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Posted
8 hours ago, sheson said:

Instead of the the LODGen log post the xLODGen logs.

Will do so next time. I cleaned out my logs and only have a successful run right now. As usual, I as able to complete in two partials.

Posted
2 hours ago, z929669 said:

Will do so next time. I cleaned out my logs and only have a successful run right now. As usual, I as able to complete in two partials.

If this happens to be reproducible, compare with this version, unless I have posted a new beta with a higher version than 81.  The next beta 82 and newer will include whatever it is I did in the test version.

Posted
1 hour ago, sheson said:

If this happens to be reproducible, compare with this version, unless I have posted a new beta with a higher version than 81.  The next beta 82 and newer will include whatever it is I did in the test version.

To be clear, previous bug reports are for latest full package for 81. Just ran again and it quit during Apocrypha without a bugreport or SSELODGen log. Only LODGen log: LODGen_log.txt

Event:

Spoiler

Faulting application name: xLODGenx64.exe, version: 4.1.3.1, time stamp: 0x60983a19
Faulting module name: KERNELBASE.dll, version: 10.0.19041.906, time stamp: 0x2f2f77bf
Exception code: 0x0eedfade
Fault offset: 0x0000000000034b59
Faulting process id: 0x10154
Faulting application start time: 0x01d74812a3acf449
Faulting application path: C:\Modding\Tools\xLODGen\xLODGenx64.exe
Faulting module path: C:\Windows\System32\KERNELBASE.dll
Report Id: 57c7079f-7fa5-4a56-a0ff-013e8466ce9b
Faulting package full name:
Faulting package-relative application ID:


Tried again with 81 and no changes. Quits during Tamriel gen with no bugreport of SSELODGen log: LODGen_log.txt

Event:

Spoiler

Faulting application name: xLODGenx64.exe, version: 4.1.3.1, time stamp: 0x60983a19
Faulting module name: KERNELBASE.dll, version: 10.0.19041.906, time stamp: 0x2f2f77bf
Exception code: 0x0eedfade
Fault offset: 0x0000000000034b59
Faulting process id: 0xd044
Faulting application start time: 0x01d74817f93ac508
Faulting application path: C:\Modding\Tools\xLODGen\xLODGenx64.exe
Faulting module path: C:\Windows\System32\KERNELBASE.dll
Report Id: c94cd562-a316-4147-ae76-27d35d7f5b3b
Faulting package full name:


Same issue a third time, same outcome. This time during Blackreach: LODGen_log.txt ... so I am not getting same errors that invoke bugreport, but nothing has changed but time since I had the two errors yesterday (so those are obviously not reproducible).

Event:

Spoiler

Faulting application name: xLODGenx64.exe, version: 4.1.3.1, time stamp: 0x60983a19
Faulting module name: KERNELBASE.dll, version: 10.0.19041.906, time stamp: 0x2f2f77bf
Exception code: 0x0eedfade
Fault offset: 0x0000000000034b59
Faulting process id: 0xff80
Faulting application start time: 0x01d748192e8e5ac5
Faulting application path: C:\Modding\Tools\xLODGen\xLODGenx64.exe
Faulting module path: C:\Windows\System32\KERNELBASE.dll
Report Id: d2f8482a-926b-4368-b0e6-0a9ae9f4582e
Faulting package full name:
Faulting package-relative application ID:


New file just posted:

Same exact problem and outcome, this time during SolstheimWorld: LODGen_log.txt

Event:

Spoiler

Faulting application name: xLODGenx64.exe, version: 4.1.3.1, time stamp: 0x609d35ae
Faulting module name: KERNELBASE.dll, version: 10.0.19041.906, time stamp: 0x2f2f77bf
Exception code: 0x0eedfade
Fault offset: 0x0000000000034b59
Faulting process id: 0x9fb8
Faulting application start time: 0x01d7481a562ad684
Faulting application path: C:\Modding\Tools\xLODGen\xLODGenx64.exe
Faulting module path: C:\Windows\System32\KERNELBASE.dll
Report Id: b37e52a8-ef3c-4740-a4f3-0689aa7f554d
Faulting package full name:

 

 

Posted
2 hours ago, z929669 said:

To be clear, previous bug reports are for latest full package for 81. Just ran again and it quit during Apocrypha without a bugreport or SSELODGen log. Only LODGen log: LODGen_log.txt

Event:

  Reveal hidden contents

Tried again with 81 and no changes. Quits during Tamriel gen with no bugreport of SSELODGen log: LODGen_log.txt

Event:

  Reveal hidden contents

Same issue a third time, same outcome. This time during Blackreach: LODGen_log.txt ... so I am not getting same errors that invoke bugreport, but nothing has changed but time since I had the two errors yesterday (so those are obviously not reproducible).

Event:

  Reveal hidden contents

New file just posted:

Same exact problem and outcome, this time during SolstheimWorld: LODGen_log.txt

Event:

  Reveal hidden contents

 

 

You keep posting the logs from Edit Scripts/LODGen.exe that generates terrain LOD meshes. The xLODGen log would be the SSELODGen.txt that shows all log messages printed to the message window. You sure that system/memory is stable, disk OK, no interference from antivir?

Posted
51 minutes ago, sheson said:

You keep posting the logs from Edit Scripts/LODGen.exe that generates terrain LOD meshes. The xLODGen log would be the SSELODGen.txt that shows all log messages printed to the message window. You sure that system/memory is stable, disk OK, no interference from antivir?

I am only posting what is available. No SSELODGen logs are created for these runs. no bugreport.

System memory and disk are A-OK, and I don't think it's antivirus, since I would expect that to impact right away. These runs just randomly fail at varying times with no error outside of the events posted. Plus I have run these programs successfully many times before. I think it's these particular versions of late. If you point me to one of your versions prior to beta 77, I could give them a try to confirm.

Otherwise, I will continue messing with 81 and the version you linked just above. I can try running after fresh reboot and under varying conditions to rule out any system issues.

Posted
1 hour ago, z929669 said:

I am only posting what is available. No SSELODGen logs are created for these runs. no bugreport.

System memory and disk are A-OK, and I don't think it's antivirus, since I would expect that to impact right away. These runs just randomly fail at varying times with no error outside of the events posted. Plus I have run these programs successfully many times before. I think it's these particular versions of late. If you point me to one of your versions prior to beta 77, I could give them a try to confirm.

Otherwise, I will continue messing with 81 and the version you linked just above. I can try running after fresh reboot and under varying conditions to rule out any system issues.

The fact that no bugreport is created and the program is just closes (it does, yes? Hence the event viewer entries and no xLODGen log?) indicates not a "normal" exception that the program can handle, but it just seems to be terminated. Is odd. No other similar reports yet. We will have to see.

Test it by starting directly without mod manager active and see what happens if it runs for vanilla only. Set command line arguments with a shortcut.

Posted
2 minutes ago, sheson said:

The fact that no bugreport is created and the program is just closes (it does, yes? Hence the event viewer entries and no xLODGen log?) indicates not a "normal" exception that the program can handle, but it just seems to be terminated. Is odd. No other similar reports yet. We will have to see.

Test it by starting directly without mod manager active and see what happens if it runs for vanilla only. Set command line arguments with a shortcut.

yes, that's what happens pretty reliably, but never at same point in process.

Will do

Posted

@sheson Running just xLODGen.exe with command switches from command line (or shortcut) yields same result with 81. No bugreport, no SSELODGen log, just quits with same event error.

Posted
18 minutes ago, z929669 said:

Finally got it to spit out something informative (still no bugreport, but got a delphi error in SSELODGen log). I rebooted and ran on a clean env with no MO or other utilities running. This is just running xLODGen via shorcut as described:

LODGen_log.txt 310.19 kB · 0 downloads SSELODGen_log.txt 7.17 kB · 0 downloads

There is really no need for the unrelated LODGen logs, especially when xEdit already stops while loading plugins long before generation any  LOD. See what the lastest xEdit_4.1.3g experimental posted by ElminsterAU to the #xedit-builds does.

Posted
14 minutes ago, sheson said:

There is really no need for the unrelated LODGen logs, especially when xEdit already stops while loading plugins long before generation any  LOD. See what the lastest xEdit_4.1.3g experimental posted by ElminsterAU to the #xedit-builds does.

I would be happy to, but I'm afraid that I don't know how to use it from source. If I did, I would still need to figure out how to invoke the xLODGen piece.

https://github.com/TES5Edit/TES5Edit/releases/

Posted
6 hours ago, sheson said:

Download it from the #xedit-builds channel from the xEdit discord.

What is the proper command-line switch to invoke terrain LODGen? I am using:

-lodgen -sse

This only gives me object/tree

Posted
57 minutes ago, z929669 said:

What is the proper command-line switch to invoke terrain LODGen? I am using:


-lodgen -sse

This only gives me object/tree

That version does not have  terrain LOD yet. The beta test here is obviously not completed yet.

Your last crash happened while loading plugins, long before any LOD generation.

Posted
1 hour ago, sheson said:

That version does not have  terrain LOD yet. The beta test here is obviously not completed yet.

Your last crash happened while loading plugins, long before any LOD generation.

That makes sense ...

I launched the latest experimental mentioned and let it attempt to generate tree LOD. Plugins loaded without issue (i.e., no Dlephi error). So that was some random fluke.

I went back to beta 81 and invoked via shortcut. Same random event resulted. It quit durring LODGen of DLC2SolstheimWorld this time. I searched the event and found that it is an unhandled Delphi exception: https://stackoverflow.com/questions/16602756/strange-0x0eedfade-exception-in-delphi-multi-thread-program

I am happy to test resolutions if this gives you any path forward.

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