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Posted

I'm posting all the changelogs so someone else can look and see if anything in STEP needs updating. I can't do it for a few days probably. Maybe Wednesday.

 

 

v2.0.7 - (2014-10-11)

Game Mechanics Fixes

  • The Frost Stream spell (DLC2FrostStreamEffect) was erroneously set to use fire magic sound effects instead of frost. (Bug #17117)

Item Fixes

  • Bound daggers did not have the correct block, equip, and uneqip sounds set. They're supposed to match those of daedric daggers. (Bug #17207)
  • Two of the 3 playable versions of Miraak's sword (DLC2MKMiraakSword1 and DLC2MKMiraakSword2) did not have the unique impact sound set. (Bug #17157)

Quest Fixes

  • The Dremora merchant needed to be exempt from using the generic trespass dialogue because it blocked his normal dialouge when the player was trespassing. (Bug #16347)

Mesh and Texture Fixes

  • Dock sections in Raven Rock have missing portions of joints by the pilings. (meshesdlc02architectureravenrockdocksdlc2rrdockstr4way01.nif) (Bug #17267)
  • Several LOD terrain meshes in Apocrypha were missing most of their components due do bad LOD generation. (meshesdlc02lodapocryphaapostacksarch01_lod_0.nif, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.16.-18.-18.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.-2.2.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.-2.-2.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.2.-6.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.6.2.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.6.-2.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.-6.2.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.6.6.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.6.-6.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.-6.-6.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.10.2.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.10.-2.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.-10.2.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.-10.-2.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.10.6.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.10.-6.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.-10.6.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.-10.-6.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.10.10.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.-10.14.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.14.2.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.14.-2.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.-14.2.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.-14.-2.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.14.6.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.-14.6.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.-14.10.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.4.-14.14.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.8.-2.-2.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.8.-2.-10.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.8.6.-2.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.8.6.6.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.8.6.-10.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.8.-10.-2.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.8.-10.6.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.8.-10.-10.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.8.-10.14.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.8.14.-2.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.8.14.6.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.8.-18.-2.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.8.-18.6.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.8.-18.14.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.16.-2.-2.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.16.-2.-18.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.16.14.-2.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.16.-18.-2.bto, meshesterraindlc2apocryphaworldobjectsdlc2apocryphaworld.16.-18.14.bto) (Bug #17239)

Script Fixes

  • DLC2SummonDremoraMerchantScript does not clean up objects spawned through PlaceAtMe, which can lead to minor save bloating.
  • DLC2dunAliasMoveTrigger had no sanity check against an empty myPrevTrigger property, which will be empty for every first trigger in a series. (Bug #14122)
  • DLC2dunFrostmoonTriggerScript had no validation for empty aliases due to hitting stage 200. (Bug #14912)
  • DLC2MQ06MiraakBossBattle was not restoring a sufficient amount of health when Miraak would steal a soul. This caused a second failsafe to fall short of fully restoring him each time and would cause him to become stuck in ethereal form forever. We have added a new variable to record his health at the start of the battle and use this variable to properly restore him when he recharges with a soul. (Bug #17290, Bug #16813)

Placement/Layout/Ownership and other World Object Fixes

  • 03036725, 03036727, 03036726: Clams clipping through landscaping. (Bug #17753)
  • 04026592: cap added on top of the books pillar ref 0201e6fc. (Bug #17667)
  • 030180db, 020180dc, 020180ee, 020180ef, 020180f0: Mine scaffolds in Kolbjorn Barrow very slightly moved to avoid z-fighting. (Bug #17667)
  • 03025a11: RoomMarker redimensioned and repositioned to avoid some parts of the dungeon being unrendered under 2 angles of view. (Bug #17667)
  • 03018944: floor part very slightly lowered to avoid z-fighting. (Bug #17667)
  • 03028170: Rubble stone floating out of place. (Bug #17667)
  • 03028175: Skull embeded in another skull. (Bug #17667)
  • 03034fe5: Closed a gap between this rock pile and the ground. (Bug #17667)
  • 0302b4b8, 0202b4b9, 0202a4ae, 0202a4bd, 0202b02b, 0203abd8, 0203abd7: Rugs very slightly raised to avoid z-fighting. (Bug #17667)
  • 0302b4aa, 0202b4ab: floor parts very slightly raised to avoid z-fighting. (Bug #17667)
  • 0302b494: stairs slightly lowered to avoid z-fighting. (Bug #17667)
  • 030295cc: chest opening on the wrong side. (Bug #17667)
  • 0302a591: books wall misplaced. (Bug #17667)
  • 0303b804, 0203b821: floating paper piles. (Bug #17667)
  • 0303344b: floating rubble pile. (Bug #17667)
  • 030246c5: floating riekling spear. (Bug #17667)
  • 03038a37, 02038a38, 02038a39: docks parts misplaced (small interferences between pillars and the forge's wall behind). (Bug #17667)
  • 03024a0f, 02024a10, 02024994, 02024995: mine walls very slightly lowered to avoid z-fighting. (Bug #17667)
  • 0302763a: closed a gap in this cave pillar. (Bug #17667)
  • 03027367, 02027368: floating moss. (Bug #17667)
  • 0303772a: slightly moved beam dust FX to avoid light flickering. (Bug #17667)
  • 030339c2, 03027457: Expanded trigger bounds at two word walls to solve the symbols popping into view. (Bug #17289)

Text Fixes

  • DLC2Solstheim4: "The island of Solstheim is located to the north-east of Skyrim." -> "The island of Solstheim is located to the northeast of Skyrim." (Bug #17356)
  • DLC2Book2CommonBonePartI: "Arslic Oan was one of this king's nobles and very, very disagreeable fellow." -> "Arslic Oan was one of this king's nobles and a very, very disagreeable fellow." (Bug #17785)
  • DLC2RR03GratiansJournal: "Looks like this barrow belong to something called the "Bloodskal Clan."" -> "Looks like this barrow belongs to something called the "Bloodskal Clan."" (Bug #17786)
  • DLC2DialogueSkaalVillageHellos [xx019B47]: "This Dark Elves of Raven Rock keep to their city, and we Skaal keep to our village." -> "The Dark Elves of Raven Rock keep to their city, and we Skaal keep to our village." (Bug #17787)

 

 

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