TakodaWahya Posted October 31, 2016 Posted October 31, 2016 (edited) SR:LE (by Neovalen): LIST OF MODS AND THEIR CURRENT STATUS REGARDING THE NEW ""SPECIAL EDITION"" OFFICIAL RELEASE: Hello, I will be brief: Im building a list based on Neovalen's guide, which I'm playing right now, with their current situation regarding the port to the Special Edition. Why?, because Neovalen's Guide is a excellent one for those (like me) having a low perfomance computer, in my case a i3 socket 1156, with 4 gb ram and a 2 gb 7870 hd radeon video card, the only "fast" device is my SSD 120 gb, but that is, and the guide, along with a few mods from Legacy of the Dragonborn and some followers mods, has worked smoothly in my computer, so, I want to share for those willing to give a try to his guide, but starting with the Special Edition, a overall view about the situation for most mods included in his guide. While I know there are 2 more updated guides for Skyrim at this moment in the Step Forums, I truly think many of us are following this one as a base, so, there we go: This is the link to the spreadsheet, in Google documents, because is way more easy to keep updated and get the comments for users willing to help: https://docs.google.com/spreadsheets/d/1IRvhK9ChOB3W5L1SfHdy5zGUfafryjkpCCk68N_zwEU/edit?usp=sharing Please, if you know any update to the mod's situation, or any correction (grammar, technical explanation, errors, etc.), PLEASE LEAVE A COMMENT in the spreadsheet, so I can update the list. I will complete it day by day, and also update it with the news I get so far, is someone else is willing to do the same for the others guides present in the STEP forums, feel free to paste and copy mine, and adapt for the right one you are updating. Kudos. Obs.: my english is far from good, so sorry for any grammar error you find it. Thanks. Edited October 31, 2016 by Electronauta 4
Darth_mathias Posted November 1, 2016 Posted November 1, 2016 this a very useful resource just so you know Falskaar just got uploaded. I have now doubt as soon as SKSE a lot of mods the depend on it will be updated.
TakodaWahya Posted November 2, 2016 Author Posted November 2, 2016 (edited) this a very useful resource just so you know Falskaar just got uploaded. I have now doubt as soon as SKSE a lot of mods the depend on it will be updated.Thanks, Darth_mathias, for your words, I'm now updating the status for Falskaar, good news!. I will add 20 more mods tonight. Sorry if I dont have the enough time to make a similar list for your amazing guide too, I hope someone of your users, will step front and offer help on that matter. Best regards. Electronauta. Edited November 2, 2016 by Electronauta
Darth_mathias Posted November 2, 2016 Posted November 2, 2016 that ok I may do a complete new build gudie in a few months time anyway.
mikegray Posted November 2, 2016 Posted November 2, 2016 Sweet - great stuff! Say - I see you list meh321 as working on a new version of Crash Fixes for SSE. That's very good to hear - I wonder whether there's some way of getting him on board the SKSE re-building project. His crash fixes are are SKSE based, and there aren't many people who know as much about the inner workings of Skyrim as that guy ...
TakodaWahya Posted November 3, 2016 Author Posted November 3, 2016 Sweet - great stuff! Say - I see you list meh321 as working on a new version of Crash Fixes for SSE. That's very good to hear - I wonder whether there's some way of getting him on board the SKSE re-building project. His crash fixes are are SKSE based, and there aren't many people who know as much about the inner workings of Skyrim as that guy ...Thank you mikegray, I think a few of meh321's mods have to wait until SKSE SSE is ready, to port his. Crash Fixes is one of them, but he knows better than me, so, time to wait. And about the SKSE team, well, that depends on them, and I think they have a solid moment, is just a matter of time, but any help they help is good, of course, but I'm myself more on "being patient and ask nothing to them" to give the nessesary space needed to let them work. Hope this importan mod see light soon, anyway.
TakodaWahya Posted November 5, 2016 Author Posted November 5, 2016 NEWS: 1) I have 146 mods updated as today 05/11/16, and will keep adding more the days coming, until the list is completed. Consider that I'm adding them in the same order than the guide itself, so it make easier to compare and check, any update you know about any of the mods already included in the list, please leave a comment here or on the list itself in Google Spreasheets. Thanks a lot and good day! (Electronauta). 2) If someone want to help to keep updated the list, would be much appreciated, just need a Google account and we can chat privately a bit, so I can give admin permission over the list. 1
TakodaWahya Posted November 13, 2016 Author Posted November 13, 2016 LIST COMPLETED! There is 288 mods added into the list. At the bottom of the list itself is a summary with the general statistic information. Kudos. 1
Darth_mathias Posted November 13, 2016 Posted November 13, 2016 congrats on the completion of the list I have poked the Grand Master about this (he may already be ware of it).
TakodaWahya Posted November 13, 2016 Author Posted November 13, 2016 congrats on the completion of the list I have poked the Grand Master about this (he may already be ware of it).Thank you sir for your kind words, once again. For me is interesting that just only a few weeks after the release of SSE, we have already 26% of the mods included on Neovalen's guide ported to SSE, if you ask me, I found it really a fast transition. Good day, sir.
darkside Posted November 13, 2016 Posted November 13, 2016 (edited) enpinion - Author of this pluigin for MO2 https://www.nexusmods.com/skyrimspecialedition/mods/1725/? He/She is developing MO2 further. Hopefully, we will have full Skyrim SE support. I am running Skyrim SE with Vivid Weather and CFL ENB https://www.nexusmods.com/skyrimspecialedition/mods/3271/? . The game looks great with good performance. Edited November 13, 2016 by darkside
TakodaWahya Posted November 13, 2016 Author Posted November 13, 2016 enpinion - Author of this pluigin for MO2 https://www.nexusmods.com/skyrimspecialedition/mods/1725/? He/She is developing MO2 further. Hopefully, we will have full Skyrim SE support. I am running Skyrim SE with Vivid Weather and CFL ENB https://www.nexusmods.com/skyrimspecialedition/mods/3271/? . The game looks great with good performance.Thanks Darkside, info updated for MO2 and CFL ENB added in ENB category! :)
Ganda Posted November 14, 2016 Posted November 14, 2016 Hishy has started to port realistic boat bobbing over to SSE, he just needs some daily lashes as a reminder :D
TakodaWahya Posted November 14, 2016 Author Posted November 14, 2016 Hishy has started to port realistic boat bobbing over to SSE, he just needs some daily lashes as a reminder :DThanks!, notes about realistic boat bobbing updated, but I just pasted and copied "Hishy has started to port realistic boat bobbing over to SSE", I have the idea that also mention "he just needs some daily lashes as a reminder :D" could be a little bit too much out of this thread... lol. :P. Kudos.
Darth_mathias Posted November 14, 2016 Posted November 14, 2016 (edited) hey i can confirm that FAR - forgotten argonian roots does work for SSE but MUST be Installed manually and not through NMM cos the the weird data structure the mod has Edited November 14, 2016 by Darth_mathias
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