the Covenant quest. The following mod may be out of scope here, but I figure why can’t the player find and collect items needed to build with out in the world. Another mod, Movable Statics are Items - Pick it up converts movable statics into "Misc Items". This includes skeletons and around ninety to a hundred other items that can be picked up in the game world. All the above mods do use scripts to perform their magic.
DoubleYou Posted August 28, 2022 Author Posted August 28, 2022 1 hour ago, GSDFan said: If I may interject here, I think the following mods do remove some of the corpses in a lore friendly way: Sanctuary - No Dead Dog and Raider They will vanish after some time has passed after encountering them. Taffington Boathouse - No Corpse or Blood The corpses will be removed after you visit the area. Sunshine Tidings - No Ghoul and no Corpse Disables the Ghouls and human corpse after visiting the area. Also sets Goodfeels to protected so only the player can kill him. Covenant - Disable the dead caravan from Stockton Disables the dead caravan after completing the Covenant quest. The following mod may be out of scope here, but I figure why can’t the player find and collect items needed to build with out in the world. Another mod, Movable Statics are Items - Pick it up converts movable statics into "Misc Items". This includes skeletons and around ninety to a hundred other items that can be picked up in the game world. All the above mods do use scripts to perform their magic. Thanks for this list! A lot of these sound very good!
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