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Lexy's: Legacy of The Dragonborn Special Edition


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what is it with lots of stuff being pulled off of nexus lately, loads of mods disappearing, anyway GDO has been pulled and he has  a new one called "True Guard Dialog Overhaul" will we be switching to that or the other one?

no i am done with the stupid GDO mod author Drama spat what in the guide is what we will use.

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Hey Folks,

 

After installing "Experience" the instructions are;

 

MAIN FILES - Experience
Special Installation Instructions: Delete the following file(s) and/or folder(s):
 
SKSE\Plugins\Experience
 
Are we to delete all 3 files in the plugins folder with the name Experience or just the Experience folder itself?
Dodo bird question, I know, but I'm trying to get this 100% right the first time since it's been years hehe.
Thanks in advance!
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Hey im on the final steps and getting this error when going to sort LOOT and am unsure on how to correct it any help would be appreciated.

 

Error

Failed to sort plugins. Details: Cyclic interaction detected between "Audio Patches Merged.esp" and "Snazzy Patches Merged.esp":

Audio Patches Merged.esp
 [user Load After]
Weather Systems Merged.esp
 [user Load After]
IcePenguinWorldMap.esp
 [Group]
Immersive Citizens - AI Overhaul.esp
 [Masterlist Load After]
CollegeOfWinterholdImmersive.esp
 [Master]
Snazzy Patches Merged.esp
 [Group]
Audio Patches Merged.esp

 

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Hey Folks,

 

After installing "Experience" the instructions are;

 

MAIN FILES - Experience
Special Installation Instructions: Delete the following file(s) and/or folder(s):
 
SKSE\Plugins\Experience
 
Are we to delete all 3 files in the plugins folder with the name Experience or just the Experience folder itself?
Dodo bird question, I know, but I'm trying to get this 100% right the first time since it's been years hehe.
Thanks in advance!

 

just the Experience folder itself

 

 

Hey im on the final steps and getting this error when going to sort LOOT and am unsure on how to correct it any help would be appreciated.

 

Error

Failed to sort plugins. Details: Cyclic interaction detected between "Audio Patches Merged.esp" and "Snazzy Patches Merged.esp":

Audio Patches Merged.esp

 [user Load After]

Weather Systems Merged.esp

 [user Load After]

IcePenguinWorldMap.esp

 [Group]

Immersive Citizens - AI Overhaul.esp

 [Masterlist Load After]

CollegeOfWinterholdImmersive.esp

 [Master]

Snazzy Patches Merged.esp

 [Group]

Audio Patches Merged.esp

 

 

double check the loot rule on the Finishing line page

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So I was looking on Nexus and came accross Teabag86's CACO Beyond Skyrim Bruma patch.

https://www.nexusmods.com/skyrimspecialedition/mods/24830

 

I don't think that one has been added in this guide, and if it is relevant for the guide. Just wanted to note it. As it seems very well done.

 

"A comprehensive overhaul of Beyond Skyrim - Bruma's ingredients, effects, food, drinks and flora for full integration with Complete Alchemy & Cooking Overhaul."

Edited by Geo92
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Somone playing with a 2080 ti?

 

Does ray tracing has any effect on that modding guide?

Absolutely no effect - Skyrim isn't really in active development over at Bethesda anymore, I don't think, and they are unlikely to add in the coding that would be required to make use of RT.

 

Safe to remove masters of the [Lexy's LoTD SE OMEGA - Conflict Resolution] ? (I don't play with Bruma and BG Collectables)

Wait a week or so - as I understand it, Bruma is being pulled from the guide entirely soon, so that problem will solve itself with a little patience.

 

So I was looking on Nexus and came accross Teabag86's CACO Beyond Skyrim Bruma patch.

https://www.nexusmods.com/skyrimspecialedition/mods/24830

 

I don't think that one has been added in this guide, and if it is relevant for the guide. Just wanted to note it. As it seems very well done.

 

"A comprehensive overhaul of Beyond Skyrim - Bruma's ingredients, effects, food, drinks and flora for full integration with Complete Alchemy & Cooking Overhaul."

See me previous comment - if Bruma is being pulled, then this would not be required.

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what is it with lots of stuff being pulled off of nexus lately, loads of mods disappearing, anyway GDO has been pulled and he has  a new one called "True Guard Dialog Overhaul" will we be switching to that or the other one?

 

 

no i am done with the stupid GDO mod author Drama spat what in the guide is what we will use.

Thank you both for this thread.  I just checked and found GDO Redux was still in my load order.  Apparently I did not notice when it was replaced in the guide.  Doubt that would really hurt anything but I'm really trying hard to match the guide exactly. 

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Thank you both for this thread.  I just checked and found GDO Redux was still in my load order.  Apparently I did not notice when it was replaced in the guide.  Doubt that would really hurt anything but I'm really trying hard to match the guide exactly. 

I'll be totaly honest Tornleaf, thats the very same reason i asked Lexy, your not on your own there.

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Thank you both for this thread.  I just checked and found GDO Redux was still in my load order.  Apparently I did not notice when it was replaced in the guide.  Doubt that would really hurt anything but I'm really trying hard to match the guide exactly. 

 

I'll be totaly honest Tornleaf, thats the very same reason i asked Lexy, your not on your own there.

basically what i did was point to the other version of GDO without an announcement cos well basically swapping didn't break anything so i did see the point in mentioning it.

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Hi All

 

Firstly thank you for the contributions to this wonderful guide and the commitment you have made to it.

 

I have a question around coming back to the guide after a number of months off and your methodology to approaching updating.

Do you,

1. Delete and reinstall from scratch.

2. De-select everything in MO and go through updating

3. Approach an ad-hoc method of randomly updating parts

4. Something else infinitely more efficient???

 

Any thoughts or input would be appreciated.

Cheers.

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Question with the Converting Old Plugins step, do we follow the scenarios based on whether or not the masters are esp's or if we have the SSE Creation Kit Fixes? I'm not sure if we should follow scenario A all the time because I have the SSE Creation Kit Fixes or if I should follow scenario B when it would be applicable.

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