sophiaferddinad Posted February 12, 2018 Posted February 12, 2018 (edited) So, in Megaton I noticed that two NPCs have different head colors than their body: Colin Moriarty and Doc Church. Both have really pale heads.I did some googling to find out a solution and already did the bLoadFaceGenHeadEGTFiles=1 fix, disabled Project Beauty and started the game, did the "Can be all races" edit in GECK, nothing worked. The only thing that seems to work is disabling FO3 Wanderers Edition, but this only works for Doc Church, not for Colin Moriarty, which is strange, cause i don't think that the FO3 Wanderers Edition made changes to head textures. I also tried to disable all mods that made changes to NPCs textures, including Roberts Male Body, Type 3 clothings, to no effect. Vanilla Fallout works without this issue.Any thoughts? Thank you very much. Edited February 12, 2018 by gfernandescdias
SergeTroy Posted February 12, 2018 Posted February 12, 2018 Huh, before I read the post, by topic title I wondered if you were using any mods or whatnot. The problem with the various NPC's having different color textures for their bodies than their heads is mostly associated with the vanilla default game. The UPDATED Unofficial Fallout 3 Patch should resolve most if not all of that, but I dunno about Fallout Redesigned specifically. My first suggestion would be to include the latest version of the UUFO3P if you haven't already; failing that - if it was me - I'd kinda go through the various steps provided in the guide and look to any number of YouTube videos courtesy of GamerPoets. Sorry I can't personally speak more to this, I'm a fan of Fallout 3, but the time I've had to mod and play it has been fairly limited. The best recommendation I can otherwise make is update your OP with your mod list or LOOT export, detail the various important bits of your machine (OS, CPU, GPU, and version of Fallout 3 (Assume GotY, but Steam GoG, or Disc?)), and wait a few days for a more knowledgeable poster. Hopefully the UUFO3P is good 'nuff. 1
sophiaferddinad Posted February 13, 2018 Author Posted February 13, 2018 (edited) Huh, before I read the post, by topic title I wondered if you were using any mods or whatnot. The problem with the various NPC's having different color textures for their bodies than their heads is mostly associated with the vanilla default game. The UPDATED Unofficial Fallout 3 Patch should resolve most if not all of that, but I dunno about Fallout Redesigned specifically. My first suggestion would be to include the latest version of the UUFO3P if you haven't already; failing that - if it was me - I'd kinda go through the various steps provided in the guide and look to any number of YouTube videos courtesy of GamerPoets. Sorry I can't personally speak more to this, I'm a fan of Fallout 3, but the time I've had to mod and play it has been fairly limited. The best recommendation I can otherwise make is update your OP with your mod list or LOOT export, detail the various important bits of your machine (OS, CPU, GPU, and version of Fallout 3 (Assume GotY, but Steam GoG, or Disc?)), and wait a few days for a more knowledgeable poster. Hopefully the UUFO3P is good 'nuff. Thank you for your reply, SergeTroy. I already have the last version of the UUFO3P. I will probably redo the guide with a clean Fallout 3 installation paying close attention to this issue, but, like yourself, my time is also fairly limited. I will update my post with these info. I completely ignored the bash tags and the bashed patch section of the guide because, like I said, I have limited time. I don't know if this is what caused this issue. My pc info: i7-6700HQ, 16gb RAM, GeForce GTX 1070 8gb, Windows 10 Home, Fallout GOTY Steam. Edited February 13, 2018 by GrantSP Removed old load order
sophiaferddinad Posted February 13, 2018 Author Posted February 13, 2018 (edited) Sorry, I uploaded an old load order and for some reason I can't edit the post anymore. Here is the current load order: 0 0 Fallout3.esm 1 1 Anchorage.esm 2 2 StreetLights.esm 3 3 ThePitt.esm 4 4 BrokenSteel.esm 5 5 PointLookout.esm 6 6 Zeta.esm 7 7 Unofficial Fallout 3 Patch.esm 8 8 Detect Traps.esm 9 9 Advanced Recon Tech.esm 10 a CRAFT.esm 11 b CALIBR.esm 12 c FO3 Wanderers Edition - Main File.esm 13 d UF3P - Exotic Caravans.esm 14 e Point Lookout Reborn.esm 15 f RiversideCafe.esm 16 10 WastelandGuards01.esm 17 11 aHUD.esm 18 12 iHUD.esm 19 13 Enhanced Weather - Rain and Snow.esm 20 14 DCInteriors_ComboEdition.esm 21 15 Xepha's Dynamic Weather.esm 22 16 xCALIBR.esm 23 17 Project Beauty.esm 24 18 FO3 Wanderers Edition - Main File.esp 25 19 STDG.esp 26 1a MetroCars.esp 27 1b DC Moods.esp 28 1c FortIndependenceRedesigned.esp 29 1d ArlingtonRestoration.esp 30 1e DCStreet - BS.esp 31 1f The Pitt Moods.esp 32 20 WeaponModKits.esp 33 21 WeaponModKits - FWE Master Release.esp 34 22 Realistic Interior Lighting.esp 35 23 Rivet City Realignment.esp 36 24 Temple of the Union Overhaul.esp 37 25 Another Interior Mod.esp Advanced Recon Tech - Detect Traps.esp Detect Traps - DLC.esp Detect Traps - Perk.esp 38 26 DarNifiedUIF3.esp 39 27 FO3 Wanderers Edition - DLC Anchorage.esp 40 28 FO3 Wanderers Edition - DLC The Pitt.esp 41 29 FO3 Wanderers Edition - DLC Broken Steel.esp 42 2a FO3 Wanderers Edition - DLC Mothership Zeta.esp 43 2b UUF3P - FWE Patch.esp 44 2c Laurens_Bathroom_poetry_V1.esp 45 2d ChopShopModv13.esp 46 2e WeaponModKits - BrokenSteel.esp 47 2f WeaponModKits - OperationAnchorage.esp 48 30 WeaponModKits - ThePitt.esp 49 31 WeaponModKits - Zeta.esp 50 32 Advanced Recon Tech FWE.esp 51 33 Advanced Recon Tech.esp 52 34 Flashlight-LOS.esp 53 35 Advanced Recon Range Finder.esp 54 36 JIP Realistic Weapon Overheating.esp 55 37 JIP Selective-Fire.esp 56 38 YearlingBooks.esp 57 39 FWEAlienWorkBenchFix.esp 58 3a Confessor Cromwell has a Break_EV.esp 59 3b Enhanced Weather - Weather Sounds in Interiors.esp 60 3c Xepha's Dynamic Weather - Dynamic Sneak Bonus.esp 61 3d Xepha's Dynamic Weather - Rain.esp 62 3e Xepha's Dynamic Weather - Sandstorms + Armor Damage (FOSE).esp 63 3f Xepha's Dynamic Weather - Weather Machine (Start Game Added).esp Xepha's Dynamic Weather - Green Tint Remover.esp 64 40 krzymar-MoonSize_120%.esp Flora Overhaul.esp K9BreedsPatchDLCPitt.esp 65 41 FeralGhoulTest.esp AnimatedFanV2f3.esp 66 42 RagdollOverhaulFo3.esp Bornagain Zeta Combat Armor Texture Patch.esp 67 43 JIP Companions Command & Control.esp 68 44 PointLookout Moods.esp 69 45 Xepha's Dynamic Weather - Main + DLC Merged.esp 70 46 lexx_brahmin-variant-Fo3.esp 71 47 UrgeWashingtonBoS.esp 72 48 K9Breeds.esp 73 49 Tribal_DX.esp 74 4a BornAgain Outcast v3.esp Chems and Meds Re-Textures Pack.esp Paradise Lost - Unique Texture and Icon.esp schematics2.esp 75 4b Conelrad 640-1240.esp 76 4c overhead.esp 77 4d GNR Enhanced.esp Barkskin.esp 78 4e Assaultrifle_replacers_WMK+RH+FWE.esp 79 4f GaryIterrogationHolo.esp 80 50 Armor Repair Kits PL - FO3.esp 81 51 CALIBRv14 Ammunition Schematics for FWE-WMK-CRAFT-V1_3-18639.esp 82 52 MoreMapMarkers.esp 83 53 BaileysCrossingMetro.esp 84 54 BBBackpacks-v1-1.esp 85 55 BauPetSupplies.esp 86 56 Museum.esp 87 57 GlowingGhouls.esp 88 58 T3_leather armors.esp 89 59 Headwraps Galore.esp 90 5a Merc Adventurer Armor - eng.esp FO3 Wanderers Edition - Project Beauty.esp 91 5b Real Radiation Suit FO3.esp 92 5c WeaponModKits - PointLookout.esp DIFF WMK.esp 93 5d DIFF.esp 94 5e FO3 Wanderers Edition - DLC Point Lookout.esp 95 5f FO3 Wanderers Edition - More Gore.esp 96 60 Advanced Recon Gear.esp 97 61 Detect Traps - The Traponator 4000.esp 98 62 K9BreedsMoreDogs.esp 99 63 CanterburyCommonsInteriors.esp100 64 PotomacSteamworks.esp101 65 Monticello Park.esp102 66 Radio Ownership Fix Fixed.esp103 67 Dree Perks.esp104 68 AutoGates.esp105 69 Better RC Church.esp106 6a Boulevard of Broken Dreams.esp107 6b CouncilSeatFix.esp108 6c MegatonClinicRefurb.esp109 6d MusTechGenRoom.esp110 6e House.esp111 6f Scout Outfits.esp112 70 Safe - Safe Regulator HQ.esp113 71 RockopolisRebuilt.esp114 72 Lookout Outfits.esp115 73 MTCBigTownRobotFix.esp116 74 Purity Crash Fix.esp117 75 Tattered_suits.esp118 76 Freebooter_Armor.esp119 77 Double barreled shotgun fix.esp120 78 GilbertToys.esp121 79 Brahmin Dairy Products.esp122 7a megalight.esp123 7b FO3NeckChains.esp124 7c DIM TYPE3clothesRETAIL.esp125 7d WinterizedT51bDX.esp126 7e Deathclaw Gauntlet Man Opener Armor Piercing Restored.esp127 7f UniqueWeaponsRetextured.esp UniqueWeaponsRetextured_FWE.esp128 80 PlasmaRifleAwesomefiedWMK.esp129 81 UniqueWeaponsRetexturedPITT.esp UniqueWeaponsRetexturedPITT_FWE.esp130 82 (TWPC) RIL-UUF3P-DM Patch.esp (TWPC) BBD-FWE Patch.esp (TWPC) BFO-UUF3P-FWE Patch.esp (TWPC) BRCC-PB Patch.esp (TWPC) BVR-FWE Patch.esp (TWPC) CMRP-FWE Patch.esp (TWPC) DIFF3-UUF3P-FWE Patch.esp (TWPC) K9B-UUF3P-FWE Patch.esp (TWPC) WD-DIFF3-UUF3P-FWE Patch.esp (TWPC) WMK-UUF3P-FWE Patch.esp131 83 Bashed Patch, 0.esp Please use spoiler tags on long posts. Check the link below to the Citizenship guidelines on how to use them if you are unsure. Edited February 13, 2018 by GrantSP Added spoiler tags
Greg Posted February 13, 2018 Posted February 13, 2018 You'll definitely want to use a bashed patch because the bashed patch can solve a lot of issues with mods that change the same record in different ways. It won't solve all issues in the universe (darn it!), but it does solve a lot of the easy ones.
sophiaferddinad Posted February 14, 2018 Author Posted February 14, 2018 After I published this post I watched and read some tutorials online about bashed patch and managed to create one. It resolves a problem that I was having with missing textures when I loaded the FWE patches, now it works fine. However, the mismatch head and body colors is still there. I'm thinking about starting over and use lesser mods, paying close attention to what they are doing to my game...
Kelmych Posted February 14, 2018 Posted February 14, 2018 This problem with head/body texture mismatch has come up multiple times in these FO3 forums, especially with the example of Colin Moriarty. I haven't seen a good solution when Project Beauty (Fallout Redesigned) is used. I keep hoping that someone will find the answer.
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