simslim3232 Posted December 29, 2018 Posted December 29, 2018 The same exact issue as the last post but Snakemiltia actually put his load order solution help would be much appreciated been at it for a couple days now. So i've encountered an unusual problem. When I leave vault 101 there is a point where once a walk past the game essentially breaks. Containers will animate when interacted with but not actually open, and the esc menu won't come up. These things all work inside Vault 101 and about 10' outside of it. Once I walk further away then that the problems arise. Also there is a cluster of red and white exclamation marks (missing textures i think) in the Springvale playground that I can see. Any suggestions for where to start would be appreciated.
Kelmych Posted January 2, 2019 Posted January 2, 2019 I've noticed that after I initially leave vault 101 the game engine uses a lot of resources for a minute or so and after that it goes back to normal usage. I have, over the years, run the game on computers with varied capabilities but I have not had the problems that you mention. Here is the load order in my current profile. Note that I sometimes use this profile for testing as well as playing the game.[spoiler=CPD load order]Fallout3.esmAnchorage.esmThePitt.esmStreetLights.esmBrokenSteel.esmPointLookout.esmZeta.esmUnofficial Fallout 3 Patch.esmCALIBR.esm20th Century Weapons.esmAdvanced Recon Tech.esmPoint Lookout Reborn.esmMart's Mutant Mod.esmArefuExpandedByAzar.esmDCInteriors_ComboEdition.esmMothership Crew.esmEnhanced Weather - Rain and Snow.esmiHUD.esmInventory Access.esmVault 101 Revisited.esmRiversideCafe.esmWastelandGuards01.esmCRAFT.esmFO3 Wanderers Edition - Main File.esmProject Beauty.esmEVE.esmDetect Traps.esmaHUD.esmGeorgetownExpansion.esmRH_IRONSIGHTS.esmxCALIBR.esmXepha's Dynamic Weather.esmCrowded Cities Redux.esmProject Beauty- Vault 101 Revisited.espUF3P - Exotic Caravans.esmFortIndependenceRedesigned.espThe Mantis Imperative - Mantis.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Broken Steel.espWeaponModKits.espWeaponModKits - FWE Master Release.esp20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.espEVE Grenade Explosion.espAdvanced Recon Range Finder.espAdvanced Recon Tech FWE.espAdvanced Recon Tech.espMetroCars.espArlingtonRestoration.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Mothership Zeta.espDC Moods.espdelaypl.espUUF3P - FWE Patch.espIMPACT.espBlackened FWE + MMM + EVE + Project Beauty.espNat_Guard_Refurb.espDCStreet - BS.espRealistic Interior Lighting.espMegatonClinicRefurb.espWeaponModKits - BrokenSteel.espRivet City Realignment.espTemple of the Union Overhaul.esp20th Century Weapons -Plus- Reborn Cut Weapons.espWeaponModKits - Zeta.espoverhead.espWeaponModKits - OperationAnchorage.espRH_WMK_Bridge.espThe Mantis Imperative - Jello.espHeirApparent.espThe Pitt Moods.espWeaponModKits - ThePitt.espLaurens_Bathroom_poetry_V1.espConfessor Cromwell has a Break_EV.espDarNifiedUIF3.espCALIBRv14 Ammunition Schematics for FWE-WMK-CRAFT-V1_3-18639.espDelayAnchorage.espFlora Overhaul.espWeaponModKits - FWE Talon Loot Crash Fix.espAnother Interior Mod.espPointLookout Moods.espWeaponModKits - PointLookout.espBlackened RH + FWE + EVE.esptubRRCompound.esplexx_brahmin-variant-Fo3.espPLweightadjust.espNotSoFast.espChopShopModv13.espBillboard Camps.espMoreMapMarkers.espBBBackpacks-v1-1.espExeter-Type3-armor.espArmor Repair Kits PL - FO3.espMegatonLighting.espUniqueWeaponsRetextured.espPlasmaRifleAwesomefiedWMK.espFo3HirezdFlamer.espFo3HirezdMinigun.espRH_FWE_Bridge.espAssaultrifle_replacers_WMK+RH+FWE.espBornAgain Outcast v3.espBaileysCrossingMetro.espBauPetSupplies.espDecoShampooAndSoap.espK9BreedsMoreDogs.espDragonskin Tactical Outfit.espAdvanced Recon Gear.espPowered Power Armor.espZL-ACR.espBetter RC Church.espDelaySteel.espDetect Traps - The Traponator 4000.espDragonskinBonusPack.espDynamicCrosshair.espEnhanced Weather - Weather Sounds in Interiors.espMuseum.espDree Perks.espPotomacSteamworks.espCanterburyCommonsInteriors.espBrahmin Dairy Products.espFeralGhoulTest.espFlashlight-LOS.espGlowingGhouls-MMM.espGNR Enhanced.espJIP Companions Command & Control.espJIP Realistic Weapon Overheating.espJIP Selective-Fire.espK9Breeds.espmegalight.espMillenia_AKS74U.espZL-MP5 Pack.espPPA - Broken Steel.espPPA - FWE.espPPA - Mothership Zeta.espPPA - Operation Anchorage.espPPA - The Pitt.espRagdollOverhaulFo3.espMonticello Park.espAutoGates.espRubblePilesFix.espStimpak Counter.espTribal_DX.espUrgeWashingtonBoS.espXepha's Dynamic Weather - Dynamic Sneak Bonus.espbzBodySuits.espXepha's Dynamic Weather - Rain.espXepha's Dynamic Weather - Sandstorms.espYearlingBooks.espFWEAlienWorkBenchFix.espXepha's Dynamic Weather - Weather Machine (Vendor Added).espWinterizedT51bDX.espUniqueWeaponsRetexturedPITT.espEnhanced Weather - Rain and Snow in Fallout.espReal Radiation Suit FO3.espHeadwraps Galore.esp(TWPC) PLR-UUF3P-ISS Patch.espBoulevard of Broken Dreams.espIntoTheDeepWoods.espExistence 2.0.espArefuExpandedByAzar-Radio.espConelrad 640-1240.espZL-SVD-CALIBR.espdelayzeta.espPLFewerItems.espIntoTheDeepWoods-Forested Overhaul Patch.espSTDG.espSome Audio Glitches Eliminated.espDouble barreled shotgun fix.espRadioFix_FO3_BS.espCouncilSeatFix.espGilbertToys.espXepha's Dynamic Weather - Main + DLC Merged.esp(TWPC) DM-UUF3P-DW Patch.espThe Mantis Imperative - Nasty Zeta.espZL-MP5_fix.espBashed Patch, 0.esp(TWPC) BBB-UUF3P-FWE Patch.esp(TWPC) BRCC-PB Patch.esp(TWPC) BVR-FWE Patch.esp(TWPC) CMRP-FWE Patch.esp(TWPC) GE-UUF3P Patch.esp(TWPC) K9B-MMM-UUF3P-FWE Patch.esp(TWPC) RIL-UUF3P-DM Patch.esp(TWPC) RRE-PB-FWE Patch.esp(TWPC) TMI-FWE Patch.esp(TWPC) 20CWRECW-WMK-RIFWC-UUF3P-FWE Patch.esp(TWPC) BFO-MMM-EVE-UUF3P-FWE Patch.esp(TWPC) WD-DIFF3-UUF3P-FWE Patch.esp(TWPC) DIFF3-RI-EVE-MMM-WMK-PRA-F3HMG-F3HF-20CWRE-IMPACT-UUF3P-FWE Patch.espCPD_Ingestible_Patch.esp
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