Jump to content

Recommended Posts

Posted

The new Resources SE v2.63 is missing a folder, "04 DLC2 Vvardenfell 3D Plume\DynDOLOD" which contained "DynDOLOD_SSE_DragonbornEsm_DLC2SolstheimWorld.patch" in previous versions. The FOMOD script is still attempting to install this folder, was this intentionally removed but the FOMOD script wasn't updated, or was it left out by mistake?

Posted
  On 6/2/2019 at 2:26 PM, Vorians said:

The new Resources SE v2.63 is missing a folder, "04 DLC2 Vvardenfell 3D Plume\DynDOLOD" which contained "DynDOLOD_SSE_DragonbornEsm_DLC2SolstheimWorld.patch" in previous versions. The FOMOD script is still attempting to install this folder, was this intentionally removed but the FOMOD script wasn't updated, or was it left out by mistake?

Intentionally removed. It caused issues. Will update the FOMOD ASAP.

Posted (edited)

Hello. This is my first attempt to use DynDOLOD for SSE and I didn't want to make a new topic so I am asking here. I downloaded the standalone, place it in the SSE Folder. Downloaded the SE Resources and then the Indistinguishable Billboards for SSE, and I put them under the Resources so it overwrites some files.

I launched TexGen64 through MO2, and generated the textures which I loaded in MO2. Then I launched DynDOLOD64, and I thought it went well, although the log file said that there are some errors... I am sending you the log file and I would really appreciate it if someone could help me recognize what errors there are. Thank you

 

EDIT: For some reason it won't let me upload the txt :(

Here it is: https://file.io/JMkOlS

 

Edited by Skata20
Posted (edited)
  On 6/3/2019 at 6:25 PM, Skata20 said:

Hello. This is my first attempt to use DynDOLOD for SSE and I didn't want to make a new topic so I am asking here. I downloaded the standalone, place it in the SSE Folder. Downloaded the SE Resources and then the Indistinguishable Billboards for SSE, and I put them under the Resources so it overwrites some files.

I launched TexGen64 through MO2, and generated the textures which I loaded in MO2. Then I launched DynDOLOD64, and I thought it went well, although the log file said that there are some errors... I am sending you the log file and I would really appreciate it if someone could help me recognize what errors there are. Thank you

 

EDIT: For some reason it won't let me upload the txt :(

From the DynDOLOD Standalone archive copy the content of the 'DynDOLOD' folder, which contains the files DynDOLOD.exe, TexGen.exe, DynDOLOD_QuickStart.html and the sub folders 'Docs' and 'Edit Scripts' with all their content into a new 'DynDOLOD' folder outside of special OS folders like 'Programs Files' or 'Program Files (x86)', the SteamApps or game folders and Mod Organizers virtual file structure.

 

Truncate the logfile to the last generation. Use pastebin.com or a file service for large logfiles.

Edited by sheson
Posted
  On 6/3/2019 at 6:58 PM, Skata20 said:

Damn, every video I saw had DynDOLOD folder in the SSE directory. I will move it to desktop then.

 

Damn the log is 600+ kb, won't let me upload it anywhere... :(

I uploaded it here: https://we.tl/t-W7rArunznO

 

[00:12:57.827]	<Error: LODGenx64.exe check the logfile for errors E:\Steam\steamapps\common\Skyrim Special Edition\DynDOLOD-Standalone.2.64\DynDOLOD\Logs\LODGen_SSE_Tamriel_log.txt>
[00:12:57.861]	<Error: LODGenx64.exe check the logfile for errors E:\Steam\steamapps\common\Skyrim Special Edition\DynDOLOD-Standalone.2.64\DynDOLOD\Logs\LODGen_SSE_DLC2SolstheimWorld_log.txt>
[00:12:57.894]	<Error: LODGenx64.exe check the logfile for errors E:\Steam\steamapps\common\Skyrim Special Edition\DynDOLOD-Standalone.2.64\DynDOLOD\Logs\LODGen_SSE_MarkarthWorld_log.txt>
[00:12:57.927]	<Error: LODGenx64.exe check the logfile for errors E:\Steam\steamapps\common\Skyrim Special Edition\DynDOLOD-Standalone.2.64\DynDOLOD\Logs\LODGen_SSE_DLC01SoulCairn_log.txt>
[00:12:57.960]	<Error: LODGenx64.exe check the logfile for errors E:\Steam\steamapps\common\Skyrim Special Edition\DynDOLOD-Standalone.2.64\DynDOLOD\Logs\LODGen_SSE_DLC2ApocryphaWorld_log.txt>
[00:12:57.993]	<Error: LODGenx64.exe check the logfile for errors E:\Steam\steamapps\common\Skyrim Special Edition\DynDOLOD-Standalone.2.64\DynDOLOD\Logs\LODGen_SSE_SkuldafnWorld_log.txt>
[00:12:58.026]	<Error: LODGenx64.exe check the logfile for errors E:\Steam\steamapps\common\Skyrim Special Edition\DynDOLOD-Standalone.2.64\DynDOLOD\Logs\LODGen_SSE_Sovngarde_log.txt>
[00:12:58.059]	<Error: LODGenx64.exe check the logfile for errors E:\Steam\steamapps\common\Skyrim Special Edition\DynDOLOD-Standalone.2.64\DynDOLOD\Logs\LODGen_SSE_DeepwoodRedoubtWorld_log.txt>
[00:12:58.091]	<Error: LODGenx64.exe check the logfile for errors E:\Steam\steamapps\common\Skyrim Special Edition\DynDOLOD-Standalone.2.64\DynDOLOD\Logs\LODGen_SSE_DLC1HunterHQWorld_log.txt>
[00:12:58.123]	<Error: LODGenx64.exe check the logfile for errors E:\Steam\steamapps\common\Skyrim Special Edition\DynDOLOD-Standalone.2.64\DynDOLOD\Logs\LODGen_SSE_Blackreach_log.txt>
[00:12:58.154]	<Error: LODGenx64.exe check the logfile for errors E:\Steam\steamapps\common\Skyrim Special Edition\DynDOLOD-Standalone.2.64\DynDOLOD\Logs\LODGen_SSE_DLC01FalmerValley_log.txt>
[00:12:58.187]	<Error: LODGenx64.exe check the logfile for errors E:\Steam\steamapps\common\Skyrim Special Edition\DynDOLOD-Standalone.2.64\DynDOLOD\Logs\LODGen_SSE_JaphetsFollyWorld_log.txt>
[00:12:58.219]	
[00:12:58.252]	There were errors in one or more LODGen logs (see report above) resulting in incomplete static object LOD.
[00:12:58.286]	Check the LODGen logs and fix cause of errors.
[00:12:58.319]	Switch to expert mode and try re-running LODGen.exe for these wordspaces with the already exported LOD data.

Check one or more of the logfiles as suggested by the messages.

Posted

They all say "The lz4 assembly requires the Microsoft Visual C++ 2015 runtime installedlz4.AnyCPU.loader".

Man do I feel dumb... I thought I had it...

 

I will download the 2019 and try again. I am sorry I wasted your time.

Posted

As always, thanks for the wonderful DymDOLOD and all the help you provide in using it.

 

I recently generated DynDOLOD using version 2.63. I needed to update the LOD so I downloaded the most recent versions of xLODGen and DynLODGen. I ran xLODGen and Texgen without any errors. When I ran DynLODGen I got an error that generated a bug report. The bug report file and the log file are in this archive file.

 

What should I try next?

Posted (edited)
  On 6/4/2019 at 2:25 AM, Kelmych said:

As always, thanks for the wonderful DymDOLOD and all the help you provide in using it.

 

I recently generated DynDOLOD using version 2.63. I needed to update the LOD so I downloaded the most recent versions of xLODGen and DynLODGen. I ran xLODGen and Texgen without any errors. When I ran DynLODGen I got an error that generated a bug report. The bug report file and the log file are in this archive file.

 

What should I try next?

 

 

 

[00:03:04.310]   Can not find textures\lod\icwalllod02.dds for texture atlas

[00:03:04.335]   Can not find textures\lod\ictowerlod01.dds for texture atlas

[00:03:05.887]

[00:03:07.586]

[00:03:07.586] Exception in unit userscript line 345: One or more errors occurred

[00:03:07.586]

[00:03:07.586] Check log lines above the exception for additional hints. Check the FAQ and search official forum http://forum.step-project.com/forum/101-shesons-dyndolod-support/ for those errors.

 

 

https://forum.step-project.com/topic/14071-can-not-find-textures/

https://forum.step-project.com/topic/14070-can-not-find-textures/

Edited by sheson
Posted

Yes, the set of DynDOLOD Resources files that were installed were incomplete. The 7zip file I downloaded seems to be complete. There is a problem when installing this archive file on my system with the FOMOD installer in MO2 (it also happened with the previous version of the resources file). There is a small window that blinks on and off very rapidly while MO2 is installing this archive. I have not seen this with any other archive I have installed in MO2, and sometimes the installation process does not install all of the core files. I ran the installation again, and this time I think it has all of the files it should have.

 

Thanks for the help.

Posted

hi, i have been trying to use the dyndolod, the gentext works perfect, but at the end of the dyndolod process it encounter this error, i have alredy desactivated all my tree mods but nothing, i appreciate any help

 

<Note: textures\terrain\lodgen\skyrim.esm\treepineforestsnowl02_0005d2da_n.dds normal map not found, using flat replacement>
[00:05:11.367] <Note: textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_n.dds normal map not found, using flat replacement>
[00:05:11.376] <Note: textures\terrain\lodgen\skyrim.esm\treepineforestsnowl04_0005d2d8_n.dds normal map not found, using flat replacement>
[00:05:11.383] <Note: textures\terrain\lodgen\skyrim.esm\treepineforestsnowl05_0005d2d7_n.dds normal map not found, using flat replacement>
[00:05:12.991]
[00:05:12.991] Exception in unit userscript line 345: One or more errors occurred
Posted
  On 6/5/2019 at 4:21 AM, NigDra said:

 

hi, i have been trying to use the dyndolod, the gentext works perfect, but at the end of the dyndolod process it encounter this error, i have alredy desactivated all my tree mods but nothing, i appreciate any help

 

<Note: textures\terrain\lodgen\skyrim.esm\treepineforestsnowl02_0005d2da_n.dds normal map not found, using flat replacement>
[00:05:11.367] <Note: textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_n.dds normal map not found, using flat replacement>
[00:05:11.376] <Note: textures\terrain\lodgen\skyrim.esm\treepineforestsnowl04_0005d2d8_n.dds normal map not found, using flat replacement>
[00:05:11.383] <Note: textures\terrain\lodgen\skyrim.esm\treepineforestsnowl05_0005d2d7_n.dds normal map not found, using flat replacement>
[00:05:12.991]
[00:05:12.991] Exception in unit userscript line 345: One or more errors occurred

 

Reading the logs looks like there is a file and a whole directory missing, the skyrim.esm in lodgen and mountaincliff04_lod_0l.nif

Posted
  On 6/5/2019 at 5:02 AM, NigDra said:

Reading the logs looks like there is a file and a whole directory missing, the skyrim.esm in lodgen and mountaincliff04_lod_0l.nif

Check log lines above the exception for additional hints. Check the FAQ and search official forum http://forum.step-project.com/forum/101-shesons-dyndolod-support/ for those errors.

 

If problem persists, post error report with entire contents (not just the last couple lines) of ..\DynDOLOD\bugreport.txt and ..\DynDOLOD\logs\DynDOLOD_SSE_log.txt to official forum http://forum.step-project.com/forum/101-shesons-dyndolod-support/

 

 

For the part that you posted:

 

FAQ: DynDOLOD.exe:  
 
A: Ignore. A handful of trees can not have traditional tree LOD for technical reasons and will be done as static object LOD. Static object LOD uses the normal _n.dds textures, but LOD tree billboards do not have one so the flat replacement is used, just as traditional tree LOD does. 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.