Jump to content

Recommended Posts

Posted

https://skyrim.nexusmods.com/mods/31463

 

Gets rid of the word "Empty" if a container is empty along with the accompanying diamond icon. It also has a standalone optional file to get rid of the key prompt/keybind next to the action.

 

I'm not sure if the key prompt removal portion of the mod will work alongside STEP's interface mods, but someone should test it out! If nobody has by the time I get home I will.

 

EDIT: The key prompt optional is packed in a .bsa along with an .esp. It's basically just transparent image replacers so it can be unpacked and installed as loose files without the .esp.

Posted

While it is good for immersion, I think the "Empty" tag is one of those cases where convenience trumps immersion. Think about how many containers you open when you play and how much time is saved by being able to skip containers that you already know are empty.

  • 1 year later...
Posted

While it is good for immersion, I think the "Empty" tag is one of those cases where convenience trumps immersion. Think about how many containers you open when you play and how much time is saved by being able to skip containers that you already know are empty.

I agree.  Sounds immersive but would just be tedious.

Posted

While it is good for immersion, I think the "Empty" tag is one of those cases where convenience trumps immersion. Think about how many containers you open when you play and how much time is saved by being able to skip containers that you already know are empty.

I agree. I am all for immersion and I did try this mod before, but it proved to be annoying rather than effective. 

Posted

Isn't it highly invasive considering what it is changing?

 

Nope, check it out in TES5Edit. Very small change. :)

 

I've been using it and I don't personally find it tedious -- but then I never searched every single container anyway.

Posted

-- but then I never searched every single container anyway.

Yeah, I started playing more "in-character" myself and I no longer grab every single thing in dungeon runs. My character, who is strapped for cash usually in the first 10-15 levels grabs high priced items but not every scrap as I used to tend to do. It also helps me not to use the Pouch/Bandolier add-ons that often could gave me some ridiculous weight capacity increases.

Posted

I don't know how you guys manage to do that, whenever I'm a dungeon, I feel obligated to look around every corner and loot every container. You never know, there might be a septim under that boulder at the other side of the dungeon. And it's even worse with games like Fallout where even garbage items can be used to repair stuff... I need to run through every area twice or thrice to loot everything that's not nailed to the ground :(

Posted

For some reason I can skip containers in Skyrim. I am obsessive about any sort of game mechanic that requires collecting, though. Or like those stupid Riddler puzzles in Arkham Asylum, god I wasted SO MUCH OF MY LIFE doing those things, lol.

 

/offtopic

 

I think this is gonna be one of those polarizing mods where either you really like it or it drives you batty, lol.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.