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Posted (edited)

Any ideas what's causing this?

 

Sanctuary Hills:

Tf8L63b.jpg

Take a step to the left:

59YqwUa.jpg

Modlist:

 

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LO:

 

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Edited by Kal
Posted (edited)

So I've been trying different ENBs and I really don't see much difference between them.

 

I use scrap mods and I don't think I've ever had that tree do that before.

Edited by rayhne
Posted

[General]

bUseCombinedObjects=0

fPlayerDisableSprintingLoadingCellDistance=4096

 

if no scrap mods (wont help with the issue) just more fps

 

[spoiler=Without playing with the mods this is better]Loads of Ammo - Leveled Lists.esp
3dscopes-AddToSpawnList.esp
LEVEL SCALE all in one.esp

Waterworld - Puddle Fix.esp <---Remove
Charles River Cell Correction.esp <--- Remove

Grasslands - Healthy - Performance.esp
Lush Landscapes.esp
PIP-Pad.esp
PIP-Pad_LMCC.esp
PIP-Pad_Pip-BoyFlashlight.esp
PIP-Pad_THBrows.esp
CorvalhoWidowShotgun.esp
Fusion Gun.esp
EAMR.esp
Docile Radstags.esp
FallComplete.esp
mso_sms.esp
SaveManager.esp
mso_sms.esp
SaveManager.esp
SurvivalOptions.esp
BetterModDescriptions.esp
BetterModDescriptionsAE.esp
BetterModDescriptionsCAS.esp
CartographersMapMarkers Commonwealth.esp
CartographersMapMarkers FarHarbor.esp
CartographersMapMarkers NukaWorld.esp
BasementLiving.esp
BrightStartlight.esp
CombatZoneRestored.esp
Covenant Unrestricted.esp
Diamond City Enhanced.esp
Eli_Faction Housing Overhaul - Institute.esp
Eli_Faction Housing Overhaul - Prydwen.esp
Eli_Faction Housing Overhaul - Railroad HQ.esp
Eli_Faction Housing Overhaul - V81.esp
FAR.esp
NAC-PRC.esp
NAC-PRC-FarHarbor.esp
NAC-PRC-NukaWorld.esp
UltraInteriorLighting.esp
UltraInteriorLighting_Automatron.esp
EnhancedLightsandFX.esp
TNR Shoulder Lamp.esp
TNR Shoulder Lamp - Settings.esp
DarkerNights.esp
DarkerNightsDetection.esp
BetterNightVision.esp
Pip-Boy Flashlight.esp
WET.esp
WorkshopRearranged.esp
WorkshopRearranged_AtomicRadio_Patch.esp
WorkshopRearranged_OWR_Patch.esp
WorkshopRearranged_RenovatedFurniture_Patch.esp
WorkshopRearranged_MojaveImports_Patch.esp
WorkshopRearranged_SnB_Patch.esp
Plenty 'O' Exploration.esp
StumbleUponInteriors.esp
subwayrunnnerdynamiclighting.esp
BTInteriors_Project.esp
WorkshopRearranged_BTInteriors_Patch.esp
MODWiki - CORE - Patch.esp
MODWiki -Power Armor-Patch.esp
MODWiki-BettersettlersClothing-Patch.esp
MODWiki-ModernWeapons-Patch.esp
MODWiki-CraftingRedirect-Patch.esp
MODWiki-Worldspace-Patch.esp
Modwiki-WorldSpace DEF_UI-Patch.esp

 


  On 3/26/2017 at 3:13 PM, rayhne said:

So I've been trying different ENBs and I really don't see much difference between them.

 

I use scrap mods and I don't think I've ever had that tree do that before.

I think he is more concerned about the building and the rest of sanctuary disappearing

 

Did you try the Subjective patch for lovely warmth of color?

Posted (edited)

I have, yes. I don't know if my eyes are just wonky or what. :) still working at it.

 

Yes the patch does help. I've tried 6 different ENBs and the only one with a noticeable difference is the PhotoRealistic one. I finally rolled back to a standard one.

 

Should I keep NAC? Is it worth it to keep it?

Edited by rayhne
Posted

Not sure what your "looking for" 

 

Wiki default (without enb) is a bright and neutral will look washed out(over bright)     if this is a 10 bright

the Subjective patch is slightly warmer(More color saturation) also not overly bright    this is a 7 bright

Posted

Not sure what I'm looking for either ... :P Just trying to see what the differences are.

 

Oh well. I went back to PhotoRealistic Lite, see had that works. Still using the NAC from PhotoRealistic, which is confusing because the guy did the lite version says to use PRC's NAC but links to the full version below. Oh well. Off to explore.

Posted (edited)
  On 3/26/2017 at 3:17 PM, Gernash said:

 

I think he is more concerned about the building and the rest of sanctuary disappearing

LOL - yes :) Those screenshots are a little dark, I should have waited until daylight, but the tree is just the most obvious thing, the buildings, roads etc all disappear.

 

Slightly better screenshots.

Before:

q4fydlt.jpg

After:

RoeTDp8.jpg

 

Changed my load order as advised and set that ini value up to 4096, no noticeable difference here I'm afraid. 

Edited by Kal
Posted
  On 3/26/2017 at 4:34 PM, Gernash said:

Started the Worldspace v5 https://docs.google.com/spreadsheets/d/1cjNuD7TnNmw2NbaKXklQWNGc4b5lgU4wTzTVv3JlI8U/edit?usp=sharing

green is done....

 

Just linking for interests sake.

 

@KAL 

 

HAve you tried disabling the World space patch see if it's the cause?

 

My Sanc is ok I ran around and the patch only touches the bridge.

 

try disabling hdreworked.

Aha! SOLVED it, it was my own fault. I installed the worldspace patch wrong - I replaced when I updated to 4.7.1 instead of merging, so I'd lost the .ba2 file. D'oh!

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