Spacebadger Posted February 2, 2018 Posted February 2, 2018 (edited) Ive been having problems with my pip boy. The CND is wrapping and going to the next line, the highlight is not centered on what its highlighting, and the lines are so thin that there is noticeable aliasing. See attached images for details https://imgur.com/a/kINoBhttps://imgur.com/a/wLLGKload order: 0 0 Fallout3.esm 1 1 Anchorage.esm 2 2 ThePitt.esm 3 3 StreetLights.esm 4 4 BrokenSteel.esm 5 5 PointLookout.esm 6 6 Zeta.esm 7 7 CRAFT.esm 8 8 CALIBR.esm 9 9 Unofficial Fallout 3 Patch.esm 10 a Advanced Recon Tech.esm 11 b iHUD.esm 12 c Inventory Access.esm 13 d aHUD.esm 14 e Point Lookout Reborn.esm 15 f ArefuExpandedByAzar.esm 16 10 DCInteriors_ComboEdition.esm 17 11 AWorldOfPainFO3.esm 18 12 Mothership Crew.esm 19 13 Vault 101 Revisited.esm 20 14 RiversideCafe.esm 21 15 EVE.esm 22 16 Detect Traps.esm 23 17 GeorgetownExpansion.esm 24 18 RH_IRONSIGHTS.esm 25 19 tubrrCompound.esm 26 1a 20th Century Weapons.esm 27 1b Project Beauty.esm 28 1c FO3 Wanderers Edition - Main File.esm 29 1d Enhanced Weather - Rain and Snow.esm 30 1e Xepha's Dynamic Weather.esm 31 1f xCALIBR.esm 32 20 DarNifiedUIF3.esp 33 21 FO3 Wanderers Edition - Main File.esp 34 22 FO3 Wanderers Edition - DLC Anchorage.esp 35 23 FO3 Wanderers Edition - DLC The Pitt.esp 36 24 FO3 Wanderers Edition - DLC Broken Steel.esp 37 25 FO3 Wanderers Edition - DLC Point Lookout.esp 38 26 FO3 Wanderers Edition - DLC Mothership Zeta.esp 39 27 FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp 40 28 FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp 41 29 CASM.esp 42 2a WeaponModKits.esp 43 2b WeaponModKits - OperationAnchorage.esp 44 2c WeaponModKits - ThePitt.esp 45 2d WeaponModKits - BrokenSteel.esp 46 2e WeaponModKits - PointLookout.esp 47 2f WeaponModKits - Zeta.esp 48 30 Detect Traps - DLC.esp 49 31 Advanced Recon Tech - Detect Traps.esp 50 32 Detect Traps - Perk.esp 51 33 MetroCars.esp 52 34 DC Moods.esp 53 35 FortIndependenceRedesigned.esp 54 36 ArlingtonRestoration.esp 55 37 tubRRCompound.esp 56 38 DCStreet - BS.esp 57 39 Realistic Interior Lighting.esp 58 3a MoreMapMarkers.esp 59 3b Rivet City Realignment.esp 60 3c Temple of the Union Overhaul.esp 61 3d The Mantis Imperative - Jello.esp 62 3e HeirApparent.esp 63 3f Another Interior Mod.esp 64 40 Laurens_Bathroom_poetry_V1.esp 65 41 The Mantis Imperative - Mantis.esp 66 42 DCInt_ARoomWithAView.esp 67 43 The Pitt Moods.esp 68 44 PLweightadjust.esp 69 45 ChopShopModv13.esp 70 46 DIFF.esp 71 47 DIFF WMK.esp 72 48 PointLookout Moods.esp 73 49 lexx_brahmin-variant-Fo3.esp 74 4a NotSoFast.esp 75 4b BaileysCrossingMetro.esp 76 4c K9BreedsMoreDogs.esp 77 4d UrgeWashingtonBoS.esp 78 4e Dragonskin Tactical Outfit.esp 79 4f Advanced Recon Gear.esp 80 50 Detect Traps - The Traponator 4000.esp 81 51 IMPACT.esp 82 52 dD - Enhanced Blood Main.esp 83 53 Powered Power Armor.esp 84 54 Advanced Recon Tech.esp 85 55 Advanced Recon Tech FWE.esp 86 56 Advanced Recon Range Finder.esp 87 57 DynamicCrosshair.esp 88 58 Stimpak Counter.esp 89 59 PPA - Broken Steel.esp 90 5a PPA - Operation Anchorage.esp 91 5b PPA - The Pitt.esp 92 5c JIP Realistic Weapon Overheating.esp 93 5d JIP Selective-Fire.esp 94 5e JIP Companions Command & Control.esp 95 5f YearlingBooks.esp 96 60 Confessor Cromwell has a Break_EV.esp WeaponModKits - FWE Talon Loot Crash Fix.esp 97 61 Fo3HirezdMinigun.esp 98 62 The Mantis Imperative - Nasty Zeta No Scaling.esp 99 63 PPA - FWE.esp100 64 BauPetSupplies.esp101 65 Museum.esp102 66 PotomacSteamworks.esp103 67 CanterburyCommonsInteriors.esp104 68 Monticello Park.esp105 69 Radio Ownership Fix Fixed.esp106 6a AutoGates.esp107 6b Boulevard of Broken Dreams.esp108 6c IntoTheDeepWoods.esp109 6d Existence 2.0.esp110 6e House.esp111 6f Scout Outfits.esp112 70 RockopolisRebuilt.esp113 71 FWEAlienWorkBenchFix.esp114 72 Safe - Safe Regulator HQ.esp115 73 CouncilSeatFix.esp116 74 ArefuExpandedByAzar-Radio.esp117 75 HZSmoothLight - FO3.esp118 76 megalight.esp119 77 krzymar-MoonSize_120%.esp120 78 Lookout Outfits.esp121 79 Tattered_suits.esp122 7a MTCBigTownRobotFix.esp123 7b Purity Crash Fix.esp124 7c Better RC Church.esp Mart's Mutant Mod - DC Interiors.esp125 7d DCRWAV-FWE Patch.esp126 7e MegatonClinicRefurb.esp127 7f Flora Overhaul.esp128 80 Freebooter_Armor.esp129 81 DIM TYPE3clothesRETAIL.esp130 82 K9Breeds.esp131 83 K9BreedsPatchDLCPitt.esp132 84 FeralGhoulTest.esp GlowingGhouls-MMM.esp133 85 AnimatedFanV2f3.esp134 86 RagdollOverhaulFo3.esp135 87 T3_leather armors.esp136 88 FO3NeckChains.esp137 89 bzFatigues.esp138 8a bzJocks.esp139 8b Merc Adventurer Armor - eng.esp140 8c Merc Adventurer Armor - rus.esp141 8d Real Radiation Suit FO3.esp142 8e WinterizedT51bDX.esp143 8f BornAgain Outcast v3.esp144 90 DragonskinBonusPack.esp145 91 Tribal_DX.esp146 92 RH_FWE_Bridge.esp147 93 PPA - Mothership Zeta.esp148 94 PLFewerItems.esp149 95 20th Century Weapons Non-Changing Weapon Conditions.esp150 96 Enhanced Weather - Weather Sounds in Interiors.esp151 97 Xepha's Dynamic Weather - Main + DLC Merged.esp152 98 Xepha's Dynamic Weather - Green Tint Remover.esp153 99 Xepha's Dynamic Weather - Dynamic Sneak Bonus.esp154 9a Xepha's Dynamic Weather - Rain.esp155 9b Xepha's Dynamic Weather - Sandstorms.esp156 9c Xepha's Dynamic Weather - Weather Machine (Start Game Added).esp157 9d FO3LODGen.esp158 9e Chems and Meds Re-Textures Pack.esp159 9f GilbertToys.esp160 a0 Paradise Lost - Unique Texture and Icon.esp161 a1 AquaPura 3000.esp162 a2 Double barreled shotgun fix.esp163 a3 Deathclaw Gauntlet Man Opener Armor Piercing Restored.esp164 a4 PlasmaRifleAwesomefiedWMK.esp165 a5 EVE Grenade Explosion.esp166 a6 EVE Grenade - FWE Patch.esp167 a7 Millenia_AKS74U.esp168 a8 ZL-ACR.esp169 a9 ACRForFWE.esp170 aa ZL-SVD-CALIBR.esp171 ab ZL-MP5 Pack.esp172 ac FO3_WRP.esp173 ad schematics2.esp174 ae STDG.esp175 af Millenia_CombatShotgun_replacer.esp176 b0 Millenia_C96_replacer.esp177 b1 UniqueWeaponsRetextured.esp178 b2 UniqueWeaponsRetexturedPITT.esp179 b3 UniqueWeaponsRetextured_FWE.esp180 b4 UniqueWeaponsRetexturedPITT_FWE.esp181 b5 xCALIBR_20CW_v5.12.esp182 b6 Assaultrifle_replacers_WMK+RH+FWE.esp183 b7 WeaponModKits - FWE Master Release.esp184 b8 WMK Uniques for FWE_EVE Addon.esp185 b9 20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.esp186 ba 20th Century Weapons -Plus- Reborn xCALIBRized + RHIron.esp187 bb 20th Century Weapons -Plus- Reborn Cut Weapons.esp188 bc Blackened RH + FWE + EVE.esp189 bd Blackened FWE + EVE + Project Beauty.esp190 be RH_WMK_Bridge.esp Edited February 2, 2018 by Spacebadger
0 Kelmych Posted February 3, 2018 Posted February 3, 2018 Problems with that part of the UI are usually related to the configuration of DarNUI in the xml files. DarNUI also has a configuration menu in the game. for setting some parameters. I'm not sure what causes the specific problem you are seeing. Are you using the DarNUI settings from Fallout My Way? If so it might be related to that.
0 Spacebadger Posted February 3, 2018 Author Posted February 3, 2018 Yeah, it was the modification made in Fallour my way, so i deleted that file
Question
Spacebadger
Ive been having problems with my pip boy. The CND is wrapping and going to the next line, the highlight is not centered on what its highlighting, and the lines are so thin that there is noticeable aliasing. See attached images for details
https://imgur.com/a/kINoB
https://imgur.com/a/wLLGK
load order:
0 0 Fallout3.esm
2 answers to this question
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