z929669 Posted May 13, 2021 Posted May 13, 2021 8 hours ago, sheson said: Instead of the the LODGen log post the xLODGen logs. Will do so next time. I cleaned out my logs and only have a successful run right now. As usual, I as able to complete in two partials.
sheson Posted May 13, 2021 Author Posted May 13, 2021 2 hours ago, z929669 said: Will do so next time. I cleaned out my logs and only have a successful run right now. As usual, I as able to complete in two partials. If this happens to be reproducible, compare with this version, unless I have posted a new beta with a higher version than 81. The next beta 82 and newer will include whatever it is I did in the test version.
z929669 Posted May 13, 2021 Posted May 13, 2021 1 hour ago, sheson said: If this happens to be reproducible, compare with this version, unless I have posted a new beta with a higher version than 81. The next beta 82 and newer will include whatever it is I did in the test version. To be clear, previous bug reports are for latest full package for 81. Just ran again and it quit during Apocrypha without a bugreport or SSELODGen log. Only LODGen log: LODGen_log.txt Event: Spoiler Faulting application name: xLODGenx64.exe, version: 4.1.3.1, time stamp: 0x60983a19 Faulting module name: KERNELBASE.dll, version: 10.0.19041.906, time stamp: 0x2f2f77bf Exception code: 0x0eedfade Fault offset: 0x0000000000034b59 Faulting process id: 0x10154 Faulting application start time: 0x01d74812a3acf449 Faulting application path: C:\Modding\Tools\xLODGen\xLODGenx64.exe Faulting module path: C:\Windows\System32\KERNELBASE.dll Report Id: 57c7079f-7fa5-4a56-a0ff-013e8466ce9b Faulting package full name: Faulting package-relative application ID: Tried again with 81 and no changes. Quits during Tamriel gen with no bugreport of SSELODGen log: LODGen_log.txt Event: Spoiler Faulting application name: xLODGenx64.exe, version: 4.1.3.1, time stamp: 0x60983a19 Faulting module name: KERNELBASE.dll, version: 10.0.19041.906, time stamp: 0x2f2f77bf Exception code: 0x0eedfade Fault offset: 0x0000000000034b59 Faulting process id: 0xd044 Faulting application start time: 0x01d74817f93ac508 Faulting application path: C:\Modding\Tools\xLODGen\xLODGenx64.exe Faulting module path: C:\Windows\System32\KERNELBASE.dll Report Id: c94cd562-a316-4147-ae76-27d35d7f5b3b Faulting package full name: Same issue a third time, same outcome. This time during Blackreach: LODGen_log.txt ... so I am not getting same errors that invoke bugreport, but nothing has changed but time since I had the two errors yesterday (so those are obviously not reproducible). Event: Spoiler Faulting application name: xLODGenx64.exe, version: 4.1.3.1, time stamp: 0x60983a19 Faulting module name: KERNELBASE.dll, version: 10.0.19041.906, time stamp: 0x2f2f77bf Exception code: 0x0eedfade Fault offset: 0x0000000000034b59 Faulting process id: 0xff80 Faulting application start time: 0x01d748192e8e5ac5 Faulting application path: C:\Modding\Tools\xLODGen\xLODGenx64.exe Faulting module path: C:\Windows\System32\KERNELBASE.dll Report Id: d2f8482a-926b-4368-b0e6-0a9ae9f4582e Faulting package full name: Faulting package-relative application ID: New file just posted: Same exact problem and outcome, this time during SolstheimWorld: LODGen_log.txt Event: Spoiler Faulting application name: xLODGenx64.exe, version: 4.1.3.1, time stamp: 0x609d35ae Faulting module name: KERNELBASE.dll, version: 10.0.19041.906, time stamp: 0x2f2f77bf Exception code: 0x0eedfade Fault offset: 0x0000000000034b59 Faulting process id: 0x9fb8 Faulting application start time: 0x01d7481a562ad684 Faulting application path: C:\Modding\Tools\xLODGen\xLODGenx64.exe Faulting module path: C:\Windows\System32\KERNELBASE.dll Report Id: b37e52a8-ef3c-4740-a4f3-0689aa7f554d Faulting package full name:
sheson Posted May 13, 2021 Author Posted May 13, 2021 2 hours ago, z929669 said: To be clear, previous bug reports are for latest full package for 81. Just ran again and it quit during Apocrypha without a bugreport or SSELODGen log. Only LODGen log: LODGen_log.txt Event: Reveal hidden contents Faulting application name: xLODGenx64.exe, version: 4.1.3.1, time stamp: 0x60983a19 Faulting module name: KERNELBASE.dll, version: 10.0.19041.906, time stamp: 0x2f2f77bf Exception code: 0x0eedfade Fault offset: 0x0000000000034b59 Faulting process id: 0x10154 Faulting application start time: 0x01d74812a3acf449 Faulting application path: C:\Modding\Tools\xLODGen\xLODGenx64.exe Faulting module path: C:\Windows\System32\KERNELBASE.dll Report Id: 57c7079f-7fa5-4a56-a0ff-013e8466ce9b Faulting package full name: Faulting package-relative application ID: Tried again with 81 and no changes. Quits during Tamriel gen with no bugreport of SSELODGen log: LODGen_log.txt Event: Reveal hidden contents Faulting application name: xLODGenx64.exe, version: 4.1.3.1, time stamp: 0x60983a19 Faulting module name: KERNELBASE.dll, version: 10.0.19041.906, time stamp: 0x2f2f77bf Exception code: 0x0eedfade Fault offset: 0x0000000000034b59 Faulting process id: 0xd044 Faulting application start time: 0x01d74817f93ac508 Faulting application path: C:\Modding\Tools\xLODGen\xLODGenx64.exe Faulting module path: C:\Windows\System32\KERNELBASE.dll Report Id: c94cd562-a316-4147-ae76-27d35d7f5b3b Faulting package full name: Same issue a third time, same outcome. This time during Blackreach: LODGen_log.txt ... so I am not getting same errors that invoke bugreport, but nothing has changed but time since I had the two errors yesterday (so those are obviously not reproducible). Event: Reveal hidden contents Faulting application name: xLODGenx64.exe, version: 4.1.3.1, time stamp: 0x60983a19 Faulting module name: KERNELBASE.dll, version: 10.0.19041.906, time stamp: 0x2f2f77bf Exception code: 0x0eedfade Fault offset: 0x0000000000034b59 Faulting process id: 0xff80 Faulting application start time: 0x01d748192e8e5ac5 Faulting application path: C:\Modding\Tools\xLODGen\xLODGenx64.exe Faulting module path: C:\Windows\System32\KERNELBASE.dll Report Id: d2f8482a-926b-4368-b0e6-0a9ae9f4582e Faulting package full name: Faulting package-relative application ID: New file just posted: Same exact problem and outcome, this time during SolstheimWorld: LODGen_log.txt Event: Reveal hidden contents Faulting application name: xLODGenx64.exe, version: 4.1.3.1, time stamp: 0x609d35ae Faulting module name: KERNELBASE.dll, version: 10.0.19041.906, time stamp: 0x2f2f77bf Exception code: 0x0eedfade Fault offset: 0x0000000000034b59 Faulting process id: 0x9fb8 Faulting application start time: 0x01d7481a562ad684 Faulting application path: C:\Modding\Tools\xLODGen\xLODGenx64.exe Faulting module path: C:\Windows\System32\KERNELBASE.dll Report Id: b37e52a8-ef3c-4740-a4f3-0689aa7f554d Faulting package full name: You keep posting the logs from Edit Scripts/LODGen.exe that generates terrain LOD meshes. The xLODGen log would be the SSELODGen.txt that shows all log messages printed to the message window. You sure that system/memory is stable, disk OK, no interference from antivir?
z929669 Posted May 13, 2021 Posted May 13, 2021 51 minutes ago, sheson said: You keep posting the logs from Edit Scripts/LODGen.exe that generates terrain LOD meshes. The xLODGen log would be the SSELODGen.txt that shows all log messages printed to the message window. You sure that system/memory is stable, disk OK, no interference from antivir? I am only posting what is available. No SSELODGen logs are created for these runs. no bugreport. System memory and disk are A-OK, and I don't think it's antivirus, since I would expect that to impact right away. These runs just randomly fail at varying times with no error outside of the events posted. Plus I have run these programs successfully many times before. I think it's these particular versions of late. If you point me to one of your versions prior to beta 77, I could give them a try to confirm. Otherwise, I will continue messing with 81 and the version you linked just above. I can try running after fresh reboot and under varying conditions to rule out any system issues.
sheson Posted May 13, 2021 Author Posted May 13, 2021 1 hour ago, z929669 said: I am only posting what is available. No SSELODGen logs are created for these runs. no bugreport. System memory and disk are A-OK, and I don't think it's antivirus, since I would expect that to impact right away. These runs just randomly fail at varying times with no error outside of the events posted. Plus I have run these programs successfully many times before. I think it's these particular versions of late. If you point me to one of your versions prior to beta 77, I could give them a try to confirm. Otherwise, I will continue messing with 81 and the version you linked just above. I can try running after fresh reboot and under varying conditions to rule out any system issues. The fact that no bugreport is created and the program is just closes (it does, yes? Hence the event viewer entries and no xLODGen log?) indicates not a "normal" exception that the program can handle, but it just seems to be terminated. Is odd. No other similar reports yet. We will have to see. Test it by starting directly without mod manager active and see what happens if it runs for vanilla only. Set command line arguments with a shortcut.
z929669 Posted May 13, 2021 Posted May 13, 2021 2 minutes ago, sheson said: The fact that no bugreport is created and the program is just closes (it does, yes? Hence the event viewer entries and no xLODGen log?) indicates not a "normal" exception that the program can handle, but it just seems to be terminated. Is odd. No other similar reports yet. We will have to see. Test it by starting directly without mod manager active and see what happens if it runs for vanilla only. Set command line arguments with a shortcut. yes, that's what happens pretty reliably, but never at same point in process. Will do
z929669 Posted May 14, 2021 Posted May 14, 2021 @sheson Running just xLODGen.exe with command switches from command line (or shortcut) yields same result with 81. No bugreport, no SSELODGen log, just quits with same event error.
z929669 Posted May 14, 2021 Posted May 14, 2021 Finally got it to spit out something informative (still no bugreport, but got a delphi error in SSELODGen log). I rebooted and ran on a clean env with no MO or other utilities running. This is just running xLODGen via shorcut as described: LODGen_log.txtSSELODGen_log.txt
sheson Posted May 14, 2021 Author Posted May 14, 2021 18 minutes ago, z929669 said: Finally got it to spit out something informative (still no bugreport, but got a delphi error in SSELODGen log). I rebooted and ran on a clean env with no MO or other utilities running. This is just running xLODGen via shorcut as described: LODGen_log.txt 310.19 kB · 0 downloads SSELODGen_log.txt 7.17 kB · 0 downloads There is really no need for the unrelated LODGen logs, especially when xEdit already stops while loading plugins long before generation any LOD. See what the lastest xEdit_4.1.3g experimental posted by ElminsterAU to the #xedit-builds does.
z929669 Posted May 14, 2021 Posted May 14, 2021 14 minutes ago, sheson said: There is really no need for the unrelated LODGen logs, especially when xEdit already stops while loading plugins long before generation any LOD. See what the lastest xEdit_4.1.3g experimental posted by ElminsterAU to the #xedit-builds does. I would be happy to, but I'm afraid that I don't know how to use it from source. If I did, I would still need to figure out how to invoke the xLODGen piece. https://github.com/TES5Edit/TES5Edit/releases/
sheson Posted May 14, 2021 Author Posted May 14, 2021 57 minutes ago, z929669 said: I would be happy to, but I'm afraid that I don't know how to use it from source. If I did, I would still need to figure out how to invoke the xLODGen piece. https://github.com/TES5Edit/TES5Edit/releases/ Download it from the #xedit-builds channel from the xEdit discord. 1
z929669 Posted May 14, 2021 Posted May 14, 2021 6 hours ago, sheson said: Download it from the #xedit-builds channel from the xEdit discord. What is the proper command-line switch to invoke terrain LODGen? I am using: -lodgen -sse This only gives me object/tree
sheson Posted May 14, 2021 Author Posted May 14, 2021 57 minutes ago, z929669 said: What is the proper command-line switch to invoke terrain LODGen? I am using: -lodgen -sse This only gives me object/tree That version does not have terrain LOD yet. The beta test here is obviously not completed yet. Your last crash happened while loading plugins, long before any LOD generation.
z929669 Posted May 14, 2021 Posted May 14, 2021 1 hour ago, sheson said: That version does not have terrain LOD yet. The beta test here is obviously not completed yet. Your last crash happened while loading plugins, long before any LOD generation. That makes sense ... I launched the latest experimental mentioned and let it attempt to generate tree LOD. Plugins loaded without issue (i.e., no Dlephi error). So that was some random fluke. I went back to beta 81 and invoked via shortcut. Same random event resulted. It quit durring LODGen of DLC2SolstheimWorld this time. I searched the event and found that it is an unhandled Delphi exception: https://stackoverflow.com/questions/16602756/strange-0x0eedfade-exception-in-delphi-multi-thread-program I am happy to test resolutions if this gives you any path forward.
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