Neovalen Posted April 1, 2015 Author Share Posted April 1, 2015 Looks like the newly rebuilt Footsteps might have much more efficient scripts. Plus it has an MCM menu and everything is better with an MCM menu!Very nice, this looks nice as well: https://www.nexusmods.com/skyrim/mods/64283 Link to comment
darkside Posted April 1, 2015 Share Posted April 1, 2015 Hopefully, we will get Frostfall 3.0 soon. Link to comment
statmonster Posted April 1, 2015 Share Posted April 1, 2015 Very nice, this looks nice as well: https://www.nexusmods.com/skyrim/mods/64283Too much? Link to comment
Jverv Posted April 1, 2015 Share Posted April 1, 2015 Too much?Yeah, I like the rings but the necklaces are a bit much. Just my two cents tho. Link to comment
statmonster Posted April 1, 2015 Share Posted April 1, 2015 (edited) It wasn't so much any item - but do we really need 4,200 different jewelry items? Edited April 1, 2015 by statmonster Link to comment
Neovalen Posted April 1, 2015 Author Share Posted April 1, 2015 Variety is good, but it may be a bit excessive. Can only imagine how it inflates the economy... Link to comment
Darth_mathias Posted April 2, 2015 Share Posted April 2, 2015 this mod looks like a interesting addition https://www.nexusmods.com/skyrim/mods/64201/? Link to comment
hishutup Posted April 2, 2015 Share Posted April 2, 2015 From my experience there are two types of people when it comes to fast travel, the person that fast travels everywhere and the person that never fast travels.Yes, there are some exceptions... Link to comment
Hazado Posted April 2, 2015 Share Posted April 2, 2015 Moonlight Tales - Werewolf Essentials requires FNIS creature pack according to its install instructions.Thats not currently included in the SR:LE Step guide, is it supposed to be installed? Also, FNIS updated :) Link to comment
Neovalen Posted April 2, 2015 Author Share Posted April 2, 2015 Moonlight Tales - Werewolf Essentials requires FNIS creature pack according to its install instructions.Thats not currently included in the SR:LE Step guide, is it supposed to be installed? Also, FNIS updated :)Werewolf essentials is a cut down version of the Moonlight Tales in the guide... Link to comment
Hazado Posted April 2, 2015 Share Posted April 2, 2015 Werewolf essentials is a cut down version of the Moonlight Tales in the guide...Ahh your right, different mod. My bad! Link to comment
Noobsayer Posted April 3, 2015 Share Posted April 3, 2015 Sorry if this comes off rambling, just pondering some things. Trying to get a feel out there for how many people actually read/use the conflict resolution page of the guide vs just downloading the latest esp. Writing the details on the page and updating it takes serious time on my part to do. Comments? I only ask because I could make more balancing type edits such as 101 Bugs alchemy stats (as a quick example) if I didn't need to type every little edit all the time. Perhaps make an SR Balancing esp for changes not direct conflict resolutions, don't know the best approach. On the same vein, trying to figure out a better way to do merging as it seems to cause some confusion as written, especially things like Vividian with the wearable lanterns dependency. Merging could be done at the end of the guide but people testing mid install will wonder where to put the esps... or why there are no rules, etc. I realize you already got some feedback on it, but here's my 2 coppers. I don't use all of SRLE or all of the mods the conflict patch requires. It's nice for me to be able to use a Control + F for conflicts for the stuff I DO use. Saves me a ton of time and I really appreciate it. :) Link to comment
Azum Posted April 3, 2015 Share Posted April 3, 2015 Would there be any issues integrating this mod into SRLE? https://www.nexusmods.com/skyrim/mods/30073/? Link to comment
Hazado Posted April 3, 2015 Share Posted April 3, 2015 Would there be any issues integrating this mod into SRLE? https://www.nexusmods.com/skyrim/mods/30073/?A straight install you would probably get some potions that didn't work correctly.You would need to check for conflicts inside TES5Edit after installing and fix the conflicts. Link to comment
EthanII Posted April 3, 2015 Share Posted April 3, 2015 Would there be any issues integrating this mod into SRLE? https://www.nexusmods.com/skyrim/mods/30073/?It's totally fine, I've been using it for over 6 months and highly recommend it. The only issue that I recall is it uses the default Skyrim weights for food and ingredient items rather than the more reasonable ones from Clothing & Clutter Fixes. I just fired up TES5Edit and dragged the CCF values over into the Immersive Potions.esp. Link to comment
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