lexo1000 Posted December 14, 2014 Posted December 14, 2014 (edited) As it's not precised, I think that we must install RaceMenuPlugin.esp too.But in the mod description, author said that this plugin need some TBBP body meshes to works but STEP doesn't contain any of these body meshe im right? Edited December 14, 2014 by lexo1000
TechAngel85 Posted December 15, 2014 Posted December 15, 2014 That plugin is not needed unless you plan on changing your character to a larger degree after the character creation screen. I personally do no install it as I have no use for it.
TechAngel85 Posted January 2, 2015 Posted January 2, 2015 Updated the mod page to account for the optional ESPs now included in RaceMenu.
MosAnted Posted February 3, 2015 Posted February 3, 2015 The latest version of RaceMenu (v3.0) requires SKSE beta 1.7.2. Should I upgrade SKSE or should I install the latest version that worked with 1.7.1?
Nozzer66 Posted February 3, 2015 Posted February 3, 2015 I'd upgrade SKSE, it's quick and easy to do.
oqhansoloqo Posted March 27, 2015 Posted March 27, 2015 (edited) At both versions 3.0 and 3.1 (most recent), after installing, the only .esp files that were available were RaceMenu.esp and RaceMenuPlugin.esp. I'm confused with the STEP Guide instructions that mention the two other plugins that were not included in the installation: "The RaceMenuPlugin.esp, RaceMenuMimic.esp, and RaceMenuOverlays.esp can safely be moved to Optional ESPs in MO for users that do not use their features." Did those used to be included in prior versions of the mod? Edited March 27, 2015 by oqhansoloqo
crime_syndicate Posted April 11, 2015 Posted April 11, 2015 version 3.2.0 officially released, changelog is only "advanced" features : Version 3.2.0 FEATURE Sculpt brushes now have Falloff option Fixed BodyMorph bugs (Shared geometry is no longer a problem) FEATURE BodyGen (Note this feature is inactive until next SKSE version 1.7.3+)
EssArrBee Posted April 11, 2015 Posted April 11, 2015 It's kinda weird that expired adds in features to his mods before he even updates SKSE so those features can be used.
Octopuss Posted April 11, 2015 Posted April 11, 2015 I think we can understand that as "SKSE is getting an update soon".
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