TechAngel85 Posted January 19, 2020 Posted January 19, 2020 Discussion topic: Complete Crafting Overhaul Remastered by kryptopyr Wiki Link
Kattmandu Posted January 25, 2020 Posted January 25, 2020 Highly recommend the mod below when using the mod above. Yes, I'm Sure
Mercury71 Posted March 8, 2022 Posted March 8, 2022 Mod updated on Nexus. Version 2.3 Fixed issue with crafting not granting XP when transitioning quickly between stations. Fixed issue with Smithing XP not updating immediately (fix currently only works for keyboard & mouse, not controllers). Incorporated PRUFEI hotfix into main file. Forwarded EditorID from USSEP for injected record USKPRecipeIngotDwarvenScrapMetal [COBJ:01900016]. Added options for Gold & Silver armor effects to MCM. Added Gold weapon perk. Fixed the Stalhrim Enchanting perk (it was using the wrong values for the 5% option). Fixed the Silver armor perk (it was using the wrong multiplier values). Changed the Silver armor perk Bashing Damage modifier to a multiplier instead of a straight value addition. Increased the default value for the Silver armor perk from 5% to 15%. Fixed the slower mining option using the wrong values (when selected in the MCM). Changed Orcish weapon recipes to use Corundum instead of Steel, for consistency with Orcish armor recipes. Modified the value of Silver Swords and Silver Greatswords, to reflect the increased value of Silver ingots. Reduced the number of Silver Swords required by the BreakdownSilverSword_Silver_CCO recipe from 3 to 2 (to produce 1 Silver Ingot). Adjusted the tempering recipes of the Savior's Hide and its replica version (Savior's Hide now uses Galatite; replica uses Steel). Fixed model path for Silver Opal Circlet female elf ARMA record. Removed all changes to the Necromancer's Amulet (so the missing mesh should no longer be an issue). Added alternate recipes for Daedric and Ebony armors which use Dark Leather instead of regular Leather (selecting "Simple Recipes" in the MCM will revert to the regular Leather recipes). Added a Light Leather for crafting gray/white leather items, such as the Gray Thieves' Guild Armor (also used for tempering Linwe's & Summerset Shadows armors). Fixed texture set for ArmoredCircletUnqiueThievesGuild_CCO. Added armored circlet version of the Elven Light Helmet and corresponding crafting recipes. Changed Dwarven Metal Ingot recipes which uses Dwarven Gears to require 6 gears instead of 5. Added crafting recipes for Sleeveless Snow Elf Armor. Added replica Dragon Claws and recipes to craft them. Added replicas for Amulet of Articulation, Amulet of Bats, Amulet of the Gargoyle, Necromancer's Amulet, Ring of Hircine, Ring of the Beast, and Ring of the Erudite. Renamed Ring of Namira replica from Ring of Bones to Ring of Feasts. Added crafting recipes for a number of tools and instruments. Added additional breakdown recipes for retrieving mats from clutter. Removed the perk requirements from the basic Lockpick recipe. Added a second, improved Lockpick recipe which becomes available after taking the Wax Key perk (replacing the basic recipe). Added functionality to disable CCOR's Lockpick recipes if Stealth Skills Rebalanced is installed. Added injected global CCO_DLCCreationClub [GLOB:01CC0304]. 1
Mercury71 Posted March 14, 2022 Posted March 14, 2022 And another update... Version 2.4 Moved fix for Smithing XP not updating immediately to an MCM option, "Update XP Bar Immediately", which is disabled by default. Fixed texture path for Light Leather. Updated CCOR Compatibility Script to add the Daedra style condition to Daedric weapons and armor, and the Dunmer style condition to Ebony weapons and armor 1
Mercury71 Posted January 7, 2023 Posted January 7, 2023 Updated today again... Version 2.5.2 Added alternate CACO versions of iron helmet recipes which require 2 Horns. 1
ButchDiavolo Posted January 7, 2024 Posted January 7, 2024 Updated: Version 2.5.3 Fixed incorrect condition on Nord Hero Arrow recipe which made it uncraftable. Fixed Cutting Room Floor compatibility scripting so that its Gold Necklace with Sapphire recipe is actually disabled. Fixed Male World Model path for RingGoldEmeraldAA (it previously pointed to an amulet model). Updated Compatibility and PlayerAlias scripts to support aMidianBorn Content Addon v3.0.0 (mainly to swap Calcinium and Galatite into tempering recipes). Handful of minor plugin changes incorporating some content previously included in the aMidianBorn Content Addon (mainly related to daedric artifact variant replicas). 1
Mercury71 Posted January 26, 2024 Posted January 26, 2024 Updated. Version 2.5.4 Added Sound Record Distributor .yaml files for Audio Overhaul Skyrim and Immersive Sounds - Compendium.
ButchDiavolo Posted January 29, 2024 Posted January 29, 2024 Updated. Version 2.5.5 Moved a handful of leveled lists/leveled list changes from CCOR to WACCF to simplify patching.
Mercury71 Posted March 3, 2024 Posted March 3, 2024 Version 2.5.6 Updated compatibility script to support Heavy Armory v6. Reenabled LE MCM functionality for Bandoliers and Cloaks (requires the Bandolier - Bag and Pouches and Cloaks of Skyrim patches from kryptopyr's Patch Hub). Added DefaultRace to all jewelry Armor Addon records for improved compatibility with custom race mods. Renamed MCM_CCOSilverWeaponPerk global variable to MCM_CCOSilverWeaponPerkUpdated, and changed it to an injected record. Disabled the Misc Item versions of the Pickaxe and Woodcutter's Axe recipes (the weapon versions still appear in the crafting menu). Updated the mineorescript with a GetEnableParent check to help prevent a vanilla CTD which could occur under specific circumstances.
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