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Posted

The same exact issue as the last post but Snakemiltia actually put his load order solution help would be much appreciated been at it for a couple days now.

So i've encountered an unusual problem. When I leave vault 101 there is a point where once a walk past the game essentially breaks. Containers will animate when interacted with but not actually open, and the esc menu won't come up. These things all work inside Vault 101 and about 10' outside of it. Once I walk further away then that the problems arise. Also there is a cluster of red and white exclamation marks (missing textures i think) in the Springvale playground that I can see. Any suggestions for where to start would be appreciated.

Posted

I've noticed that after I initially leave vault 101 the game engine uses a lot of resources for a minute or so and after that it goes back to normal usage. I have, over the years, run the game on computers with varied capabilities but I have not had the problems that you mention.

 

Here is the load order in my current profile. Note that I sometimes use this profile for testing as well as playing the game.

[spoiler=CPD load order]Fallout3.esm
Anchorage.esm
ThePitt.esm
StreetLights.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
Unofficial Fallout 3 Patch.esm
CALIBR.esm
20th Century Weapons.esm
Advanced Recon Tech.esm
Point Lookout Reborn.esm
Mart's Mutant Mod.esm
ArefuExpandedByAzar.esm
DCInteriors_ComboEdition.esm
Mothership Crew.esm
Enhanced Weather - Rain and Snow.esm
iHUD.esm
Inventory Access.esm
Vault 101 Revisited.esm
RiversideCafe.esm
WastelandGuards01.esm
CRAFT.esm
FO3 Wanderers Edition - Main File.esm
Project Beauty.esm
EVE.esm
Detect Traps.esm
aHUD.esm
GeorgetownExpansion.esm
RH_IRONSIGHTS.esm
xCALIBR.esm
Xepha's Dynamic Weather.esm
Crowded Cities Redux.esm
Project Beauty- Vault 101 Revisited.esp
UF3P - Exotic Caravans.esm
FortIndependenceRedesigned.esp
The Mantis Imperative - Mantis.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
WeaponModKits.esp
WeaponModKits - FWE Master Release.esp
20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.esp
EVE Grenade Explosion.esp
Advanced Recon Range Finder.esp
Advanced Recon Tech FWE.esp
Advanced Recon Tech.esp
MetroCars.esp
ArlingtonRestoration.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
DC Moods.esp
delaypl.esp
UUF3P - FWE Patch.esp
IMPACT.esp
Blackened FWE + MMM + EVE + Project Beauty.esp
Nat_Guard_Refurb.esp
DCStreet - BS.esp
Realistic Interior Lighting.esp
MegatonClinicRefurb.esp
WeaponModKits - BrokenSteel.esp
Rivet City Realignment.esp
Temple of the Union Overhaul.esp
20th Century Weapons -Plus- Reborn Cut Weapons.esp
WeaponModKits - Zeta.esp
overhead.esp
WeaponModKits - OperationAnchorage.esp
RH_WMK_Bridge.esp
The Mantis Imperative - Jello.esp
HeirApparent.esp
The Pitt Moods.esp
WeaponModKits - ThePitt.esp
Laurens_Bathroom_poetry_V1.esp
Confessor Cromwell has a Break_EV.esp
DarNifiedUIF3.esp
CALIBRv14 Ammunition Schematics for FWE-WMK-CRAFT-V1_3-18639.esp
DelayAnchorage.esp
Flora Overhaul.esp
WeaponModKits - FWE Talon Loot Crash Fix.esp
Another Interior Mod.esp
PointLookout Moods.esp
WeaponModKits - PointLookout.esp
Blackened RH + FWE + EVE.esp
tubRRCompound.esp
lexx_brahmin-variant-Fo3.esp
PLweightadjust.esp
NotSoFast.esp
ChopShopModv13.esp
Billboard Camps.esp
MoreMapMarkers.esp
BBBackpacks-v1-1.esp
Exeter-Type3-armor.esp
Armor Repair Kits PL - FO3.esp
MegatonLighting.esp
UniqueWeaponsRetextured.esp
PlasmaRifleAwesomefiedWMK.esp
Fo3HirezdFlamer.esp
Fo3HirezdMinigun.esp
RH_FWE_Bridge.esp
Assaultrifle_replacers_WMK+RH+FWE.esp
BornAgain Outcast v3.esp
BaileysCrossingMetro.esp
BauPetSupplies.esp
DecoShampooAndSoap.esp
K9BreedsMoreDogs.esp
Dragonskin Tactical Outfit.esp
Advanced Recon Gear.esp
Powered Power Armor.esp
ZL-ACR.esp
Better RC Church.esp
DelaySteel.esp
Detect Traps - The Traponator 4000.esp
DragonskinBonusPack.esp
DynamicCrosshair.esp
Enhanced Weather - Weather Sounds in Interiors.esp
Museum.esp
Dree Perks.esp
PotomacSteamworks.esp
CanterburyCommonsInteriors.esp
Brahmin Dairy Products.esp
FeralGhoulTest.esp
Flashlight-LOS.esp
GlowingGhouls-MMM.esp
GNR Enhanced.esp
JIP Companions Command & Control.esp
JIP Realistic Weapon Overheating.esp
JIP Selective-Fire.esp
K9Breeds.esp
megalight.esp
Millenia_AKS74U.esp
ZL-MP5 Pack.esp
PPA - Broken Steel.esp
PPA - FWE.esp
PPA - Mothership Zeta.esp
PPA - Operation Anchorage.esp
PPA - The Pitt.esp
RagdollOverhaulFo3.esp
Monticello Park.esp
AutoGates.esp
RubblePilesFix.esp
Stimpak Counter.esp
Tribal_DX.esp
UrgeWashingtonBoS.esp
Xepha's Dynamic Weather - Dynamic Sneak Bonus.esp
bzBodySuits.esp
Xepha's Dynamic Weather - Rain.esp
Xepha's Dynamic Weather - Sandstorms.esp
YearlingBooks.esp
FWEAlienWorkBenchFix.esp
Xepha's Dynamic Weather - Weather Machine (Vendor Added).esp
WinterizedT51bDX.esp
UniqueWeaponsRetexturedPITT.esp
Enhanced Weather - Rain and Snow in Fallout.esp
Real Radiation Suit FO3.esp
Headwraps Galore.esp
(TWPC) PLR-UUF3P-ISS Patch.esp
Boulevard of Broken Dreams.esp
IntoTheDeepWoods.esp
Existence 2.0.esp
ArefuExpandedByAzar-Radio.esp
Conelrad 640-1240.esp
ZL-SVD-CALIBR.esp
delayzeta.esp
PLFewerItems.esp
IntoTheDeepWoods-Forested Overhaul Patch.esp
STDG.esp
Some Audio Glitches Eliminated.esp
Double barreled shotgun fix.esp
RadioFix_FO3_BS.esp
CouncilSeatFix.esp
GilbertToys.esp
Xepha's Dynamic Weather - Main + DLC Merged.esp
(TWPC) DM-UUF3P-DW Patch.esp
The Mantis Imperative - Nasty Zeta.esp
ZL-MP5_fix.esp
Bashed Patch, 0.esp
(TWPC) BBB-UUF3P-FWE Patch.esp
(TWPC) BRCC-PB Patch.esp
(TWPC) BVR-FWE Patch.esp
(TWPC) CMRP-FWE Patch.esp
(TWPC) GE-UUF3P Patch.esp
(TWPC) K9B-MMM-UUF3P-FWE Patch.esp
(TWPC) RIL-UUF3P-DM Patch.esp
(TWPC) RRE-PB-FWE Patch.esp
(TWPC) TMI-FWE Patch.esp
(TWPC) 20CWRECW-WMK-RIFWC-UUF3P-FWE Patch.esp
(TWPC) BFO-MMM-EVE-UUF3P-FWE Patch.esp
(TWPC) WD-DIFF3-UUF3P-FWE Patch.esp
(TWPC) DIFF3-RI-EVE-MMM-WMK-PRA-F3HMG-F3HF-20CWRE-IMPACT-UUF3P-FWE Patch.esp
CPD_Ingestible_Patch.esp

 

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