Spacebadger Posted February 5, 2018 Posted February 5, 2018 problem is in the title. I was having a problem with 140 mods, but fixed that, but i think it weill be easier to avoid this one with mergind because I'm almost at the end of the list
0 GrantSP Posted February 5, 2018 Posted February 5, 2018 Clearly you're talking about MO's left-hand pane list of mods, not plugins, which is what the limit of the last discussion was about. If you are in fact using ~200 plugins then you need to prune some from your list and stick to just that listed in the guide. Now, back to ~200 mods. This is a purely arbitrary listing provided by MO and has no bearing whatsoever on the game. In times past all those mod installs would go directly into the game's Data folder and there would be no way of counting how many mods you had installed, nor would it matter. End result is: it does not matter how many mods are in MO's left-hand pane. You could easily have 100s of them. MO parses the files in the "winning" mods to the game which is only concerned with the files, not where they came from. To put this another way. The issues you have been facing are not the result of the mods chosen by the guide or the way they are installed/managed. Something else is breaking your game, probably a missed step or an incorrect INI setting or some other minor step. Please carefully check each step and see if you are in fact following instructions to the letter.
0 Spacebadger Posted February 5, 2018 Author Posted February 5, 2018 (edited) no, i actually am talking about the plugin list, and they're all from the guide Reveal hidden contents 0 0 Fallout3.esm 1 1 Anchorage.esm 2 2 ThePitt.esm 3 3 StreetLights.esm 4 4 BrokenSteel.esm 5 5 PointLookout.esm 6 6 Zeta.esm 7 7 CRAFT.esm 8 8 CALIBR.esm 9 9 Project Beauty.esm 10 a Unofficial Fallout 3 Patch.esm 11 b Advanced Recon Tech.esm 12 c iHUD.esm 13 d Inventory Access.esm 14 e aHUD.esm 15 f Point Lookout Reborn.esm 16 10 ArefuExpandedByAzar.esm 17 11 DCInteriors_ComboEdition.esm 18 12 AWorldOfPainFO3.esm 19 13 Mothership Crew.esm 20 14 Vault 101 Revisited.esm 21 15 RiversideCafe.esm 22 16 EVE.esm 23 17 Detect Traps.esm 24 18 GeorgetownExpansion.esm 25 19 RH_IRONSIGHTS.esm 26 1a tubrrCompound.esm 27 1b 20th Century Weapons.esm 28 1c xCALIBR.esm 29 1d Crowded Cities Redux.esm 30 1e WastelandGuards01.esm 31 1f UF3P - Exotic Caravans.esm 32 20 FO3 Wanderers Edition - Main File.esm 33 21 Mart's Mutant Mod.esm 34 22 Enhanced Weather - Rain and Snow.esm 35 23 Xepha's Dynamic Weather.esm 36 24 DarNifiedUIF3.esp 37 25 CASM.esp 38 26 MetroCars.esp 39 27 DC Moods.esp 40 28 FortIndependenceRedesigned.esp 41 29 ArlingtonRestoration.esp 42 2a tubRRCompound.esp 43 2b DCStreet - BS.esp 44 2c Realistic Interior Lighting.esp 45 2d Rivet City Realignment.esp 46 2e Temple of the Union Overhaul.esp 47 2f The Mantis Imperative - Jello.esp 48 30 HeirApparent.esp 49 31 Another Interior Mod.esp 50 32 Laurens_Bathroom_poetry_V1.esp 51 33 The Mantis Imperative - Mantis.esp 52 34 DCInt_ARoomWithAView.esp 53 35 The Pitt Moods.esp 54 36 PLweightadjust.esp 55 37 ChopShopModv13.esp 56 38 PointLookout Moods.esp 57 39 lexx_brahmin-variant-Fo3.esp 58 3a NotSoFast.esp 59 3b BaileysCrossingMetro.esp 60 3c UrgeWashingtonBoS.esp 61 3d Dragonskin Tactical Outfit.esp 62 3e Advanced Recon Gear.esp 63 3f IMPACT.esp 64 40 Powered Power Armor.esp 65 41 Advanced Recon Tech.esp 66 42 Advanced Recon Range Finder.esp 67 43 DynamicCrosshair.esp 68 44 Stimpak Counter.esp 69 45 PPA - Broken Steel.esp 70 46 PPA - Operation Anchorage.esp 71 47 PPA - The Pitt.esp 72 48 JIP Realistic Weapon Overheating.esp 73 49 JIP Selective-Fire.esp 74 4a JIP Companions Command & Control.esp 75 4b YearlingBooks.esp 76 4c Confessor Cromwell has a Break_EV.esp 77 4d Fo3HirezdMinigun.esp 78 4e The Mantis Imperative - Nasty Zeta No Scaling.esp 79 4f PPA - FWE.esp 80 50 BauPetSupplies.esp 81 51 Museum.esp 82 52 PotomacSteamworks.esp 83 53 CanterburyCommonsInteriors.esp 84 54 Monticello Park.esp 85 55 Radio Ownership Fix Fixed.esp 86 56 AutoGates.esp 87 57 Boulevard of Broken Dreams.esp 88 58 IntoTheDeepWoods.esp 89 59 Existence 2.0.esp 90 5a House.esp 91 5b Scout Outfits.esp 92 5c RockopolisRebuilt.esp 93 5d FWEAlienWorkBenchFix.esp 94 5e Safe - Safe Regulator HQ.esp 95 5f CouncilSeatFix.esp 96 60 ArefuExpandedByAzar-Radio.esp 97 61 HZSmoothLight - FO3.esp 98 62 megalight.esp 99 63 krzymar-MoonSize_120%.esp100 64 detecttrapsmerged.esp101 65 k9breedsmerged.esp102 66 MTCBigTownRobotFix.esp103 67 Purity Crash Fix.esp104 68 Better RC Church.esp105 69 DCRWAV-FWE Patch.esp106 6a MegatonClinicRefurb.esp107 6b Flora Overhaul.esp108 6c DIM TYPE3clothesRETAIL.esp109 6d FeralGhoulTest.esp110 6e AnimatedFanV2f3.esp111 6f RagdollOverhaulFo3.esp112 70 T3_leather armors.esp113 71 WinterizedT51bDX.esp114 72 DragonskinBonusPack.esp115 73 RH_FWE_Bridge.esp116 74 PPA - Mothership Zeta.esp117 75 PLFewerItems.esp118 76 20th Century Weapons Non-Changing Weapon Conditions.esp119 77 Chems and Meds Re-Textures Pack.esp120 78 GilbertToys.esp121 79 Paradise Lost - Unique Texture and Icon.esp122 7a AquaPura 3000.esp123 7b Double barreled shotgun fix.esp124 7c Deathclaw Gauntlet Man Opener Armor Piercing Restored.esp125 7d Millenia_AKS74U.esp126 7e outfitsandarmor.esp127 7f ZL-ACR.esp128 80 ACRForFWE.esp129 81 ZL-SVD-CALIBR.esp130 82 ZL-MP5 Pack.esp131 83 FO3_WRP.esp132 84 schematics2.esp133 85 STDG.esp134 86 Millenia_CombatShotgun_replacer.esp135 87 Millenia_C96_replacer.esp136 88 xCALIBR_20CW_v5.12.esp137 89 MoreMapMarkers.esp138 8a DIFF.esp139 8b Conelrad 640-1240.esp140 8c Radio_Neutron.esp141 8d Dree Perks.esp142 8e Zeta Turret Drone Karma Fix - MMM Merged.esp143 8f Barkskin.esp144 90 DriveableMotorCycle.esp145 91 Brahmin Dairy Products.esp146 92 GNR Enhanced.esp147 93 GaryIterrogationHolo.esp148 94 overhead.esp149 95 Armor Repair Kits PL - FO3.esp150 96 BBBackpacks-v1-1.esp151 97 DelayAnchorage.esp152 98 delaypl.esp153 99 DelaySteel.esp154 9a delayzeta.esp155 9b FO3 Wanderers Edition - Main File.esp156 9c FO3 Wanderers Edition - DLC Anchorage.esp157 9d FO3 Wanderers Edition - DLC The Pitt.esp158 9e FO3 Wanderers Edition - DLC Broken Steel.esp159 9f FO3 Wanderers Edition - DLC Point Lookout.esp160 a0 FO3 Wanderers Edition - DLC Mothership Zeta.esp161 a1 FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp162 a2 FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp163 a3 Advanced Recon Tech FWE.esp164 a4 WeaponModKits.esp165 a5 WeaponModKits - OperationAnchorage.esp166 a6 WeaponModKits - ThePitt.esp167 a7 WeaponModKits - BrokenSteel.esp168 a8 WeaponModKits - PointLookout.esp169 a9 WeaponModKits - Zeta.esp170 aa Assaultrifle_replacers_WMK+RH+FWE.esp171 ab DIFF WMK.esp172 ac PlasmaRifleAwesomefiedWMK.esp173 ad UniqueWeaponsRetextured.esp174 ae UniqueWeaponsRetexturedPITT.esp175 af UniqueWeaponsRetextured_FWE.esp176 b0 UniqueWeaponsRetexturedPITT_FWE.esp177 b1 WeaponModKits - FWE Talon Loot Crash Fix.esp178 b2 Mart's Mutant Mod - DC Interiors.esp179 b3 GlowingGhouls-MMM.esp180 b4 Enhanced Weather - Weather Sounds in Interiors.esp181 b5 Xepha's Dynamic Weather - Main + DLC Merged.esp182 b6 Xepha's Dynamic Weather - Green Tint Remover.esp183 b7 Xepha's Dynamic Weather - Dynamic Sneak Bonus.esp184 b8 Xepha's Dynamic Weather - Rain.esp185 b9 Xepha's Dynamic Weather - Sandstorms.esp186 ba Xepha's Dynamic Weather - Weather Machine (Start Game Added).esp187 bb EVE Grenade Explosion.esp188 bc EVE Grenade - FWE Patch.esp189 bd FO3 Wanderers Edition - More Gore.esp190 be WeaponModKits - FWE Master Release.esp191 bf WMK Uniques for FWE_EVE Addon.esp192 c0 20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.esp193 c1 20th Century Weapons -Plus- Reborn xCALIBRized + RHIron.esp194 c2 20th Century Weapons -Plus- Reborn Cut Weapons.esp195 c3 Blackened RH + FWE + EVE.esp196 c4 Blackened FWE + EVE + Project Beauty.esp197 c5 RH_WMK_Bridge.esp198 c6 FO3LODGen.esp also, different proble, for some reason the google link to the guide just brings me to the update list and not the actual guide, do you have a link to the guideits the same problem i was having before, but 60 plugins higher, and its at the point where its easer to merge rather than find the problem Edited February 5, 2018 by Spacebadger
0 GrantSP Posted February 5, 2018 Posted February 5, 2018 Okay, apologies then if I jumped down your throat. I must be a few editions out of whack then as I am nowhere that number.Also the guide is broken due to @Kelmych making a simple editing error, he said he'll fix it when he gets back in, just hang on a while for the time being. The best sort of plugins to start with are quests as they rarely have duplicate records and very little issues with masters or texture paths etc. Next you could look at minor edits like the Delay plugins, that sort of thing.
0 Kelmych Posted February 5, 2018 Posted February 5, 2018 On 2/5/2018 at 11:45 AM, SergeTroy said: Dunno, I have a talent for drama when I'm exhausted, best not to let it go to waste. But seriously, thank you for the link, I hadn't known how to access that otherwise. :)There is a list of potential merge suggestions in the guide; more will be added soon. I’ll try to add a few more when fixing the overwrite. There are several approaches that STEP forum users have used for this. I like to leave primary ESP plugins alone since LOOT uses checksums on plugins to determine which plugins are clean. I try to avoid merging plugins with Navmesh records; it’s a bit tricky to merge these if more than one plugin has these records. Merging some of the small fix plugins is usually fairly easy (the Fallout NV guide does a lot of these merges, for example) as long as they are patches and don't add new FormIDs. In my game I have around 180-190 plugins after running Wrye Flash so I haven’t done much merging. I don’t use all the mods in the guide, although I have tested almost all of them. You are using Wrye Flash to create a bashed patch I assume, and Wrye Flash will disable a lot of plugins since they get incorporated into the bashed patch. These mergable plugins have green text in Wrye Flash. I see some plugins in your list that can be merged and disabled by Wrye Flash.
0 Spacebadger Posted February 6, 2018 Author Posted February 6, 2018 I've merged most of the clothing esps, the k9 esps, and the detect trap esps. Your guide indicates that some of the wateland patch colection is mergable but doesnt mention which ones
0 Spacebadger Posted February 6, 2018 Author Posted February 6, 2018 i need to merge around 225 mods to 203
0 Kelmych Posted February 6, 2018 Posted February 6, 2018 I wouldn't suggest merging any of the clothing mod plugins or the K9 plugins since they add new FormIDs. The guide has an updated list of merge possibilities. Do you have a list of the 225 plugins you need to merge, excluding of course any that Wrye Flash will merge into the bashed patch and disable.
0 Kelmych Posted February 6, 2018 Posted February 6, 2018 Mods with new FormIDs can be merged; you just need to make sure the last six hex values of the FormIDs aren’t the same in two or more mods. The clothing and K9 mods might have no problems when merging; they probably don’t. My point is that there are some other candidate plugins that might be easier to merge.
0 Spacebadger Posted February 7, 2018 Author Posted February 7, 2018 (edited) yeah, here- Reveal hidden contents 0 0 Fallout3.esm 1 1 Anchorage.esm 2 2 ThePitt.esm 3 3 StreetLights.esm 4 4 BrokenSteel.esm 5 5 PointLookout.esm 6 6 Zeta.esm 7 7 CRAFT.esm 8 8 CALIBR.esm 9 9 Project Beauty.esm 10 a Unofficial Fallout 3 Patch.esm 11 b Advanced Recon Tech.esm 12 c iHUD.esm 13 d Inventory Access.esm 14 e aHUD.esm 15 f Point Lookout Reborn.esm 16 10 ArefuExpandedByAzar.esm 17 11 DCInteriors_ComboEdition.esm 18 12 AWorldOfPainFO3.esm 19 13 Mothership Crew.esm 20 14 Vault 101 Revisited.esm 21 15 RiversideCafe.esm 22 16 EVE.esm 23 17 Detect Traps.esm 24 18 GeorgetownExpansion.esm 25 19 RH_IRONSIGHTS.esm 26 1a tubrrCompound.esm 27 1b 20th Century Weapons.esm 28 1c xCALIBR.esm 29 1d Crowded Cities Redux.esm 30 1e WastelandGuards01.esm 31 1f UF3P - Exotic Caravans.esm 32 20 FO3 Wanderers Edition - Main File.esm 33 21 Mart's Mutant Mod.esm 34 22 Enhanced Weather - Rain and Snow.esm 35 23 Xepha's Dynamic Weather.esm 36 24 DarNifiedUIF3.esp 37 25 CASM.esp 38 26 MetroCars.esp 39 27 DC Moods.esp 40 28 FortIndependenceRedesigned.esp 41 29 ArlingtonRestoration.esp 42 2a tubRRCompound.esp 43 2b DCStreet - BS.esp 44 2c Realistic Interior Lighting.esp 45 2d Rivet City Realignment.esp 46 2e Temple of the Union Overhaul.esp 47 2f The Mantis Imperative - Jello.esp 48 30 HeirApparent.esp 49 31 Another Interior Mod.esp 50 32 Laurens_Bathroom_poetry_V1.esp 51 33 The Mantis Imperative - Mantis.esp 52 34 DCInt_ARoomWithAView.esp 53 35 The Pitt Moods.esp 54 36 PLweightadjust.esp 55 37 ChopShopModv13.esp 56 38 PointLookout Moods.esp 57 39 lexx_brahmin-variant-Fo3.esp 58 3a BaileysCrossingMetro.esp 59 3b UrgeWashingtonBoS.esp 60 3c Dragonskin Tactical Outfit.esp 61 3d Advanced Recon Gear.esp 62 3e IMPACT.esp 63 3f Powered Power Armor.esp 64 40 Advanced Recon Tech.esp 65 41 Advanced Recon Range Finder.esp 66 42 DynamicCrosshair.esp 67 43 Stimpak Counter.esp 68 44 PPA - Broken Steel.esp 69 45 PPA - Operation Anchorage.esp 70 46 PPA - The Pitt.esp 71 47 JIP Realistic Weapon Overheating.esp 72 48 JIP Selective-Fire.esp 73 49 JIP Companions Command & Control.esp 74 4a YearlingBooks.esp 75 4b Confessor Cromwell has a Break_EV.esp 76 4c Fo3HirezdMinigun.esp 77 4d The Mantis Imperative - Nasty Zeta No Scaling.esp 78 4e PPA - FWE.esp 79 4f BauPetSupplies.esp 80 50 Museum.esp 81 51 NotSoFast.esp 82 52 PotomacSteamworks.esp 83 53 CanterburyCommonsInteriors.esp 84 54 Monticello Park.esp 85 55 Radio Ownership Fix Fixed.esp 86 56 AutoGates.esp 87 57 Boulevard of Broken Dreams.esp 88 58 IntoTheDeepWoods.esp 89 59 Existence 2.0.esp 90 5a House.esp 91 5b Scout Outfits.esp 92 5c RockopolisRebuilt.esp 93 5d FWEAlienWorkBenchFix.esp 94 5e Safe - Safe Regulator HQ.esp 95 5f CouncilSeatFix.esp 96 60 ArefuExpandedByAzar-Radio.esp 97 61 HZSmoothLight - FO3.esp 98 62 megalight.esp 99 63 krzymar-MoonSize_120%.esp100 64 detecttrapsmerged.esp101 65 MTCBigTownRobotFix.esp102 66 Purity Crash Fix.esp103 67 Better RC Church.esp104 68 DCRWAV-FWE Patch.esp105 69 MegatonClinicRefurb.esp106 6a Flora Overhaul.esp107 6b DIM TYPE3clothesRETAIL.esp108 6c FeralGhoulTest.esp109 6d AnimatedFanV2f3.esp110 6e RagdollOverhaulFo3.esp111 6f T3_leather armors.esp112 70 WinterizedT51bDX.esp113 71 DragonskinBonusPack.esp114 72 RH_FWE_Bridge.esp115 73 PPA - Mothership Zeta.esp116 74 PLFewerItems.esp117 75 20th Century Weapons Non-Changing Weapon Conditions.esp118 76 Chems and Meds Re-Textures Pack.esp119 77 GilbertToys.esp120 78 Paradise Lost - Unique Texture and Icon.esp121 79 k9breeds.esp122 7a AquaPura 3000.esp123 7b Double barreled shotgun fix.esp124 7c Deathclaw Gauntlet Man Opener Armor Piercing Restored.esp125 7d Millenia_AKS74U.esp126 7e outfitsandarmor.esp127 7f ZL-ACR.esp128 80 ACRForFWE.esp129 81 ZL-SVD-CALIBR.esp130 82 ZL-MP5 Pack.esp131 83 FO3_WRP.esp132 84 schematics2.esp133 85 STDG.esp134 86 Millenia_CombatShotgun_replacer.esp135 87 Millenia_C96_replacer.esp136 88 xCALIBR_20CW_v5.12.esp137 89 MoreMapMarkers.esp138 8a DIFF.esp139 8b Conelrad 640-1240.esp140 8c Radio_Neutron.esp141 8d Dree Perks.esp142 8e Zeta Turret Drone Karma Fix - MMM Merged.esp143 8f Barkskin.esp144 90 DriveableMotorCycle.esp145 91 Brahmin Dairy Products.esp146 92 GNR Enhanced.esp147 93 GaryIterrogationHolo.esp148 94 overhead.esp149 95 Armor Repair Kits PL - FO3.esp150 96 BBBackpacks-v1-1.esp151 97 DelayAnchorage.esp152 98 Fo3HirezdFlamer.esp153 99 delaypl.esp154 9a DelaySteel.esp155 9b delayzeta.esp156 9c FO3 Wanderers Edition - Main File.esp157 9d FO3 Wanderers Edition - DLC Anchorage.esp158 9e FO3 Wanderers Edition - DLC The Pitt.esp159 9f FO3 Wanderers Edition - DLC Broken Steel.esp160 a0 FO3 Wanderers Edition - DLC Point Lookout.esp161 a1 FO3 Wanderers Edition - DLC Mothership Zeta.esp162 a2 FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp163 a3 FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp164 a4 Advanced Recon Tech FWE.esp165 a5 WeaponModKits.esp166 a6 WeaponModKits - OperationAnchorage.esp167 a7 WeaponModKits - ThePitt.esp168 a8 WeaponModKits - BrokenSteel.esp169 a9 WeaponModKits - PointLookout.esp170 aa WeaponModKits - Zeta.esp171 ab Assaultrifle_replacers_WMK+RH+FWE.esp172 ac DIFF WMK.esp173 ad PlasmaRifleAwesomefiedWMK.esp174 ae UniqueWeaponsRetextured.esp175 af UniqueWeaponsRetexturedPITT.esp176 b0 UniqueWeaponsRetextured_FWE.esp177 b1 UniqueWeaponsRetexturedPITT_FWE.esp178 b2 WeaponModKits - FWE Talon Loot Crash Fix.esp179 b3 Mart's Mutant Mod - DC Interiors.esp180 b4 BornAgain Outcast v3.esp181 b5 GlowingGhouls-MMM.esp182 b6 Enhanced Weather - Weather Sounds in Interiors.esp183 b7 Xepha's Dynamic Weather - Main + DLC Merged.esp184 b8 Xepha's Dynamic Weather - Green Tint Remover.esp185 b9 Xepha's Dynamic Weather - Dynamic Sneak Bonus.esp186 ba Xepha's Dynamic Weather - Rain.esp187 bb Xepha's Dynamic Weather - Sandstorms.esp188 bc Xepha's Dynamic Weather - Weather Machine (Start Game Added).esp189 bd EVE Grenade Explosion.esp190 be EVE Grenade - FWE Patch.esp191 bf FO3 Wanderers Edition - More Gore.esp192 c0 WMK Uniques for FWE_EVE Addon.esp193 c1 FO3LODGen.esp194 c2 CALIBRv14 Ammunition Schematics for FWE-WMK-CRAFT-V1_3-18639.esp195 c3 PPA - FWE 2.esp196 c4 PPA - FWE Tougher NPC Power Armour.esp197 c5 Dragonskin_for_FWE_2014.esp198 c6 MP5ForFWE.esp199 c7 SVDForFWE.esp200 c8 ZL-MP5_fix.esp201 c9 WeaponModKits - FWE Master Release.esp202 ca RH_WMK_Bridge.esp203 cb 20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.esp204 cc 20th Century Weapons -Plus- Reborn xCALIBRized + RHIron.esp205 cd 20th Century Weapons -Plus- Reborn Cut Weapons.esp206 ce (TWPC) 20CWRECW-WMK-RIFWC-UUF3P-FWE Patch.esp207 cf (TWPC) BBB-UUF3P-FWE Patch.esp208 d0 (TWPC) BBD-FWE Patch.esp209 d1 (TWPC) BFO-MMM-EVE-UUF3P-FWE Patch.esp210 d2 (TWPC) BRCC-PB Patch.esp211 d3 (TWPC) BVR-FWE Patch.esp212 d4 (TWPC) CMRP-FWE Patch.esp213 d5 (TWPC) DM-UUF3P-DW Patch.esp214 d6 (TWPC) GE-UUF3P Patch.esp215 d7 (TWPC) K9B-MMM-UUF3P-FWE Patch.esp216 d8 (TWPC) MMM-EBTMGFWE-UUF3P-FWE Patch.esp217 d9 (TWPC) PLR-MMM Patch.esp218 da (TWPC) RIL-UUF3P-DM Patch.esp219 db (TWPC) PLR-UUF3P-ISS Patch.esp220 dc (TWPC) RRE-PB-FWE Patch.esp221 dd (TWPC) TMI-FWE Patch.esp222 de (TWPC) WD-DIFF3-UUF3P-FWE Patch.esp223 df (TWPC) DIFF3-RI-EVE-MMM-WMK-PRA-F3HMG-F3HF-20CWRE-IMPACT-UUF3P-FWE Patch.esp224 e0 Blackened RH + FWE + EVE.esp225 e1 Blackened FWE + MMM + EVE + Project Beauty.esp K9 plugins and some clothing plugins already merged, but hat can be reversed Edited February 7, 2018 by Spacebadger
0 Kelmych Posted February 7, 2018 Posted February 7, 2018 I don't see a bashed patch in your load order. You should have one, it provides useful capabilities including incorporating and eliminating 21 of the plugins you have, by the way. I'd suggest leaving out Powered Power Armor because of the problems I and others have with it (see the guide). Merging DLC plugins for several mods would remove another 10-20 plugins. There are more suggestions in the guide.
Question
Spacebadger
problem is in the title. I was having a problem with 140 mods, but fixed that, but i think it weill be easier to avoid this one with mergind because I'm almost at the end of the list
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