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  • 0
Posted (edited)

Here is my enblocal:

 

 

[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=other_d3d9.dll

[GLOBAL]
UsePatchSpeedhackWithoutGraphics=true
UseDefferedRendering=true
IgnoreCreationKit=true

[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true

[MEMORY]
ExpandSystemMemoryX64=false
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=64
VideoMemorySizeMb=2000
EnableCompression=false
AutodetectVideoMemorySize=false

[THREADS]
DataSyncMode=0
PriorityMode=0
EnableUnsafeFixes=false

[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0

[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false

[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
ForceLodBias=false
LodBias=0.0
AddDisplaySuperSamplingResolutions=false
EnableVSync=true
VSyncSkipNumFrames=0

[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=10.0

[iNPUT]
//shift
KeyCombination=16

//f12

 

 

 

I don't know if there is any difference because this is from my main skyrim folder and i use mo. (i think mo doesn't fiddle with enblocal).

 

 

EDIT: I am really bad at enb.I dont know a single thing about it. So it might be super obvious but i dont know it.

Edited by Dijkstra
  • 0
Posted

Well  guess something went wrong. Here is the rest:

 

 

 

[iNPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num / 106
KeyShowFPS=106
//print screen
KeyScreenshot=44
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115
//B
KeyBruteForce=66
KeyDepthOfField=118

[ADAPTIVEQUALITY]
Enable=false
Quality=1
DesiredFPS=20.0

[ANTIALIASING]
EnableEdgeAA=false
EnableTemporalAA=false
EnableSubPixelAA=false

[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixParallaxTerrain=true
FixAliasedTextures=true
IgnoreInventory=true
FixTintGamma=true
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixLag=false

[LONGEXPOSURE]
EnableLongExposureMode=false
Time=1.0
BlendMax=0.0

 

  • 0
Posted

Well that didn't work. I tried a lot of roads in skyrim but the textures just became more blurry. Does anyone else know what the problem might be?

  • 0
Posted (edited)

 

 

[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=other_d3d9.dll

[GLOBAL]
UsePatchSpeedhackWithoutGraphics=true
UseDefferedRendering=true
IgnoreCreationKit=true

[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true

[MEMORY]
ExpandSystemMemoryX64=false
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=64
VideoMemorySizeMb=2000
EnableCompression=false
AutodetectVideoMemorySize=false

[THREADS]
DataSyncMode=0
PriorityMode=0
EnableUnsafeFixes=false

[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0

[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false

[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
ForceLodBias=false
LodBias=0.0
AddDisplaySuperSamplingResolutions=false
EnableVSync=true
VSyncSkipNumFrames=0

[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=10.0

[iNPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num / 106
KeyShowFPS=106
//print screen
KeyScreenshot=44
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115
//B
KeyBruteForce=66
KeyDepthOfField=118

[ADAPTIVEQUALITY]
Enable=false
Quality=1
DesiredFPS=20.0

[ANTIALIASING]
EnableEdgeAA=false
EnableTemporalAA=false
EnableSubPixelAA=false

[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixParallaxTerrain=true
FixAliasedTextures=true
IgnoreInventory=true
FixTintGamma=true
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixLag=false

[LONGEXPOSURE]
EnableLongExposureMode=false
Time=1.0
BlendMax=0.0

 

 

 

I've looked over your enblocal.ini file and straight away I noticed some problems which will stop you from getting your parallax textures to show up in game.

 

  1. You have to have an ENB preset or use the graphical features of ENB and not just ENBoost to get parallax to work -[setting to change is UseSpeedHackWithoutGraphics=false]-
  2. You haven't set up your memory allocations within the ENB which you'll need to do if your running an ENB preset (this is needed for stability and performance)
  3. You will also need to disable Anisotropic Filtering and Anti-Aliasing if your going to use an ENB (This is only applicable to Skyrim and below)

 

The above advice is solid and has been fact checked a few times to make sure it's as true as can be. ::):

Edited by Rebel47
  • +1 1
  • 0
Posted

Ok thanks. I set UseSpeedHackWitouthGraphics to true because i had a lot of crashes with it on. I might be because i haven't set it up properly. I just have a question. How do i do the second option? I i dont know how to use enb so any help would be good. Am i supposed to make my enblocal.ini look like the one above? To disable Anisotropic Filtering and Anti-Aliasing i am supposed to set them all to false right? And is there a way to use an enb preset and the speed hack together (i tried once the proxy thing but i don't know if it worked).

  • 0
Posted

Ok thanks. I set UseSpeedHackWitouthGraphics to true because i had a lot of crashes with it on. I might be because i haven't set it up properly. I just have a question. How do i do the second option? I i dont know how to use enb so any help would be good. Am i supposed to make my enblocal.ini look like the one above? To disable Anisotropic Filtering and Anti-Aliasing

i am supposed to set them all to false right? And is there a way to use an enb preset and the speed hack together (i tried once the proxy thing but i don't know if it worked).

The above enblocal is yours that I put into 1 full copy without changes, so follow advice below.

 

To effectively run an ENB you'd need to set the following in your SkyrimPrefs.ini if the line is in bold then it is a required line for ENB to work

If the lines are set to underline then it's disabling Anti-Aliasing and Anisotropic Filtering

If the line is set to both underline and bold then it does both of the above.

 

 

 

[Display]

bDeferredShadows=1

bDrawLandShadows=1

bDrawShadows=1

bFloatPointRenderTarget=1

bShadowsOnGrass=1

bTransparencyMultisampling=0

bTreesReceiveShadows=1

iMaxAnisotropy=0

iMultiSample=0

iWaterMultiSamples=0

 

 

 

The "UsePatchSpeedhackWithoutGraphics=false" or ENBoost, is designed to be used without a preset, so running this will turn off the ENB preset and effectively disable parallax, but if you customize your ENB memory values

 

Below is my ENBlocal.ini so don't copy this straight over, I will leave annotations in bold when something must be adhered to, and underline when something is a variable (I.E subject to change based on the user.)

If however there is no annotation then this information can be used with any preset and is not subject to change.

 

 

 

[PROXY]

EnableProxyLibrary=false

InitProxyFunctions=true

ProxyLibrary=sweetfx_d3d9.ll This will change based on the preset that you use

 

[GLOBAL]

UsePatchSpeedhackWithoutGraphics=false This must be set to false if you want to use ENB preset

UseDefferedRendering=true

IgnoreCreationKit=true

 

[PERFORMANCE]

SpeedHack=true

EnableOcclusionCulling=true

 

[MULTIHEAD]

ForceVideoAdapterIndex=false

VideoAdapterIndex=0

 

[MEMORY]

ExpandSystemMemoryX64=true  This can be set to true or false, depending on your system

ReduceSystemMemoryUsage=true

DisableDriverMemoryManager=false

DisablePreloadToVRAM=false

EnableUnsafeMemoryHacks=false

ReservedMemorySizeMb=64

VideoMemorySizeMb=4064 If you are running Windows 10 then this value should never exceed 4064

EnableCompression=false This value can be left to false but it increases ram usage, only use it if you have 16GB+ ram otherwise set it to true

AutodetectVideoMemorySize=false

 

[WINDOW]

ForceBorderless=false

ForceBorderlessFullscreen=false

 

[ENGINE]

ForceAnisotropicFiltering=true

MaxAnisotropy=16

AddDisplaySuperSamplingResolutions=false

EnableVSync=true If this is set to true then you must enable "iPresentInterval" in Skyrim.ini -[iPresentInterval=1]-

VSyncSkipNumFrames=0

ForceLodBias=false

LodBias=-0.35

 

[LIMITER]

WaitBusyRenderer=false

EnableFPSLimit=false

FPSLimit=60.0

 

[iNPUT]

//back

KeyReadConfig=8

//shift

KeyCombination=16

//f12

KeyUseEffect=123

//home

KeyFPSLimit=0

//num /       106

KeyShowFPS=106

//insert

KeyScreenshot=0

//Z

KeyEditor=90

KeyFreeVRAM=0

KeyBruteForce=0

KeyDepthOfField=118

 

[ADAPTIVEQUALITY]

Enable=true

Quality=1

DesiredFPS=60.0

 

[ANTIALIASING]

EnableEdgeAA=false This setting can be turned on or off at the users discretion

EnableSubPixelAA=false This setting can be turned on or off at the users discretion

EnableTemporalAA=false This setting should be disabled if struggling to achieve less than 40fps constantly

 

[FIX]

FixParallaxBugs=true

IgnoreLoadingScreen=true

IgnoreInventory=true

FixGameBugs=true

FixTintGamma=false

RemoveBlur=false

FixSubSurfaceScattering=true

FixAliasedTextures=true

FixSkyReflection=true

FixCursorVisibility=true

FixParallaxTerrain=false If wanting parallax textures to show up you must enable this by changing it to true

FixLag=false

 

[LONGEXPOSURE]

EnableLongExposureMode=false

Time=1.0

BlendMax=0.0

 

[THREADS] This setting is customized on a user by user/system by system basis and should never be taken from another's enb file, as every system and user is vastly different.

DataSyncMode=2

PriorityMode=3

EnableUnsafeFixes=false

 

 

 

What you will need if you don't already use it is SKSE (Skyrim Script Extender) and the SKSE.ini

The below can be copied in a new text file and named SKSE.ini (removing the .txt extension in the renaming process)

 

 

[General]

ClearInvalidRegistrations=1

 

[Display]

iTintTextureResolution=2048

 

[Memory]

DefaultHeapInitialAllocMB=768

ScrapHeapSizeMB=256

 

 

 

Link to -[ ENB presets for Skyrim ]-

Link to -[ SKSE ]-

 

If I have missed anything out or made any mistakes then either I will rectify then or someone will correct me ::):

  • +1 1
  • 0
Posted (edited)

I have crash fixes so i don't use the SKSE lines. I find crash fixes better because it reduces my loading screen time by a lot. I will do as you say. If i have any problems i will post here. Just how do i use a preset and enboost if possible. If not how do i make my game more stable with an enb.

 

 

Oh and also if that isn't possible is there a way to lower the enb so it doesn't to that big of a performance hit.

Edited by Dijkstra
  • 0
Posted

There's things you can change to lower performance hit. Not using a Depth of Field effect is one.

 

But it may well help to know the specs of your rig. You may just not have the graphical oomph to run an ENB and still get your desired performance.

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